Airship Ballet Posted June 27, 2022 Author Report Share Posted June 27, 2022 (edited) 11 minutes ago, snatcher said: Perhaps it's just me? I doubt it! It is supposed to be a recording playing out of a phonograph, so I leaned on the fact that it's subtitled to make it a bit more compressed, putting vibes over everything else as always! I've always respected that in T2 they made Karras' recordings basically unintelligible in exchange for an uncanny vibe, and there it's not even subtitled! So no, definitely not just you, but it's intentional if that helps! Thanks so much for playing! Edited June 27, 2022 by Airship Ballet 1 Quote Releases Quinn Co Part 1 Hey Merry, how's your next mission coming along? Link to comment Share on other sites More sharing options...
snatcher Posted June 27, 2022 Report Share Posted June 27, 2022 Ok. My brain processed the background as neo-noir and I associated the sound with a phone call or voice mail Quote Link to comment Share on other sites More sharing options...
Airship Ballet Posted June 27, 2022 Author Report Share Posted June 27, 2022 1 minute ago, snatcher said: Ok. My brain processed the background as neo-noir and I associated the sound with a phone call or voice mail I used a walkman for the button sound, so you're not far off! 2 Quote Releases Quinn Co Part 1 Hey Merry, how's your next mission coming along? Link to comment Share on other sites More sharing options...
desin Posted June 27, 2022 Report Share Posted June 27, 2022 exellent mission found two places where you can get stuck spare room under the stairs : between the shovel and the mini generator bedroom : between the fireplace and the bottles Spoiler generator room :the switch under the generator ? 1 Quote Link to comment Share on other sites More sharing options...
Airship Ballet Posted June 27, 2022 Author Report Share Posted June 27, 2022 7 minutes ago, desin said: Hide contents generator room :the switch under the generator ? Spoiler has something to do with a ladder 1 Quote Releases Quinn Co Part 1 Hey Merry, how's your next mission coming along? Link to comment Share on other sites More sharing options...
tapewolf Posted June 28, 2022 Report Share Posted June 28, 2022 This was nice, but I would definitely like to see the original version retained - maybe that should also be available as a standalone when Quinn is updated? Having just played the two side-by-side, the updated version definitely looks nicer, and the smaller premises definitely match the "failing bank" motif better, there are a number of things which I like in the original that just don't come across in the new version. The wiring puzzle, the larger guard presence being more of a threat, and the idea of having fees deducted for knockouts is an interesting one. In addition there's something incredibly satisfying about walking away with 25000 gold coins or more, compared to the pocket money you're usually walking away with. I get that the lugging-the-loot around part can be a little tedious but in a way I found it made the payoff worth waiting for. Again, don't take this the wrong way, I love that you've updated it, I'm just giving feedback on why I prefer the original. 1 1 Quote Link to comment Share on other sites More sharing options...
geegee Posted June 28, 2022 Report Share Posted June 28, 2022 Very fun! And I didn't cheat!! Though I was tempted to, at times. But there's something about the FM that invites the player to continue searching instead of spoiling the whole thing. Thanks for brightening my day! Time: 1:06 Difficulty level: medium Times saved: 13 Damage dealt: 28 Received: 0 Pockets picked: 1 Loot Acquired: 3774 out of 4184 Killed by player: 0 KOed by player: 5 Bodies found: 0 Secrets found: 0 Alerts: 22 suspicious, 2 searches, 0 sightings Stealth score: 6 2 Quote Link to comment Share on other sites More sharing options...
datiswous Posted June 28, 2022 Report Share Posted June 28, 2022 On 6/27/2022 at 9:20 PM, desin said: Reveal hidden contents I guess I shouldn't have read that.. 1 Quote Link to comment Share on other sites More sharing options...
