Jump to content
The Dark Mod Forums

Add option to "toggle crouch" on key press


Daft Mugi

Recommended Posts

On 6/20/2022 at 11:22 PM, Daft Mugi said:

The first step is to get TDM compiling from the source code on your system. After that, you can use a tool like TortoiseSVN, patch, or svn patch to apply the diff. Then, compile the source code again. NOTE: You may need to use r9920 from SVN for the patch to apply without conflicts.

Sorry for late reply. Thanks for the instructions but I am afraid I am not ready (nor willing) to go that route yet.

TDM Modpack 4.0

Link to comment
Share on other sites

@snatcherA diff file contains information on what lines in a document should get either removed, added, or exchanged by something else. In theory you can apply these changes per hand, but using a tool obviously speed up this process alot (not to mention that computers programs normaly don't make typos). If you want to try something out but are not into programming that much, you can ask someone to create the binaries for you.

As the changes proposed by daft mugi have partially been added to the mod it might at this stage probably be easier though to either use a svn build or wait for the next release, instead of getting used to a behaviour that will only be partially the same in the next release.

FM's: Builder Roads, Old Habits, Old Habits Rebuild

Mapping and Scripting: Apples and Peaches

Sculptris Models and Tutorials: Obsttortes Models

My wiki articles: Obstipedia

Texture Blending in DR: DR ASE Blend Exporter

Link to comment
Share on other sites

Thank you very much for the explanation.

I have some skills but I am kind of new to TDM and I want enjoy the game as player for some time. The longer I stay away from the source code the better. See, the moment I switch from headshots to vectors colliding hitboxes I lose interest in the game as player. I followed some DarkRadiant tutorials and toyed around with it but shelved it for a similar reason: I don't want to know what's going behind curtains.

Cheers!

TDM Modpack 4.0

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recent Status Updates

    • Petike the Taffer

      I've finally managed to log in to The Dark Mod Wiki. I'm back in the saddle and before the holidays start in full, I'll be adding a few new FM articles and doing other updates. Written in Stone is already done.
      · 1 reply
    • nbohr1more

      TDM 15th Anniversary Contest is now active! Please declare your participation: https://forums.thedarkmod.com/index.php?/topic/22413-the-dark-mod-15th-anniversary-contest-entry-thread/
       
      · 0 replies
    • JackFarmer

      @TheUnbeholden
      You cannot receive PMs. Could you please be so kind and check your mailbox if it is full (or maybe you switched off the function)?
      · 1 reply
    • OrbWeaver

      I like the new frob highlight but it would nice if it was less "flickery" while moving over objects (especially barred metal doors).
      · 4 replies
    • nbohr1more

      Please vote in the 15th Anniversary Contest Theme Poll
       
      · 0 replies
×
×
  • Create New...