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waitFrame() vs wait(0.0166667)


snatcher

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If Im not mistaken, sys.wait() works by checking every frame whether time elapsed > wait time. 0.01667 seems like a risky wait duration because if your frames are i.e. 0.0160s long the engine would presumably wait 0.0320s because that's the first check where time is greater than 0.01667. So your 60 fps script becomes something like 31 fps.

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