Airship Ballet Posted June 29, 2022 Author Report Share Posted June 29, 2022 9 hours ago, tapewolf said: Again, don't take this the wrong way, I love that you've updated it, I'm just giving feedback on why I prefer the original. Not at all! Like I said in the OP, I'll attach the old pk4 when I replace it on the downloader. All the puzzles and whatnot are coming back: the missions will get exponentially bigger, complicated and rewarding, just starting smaller than I did initially so that I don't write myself into a corner! Thanks for playing, past and present! 2 Quote Releases Quinn Co Part 1 Hey Merry, how's your next mission coming along? Link to comment Share on other sites More sharing options...
JackFarmer Posted July 1, 2022 Report Share Posted July 1, 2022 This Spoiler Teller Key I found, isn't it supposed for accessing the safe as in the picture below? Spoiler Quote Link to comment Share on other sites More sharing options...
Airship Ballet Posted July 1, 2022 Author Report Share Posted July 1, 2022 Not quite! 1 Quote Releases Quinn Co Part 1 Hey Merry, how's your next mission coming along? Link to comment Share on other sites More sharing options...
JackFarmer Posted July 8, 2022 Report Share Posted July 8, 2022 On 7/1/2022 at 9:24 PM, Airship Ballet said: Not quite! Tried a little more, but I am afraid I do not find a way to proceed. Could you be so kind and elaborate? P.S. If I return to the starting point, I receive here and then further "Objective Complete" messages. Quote Link to comment Share on other sites More sharing options...
Bluehawk Posted July 8, 2022 Report Share Posted July 8, 2022 The teller key simply opens the front door, you got it from the keybox in the lobby. The "teller safe key" is what you need. Spoiler A disgruntled employee in the wine cellar can help you. 2 Quote Link to comment Share on other sites More sharing options...
gokudo Posted July 9, 2022 Report Share Posted July 9, 2022 Nice little mission. Love the the electronic/industrial beat in the vault. Reminds me of the casino inside the Thieves guild in Thief 1. 1 Quote Link to comment Share on other sites More sharing options...
Airship Ballet Posted July 9, 2022 Author Report Share Posted July 9, 2022 Thanks for playing! I'm a total DAW pleb, but nobody's said they hate the few loops I made so I'll take it! 1 Quote Releases Quinn Co Part 1 Hey Merry, how's your next mission coming along? Link to comment Share on other sites More sharing options...
OrbWeaver Posted July 9, 2022 Report Share Posted July 9, 2022 Coincidentally I came across this "vault loop" myself only today. I liked it, but felt it was perhaps a little too heavy on the bass (which is very, very easy to do). It might benefit from either taking the bass track down a little (e.g. -3dB) or just rolling off the very low frequencies with a bit of EQ to make it fit more comfortably with the other sounds. 1 Quote DarkRadiant homepage ⋄ DarkRadiant user guide ⋄ OrbWeaver's Dark Ambients ⋄ Blender export scripts Link to comment Share on other sites More sharing options...
Airship Ballet Posted July 9, 2022 Author Report Share Posted July 9, 2022 48 minutes ago, OrbWeaver said: too heavy on the bass Yeah you're right: I tweaked it to how I liked it sounding in-game, but when I listen to it on its own it's very bassy, I'll add it to the list 1 Quote Releases Quinn Co Part 1 Hey Merry, how's your next mission coming along? Link to comment Share on other sites More sharing options...
OrbWeaver Posted July 10, 2022 Report Share Posted July 10, 2022 A couple of tips that I found most helpful as a newcomer to music production: When trying to determine whether things sound balanced, try listening quietly. Everything always sounds better when loud, so by listening at a lower volume you make all the flaws a lot more obvious. Put a hard high-pass filter on absolutely every track, then push the cutoff frequency up as far as you can without ruining the sound. The only thing that should have any content in the sub-bass frequencies is the bass track, and even that should have as little as possible. Sub bass frequencies are present in everything (even your closed hihat), but just eat up space in your mix and make everything sound muddy and boomy. 2 1 Quote DarkRadiant homepage ⋄ DarkRadiant user guide ⋄ OrbWeaver's Dark Ambients ⋄ Blender export scripts Link to comment Share on other sites More sharing options...
