Hi all, I've been experimenting with ways to discourage the player from reloading too often (health and equipment back + stealth regained at the press of a button is tempting!), the result so far is this mod intended for the niche of players who enjoy the extra tension/challenge from limited saves.
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Experiment #1 - Dynamic save rooms mod:
The rules are simple: The place where you first save the game at becomes a save room.
Save room: In the style of Sile