joebarnin Posted May 18 Report Share Posted May 18 I just submitted a new bug report: https://bugs.thedarkmod.com/view.php?id=6292. In certain specific cases, projectiles don't collide with the player. I've got a test case where a atdm:func_shooter shoots an arrow right at the player, and it goes 'right through' them without damage. It seems to be related to the angle of the projectile (and whether the player is moving or not). This is new to TDM 2.11. It's the cause of the problem that @JavaGod reported playing my mission: 1 1 Quote Link to comment Share on other sites More sharing options...
tapewolf Posted May 22 Report Share Posted May 22 Ah, interesting. I was seeing something similar the other day. I was replaying Sotha's Thomas Porter series, and on "The Glenham Tower", I noticed that my fire-arrows tended to go through the haunts in the cellar and smack into the wall behind them. I would assume that this is a related issue. Quote Link to comment Share on other sites More sharing options...
joebarnin Posted May 22 Author Report Share Posted May 22 @tapewolf That sure sounds like the same thing. It seems to happen when the projectile an angle close to 0 or 180 (i.e., east/west). It's easy to recreate the problem with a func_shooter, because they are lined up at a specific angle. But I saw it in gameplay too, when testing my mission. I fired a gas arrow and it went right through the guard. Sure enough, I was shooting pretty much along the X-axis (angle 0). Quote Link to comment Share on other sites More sharing options...
minimii Posted May 29 Report Share Posted May 29 Very interessing. Espacially with the Gas and fire arrows I had the same in many Missions. But everytime I thought like "nevermind". Maybye because I never played a Version before 2.11. But with the comparrision to like Thief it is frustrating to fire arrows and nothing happens. It really seems to be a bug. Quote |=| Winner 2022 [hardwareLUXX Modding-Contest 2022] "autumn leaves" - minimii |=| minimii and the watercooling [german Thread] |=| Projekt: Selfmade Budget Open Case [german Thread] |=| The Dark Mod - Thief / Dark Project Standalone Mod [german Thread] Link to comment Share on other sites More sharing options...
HMart Posted May 29 Report Share Posted May 29 Just for curiosity, If any of you are running with unlocked frame rate, lock the game to 60fps (or 60hz) and see if the problem goes away? Quote Link to comment Share on other sites More sharing options...
minimii Posted May 29 Report Share Posted May 29 I play with this Settings Quote |=| Winner 2022 [hardwareLUXX Modding-Contest 2022] "autumn leaves" - minimii |=| minimii and the watercooling [german Thread] |=| Projekt: Selfmade Budget Open Case [german Thread] |=| The Dark Mod - Thief / Dark Project Standalone Mod [german Thread] Link to comment Share on other sites More sharing options...
joebarnin Posted May 30 Author Report Share Posted May 30 13 hours ago, HMart said: Just for curiosity, If any of you are running with unlocked frame rate, lock the game to 60fps (or 60hz) and see if the problem goes away? I tried my test case at 60fps: no change, still goes right though me. Quote Link to comment Share on other sites More sharing options...
HMart Posted May 30 Report Share Posted May 30 (edited) Then is something else thanks for the info. Edited May 30 by HMart Quote Link to comment Share on other sites More sharing options...
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