NeonsStyle Posted July 16, 2022 Report Share Posted July 16, 2022 Congratulations on the release. Lovely mission very well made, nice and quick mission. Thank you. The only thing I didn't like was the briefing would've been better louder so you could hear it. I get it's supposed to be a dictaphone recording but if you can't really hear it, then it seems not to be much use. The text helped, but it would've been much more immersive to hear it. The text sort of broke the cool briefing video. Still very good, ghosted it. Never did find the key for the Teller room safe, or the secret people talk about. Still very fun and very well designed. Loved all the custom resources. 1 Quote I have an eclectic YouTube channel making videos on a variety of games. Come and have look here:https://www.youtube.com/c/NeonsStyleHD Dark Mod Missions: Briarwood Manor - available here or in gamehttp://forums.thedarkmod.com/topic/18980-fan-mission-briarwood-manor-by-neonsstyle-first-mission-6082017-update-16/ Link to comment Share on other sites More sharing options...
Melchior Posted July 22, 2022 Report Share Posted July 22, 2022 Played it out recently, not that long after finishing its original (about a month ago). A nice light crispy snack, to start a long Campaign with, I hope? Its perfect for a 1st mission of a campaign in that, not too long, not too hard - but promises; Entertainment later... and has all the touches a Master-Chef would put on an appetizer. I just hope I won't starve until the next course is ready. Spoiler Also where the heck is that Secret? just shy of 4K loot...time to take a 2nd crack at it! 1 Quote Link to comment Share on other sites More sharing options...
Airship Ballet Posted July 22, 2022 Author Report Share Posted July 22, 2022 Thanks guys! Much more to come, yes 2 Quote Releases Quinn Co Part 1 Hey Merry, how's your next mission coming along? Link to comment Share on other sites More sharing options...
Marbrien Posted July 23, 2022 Report Share Posted July 23, 2022 This is very good, and very different from the original. What's puzzling me is that, even though I have found the Spoiler friendly radioactive rat, several paintings, the contents of the stool in the bedroom, plus I've cleaned out the vault and checked around the building several times, I've still only got 3154 out of 4184 loot (on Expert). Is there another big stash somewhere? Quote Link to comment Share on other sites More sharing options...
Dahenjo Posted July 23, 2022 Report Share Posted July 23, 2022 I made a playthrough with all loot on Expert, may help track it down: 3 1 Quote Link to comment Share on other sites More sharing options...
Marbrien Posted July 23, 2022 Report Share Posted July 23, 2022 OK, in my haste to get started I didn't spot on the Objectives screen that's there's a total of 1K of rewards to be had from three optional tasks, all of which I have done. But presumably you have to "purchase" them, even though they don't cost anything, in order to receive the rewards. Quote Link to comment Share on other sites More sharing options...
Airship Ballet Posted July 23, 2022 Author Report Share Posted July 23, 2022 (edited) 27 minutes ago, Marbrien said: OK, in my haste to get started I didn't spot on the Objectives screen that's there's a total of 1K of rewards to be had from three optional tasks, all of which I have done. But presumably you have to "purchase" them, even though they don't cost anything, in order to receive the rewards. I know at least one of them won't spawn an objective item if you don't opt into the objective in the shop. (That is, unless you noclip past the triggers that delete them). But yes, the reason I did it that way is because the objectives are mandatory once you agree to them, no backsies! 44 minutes ago, Dahenjo said: I made a playthrough with all loot on Expert, may help track it down: Lovely, thanks! Very comprehensive, way to notice everything Edited July 23, 2022 by Airship Ballet 1 Quote Releases Quinn Co Part 1 Hey Merry, how's your next mission coming along? Link to comment Share on other sites More sharing options...
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