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Posted

Greetings, I've tried to run TDM last version and it worked fine, but when I'm trying to play the localized fan build it doesn't even show the menu. The screen is completely black. Nevertheless the intro music is playing and the sounds of cursor interacting with menu are heard. The localized fan build version is 2.11a, it's relatively popular and no one had such troubles with it. In a case of update some of translated files may be overwritten. I've tried to change the resolution and some other values in darkmod.cfg but it didn't help.
System configuration:
8 GB RAM;
3,6 GHz FX-4100 CPU;
512 MB ATI Radeon HD 2600 video.

Posted

Open darkmod.cfg.

At the bottom type

bind F8 "condump blackscreen.txt"

 

Go into the game, then press F8.

You MIGHT get text file in the Dark Mod directory called blackscreen.txt. If you do, post it here.

 

I always assumed I'd taste like boot leather.

 

Posted (edited)

I didn't get the blackscreen.txt file but I put this command into DarkmodKeybinds.cfg and got it:

Spoiler

TDM 2.11/64 #10264 (1435:10264) win-x86_64 Jan 29 2023 19:16:38                
3592 MHz AMD CPU with SSE & SSE2 & SSE3 & SSSE3 & SSE41 & AVX                  
Winsock Initialized                                                            
Found interface: {094F2A9D-C388-4D79-BDE0-1E1AA86A6969} Realtek PCIe GBE Family
 Controller - 0.0.0.0 NULL netmask - skipped                                   
Found interface: {EBF2CA7E-4961-496E-8BAD-68036E54AEE4} Windscribe Windtun420 -
 0.0.0.0 NULL netmask - skipped                                                
Found interface: {317F8832-664F-4361-8062-3A006ADF7E2D} Windscribe VPN -       
0.0.0.0 NULL netmask - skipped                                                 
Found interface: {76DE9E38-8AB6-40AB-81E1-D43D828206EA} Microsoft Virtual WiFi
Miniport Adapter - 0.0.0.0 NULL netmask - skipped                              
Found interface: {09888C44-947A-4C29-87E0-72B4D0D4EC9C} TAP-Windows Adapter V9
for OpenVPN Connect - 0.0.0.0 NULL netmask - skipped                           
Found interface: {67E5BA18-2B99-47CB-819A-090BD9DEDD0E} 802.11n USB Wireless   
LAN Card - 192.168.0.101/255.255.255.0                                         
Found interface: {916C7166-B254-4F0B-8849-353F0D33D39C} VirtualBox Host-Only   
Ethernet Adapter - 192.168.56.1/255.255.255.0                                  
Sys_InitNetworking: adding loopback interface                                  
Found AMD CPU, features: SSE SSE2 SSE3 SSSE3 SSE41 AVX                         
TDM using AVX for SIMD processing.                                             
Found 0 new missions and 0 packages.                                           
------ Initializing File System ------                                         
Current search path:                                                           
  [C] D:\Games\Thief\The Dark Mod/                                             
  [C] D:\Games\Thief\The Dark Mod\tdm_textures_wood01.pk4 (382 files -         
0x54c704d0)                                                                    
  [C] D:\Games\Thief\The Dark Mod\tdm_textures_window01.pk4 (399 files -       
0x50a48869)                                                                    
  [C] D:\Games\Thief\The Dark Mod\tdm_textures_stone_sculpted01.pk4 (464 files
- 0x3bd63c7c)                                                                  
  [C] D:\Games\Thief\The Dark Mod\tdm_textures_stone_natural01.pk4 (141 files -
 0x4d0836ff)                                                                   
  [C] D:\Games\Thief\The Dark Mod\tdm_textures_stone_flat01.pk4 (302 files -   
0x671a22d2)                                                                    
  [C] D:\Games\Thief\The Dark Mod\tdm_textures_stone_cobblestones01.pk4 (271   
files - 0xc46ab14f)                                                            
  [C] D:\Games\Thief\The Dark Mod\tdm_textures_stone_brick01.pk4 (527 files -  
0x1d087cf8)                                                                    
  [C] D:\Games\Thief\The Dark Mod\tdm_textures_sfx01.pk4 (69 files -           
0x2c673886)                                                                    
  [C] D:\Games\Thief\The Dark Mod\tdm_textures_roof01.pk4 (69 files -          
0x24547b7)                                                                     
  [C] D:\Games\Thief\The Dark Mod\tdm_textures_plaster01.pk4 (142 files -      
0x9747529e)                                                                    
  [C] D:\Games\Thief\The Dark Mod\tdm_textures_paint_paper01.pk4 (67 files -   
0xa4a95a09)                                                                    
  [C] D:\Games\Thief\The Dark Mod\tdm_textures_other01.pk4 (127 files -        
0x36932451)                                                                    
  [C] D:\Games\Thief\The Dark Mod\tdm_textures_nature01.pk4 (286 files -       
0x19240606)                                                                    
  [C] D:\Games\Thief\The Dark Mod\tdm_textures_metal01.pk4 (509 files -        
0x441d098f)                                                                    
  [C] D:\Games\Thief\The Dark Mod\tdm_textures_glass01.pk4 (51 files -         
0x3f3721e)                                                                     
  [C] D:\Games\Thief\The Dark Mod\tdm_textures_fabric01.pk4 (43 files -        
0x649daf73)                                                                    
  [C] D:\Games\Thief\The Dark Mod\tdm_textures_door01.pk4 (177 files -         
0xb0130166)                                                                    
  [C] D:\Games\Thief\The Dark Mod\tdm_textures_decals01.pk4 (517 files -       
0xdcf8eb7c)                                                                    
  [C] D:\Games\Thief\The Dark Mod\tdm_textures_carpet01.pk4 (130 files -       
0x79bc3d7c)                                                                    
  [C] D:\Games\Thief\The Dark Mod\tdm_textures_base01.pk4 (435 files -         
0xc07a324)                                                                     
  [C] D:\Games\Thief\The Dark Mod\tdm_standalone.pk4 (4 files - 0xb3f36d20)    
  [C] D:\Games\Thief\The Dark Mod\tdm_sound_vocals_decls01.pk4 (32 files -     
0x53cda0aa)                                                                    
  [C] D:\Games\Thief\The Dark Mod\tdm_sound_vocals07.pk4 (1111 files -         
0xa13ec4c2)                                                                    
  [C] D:\Games\Thief\The Dark Mod\tdm_sound_vocals06.pk4 (696 files -          
0x44c85e78)                                                                    
  [C] D:\Games\Thief\The Dark Mod\tdm_sound_vocals05.pk4 (119 files -          
0x6cf23214)                                                                    
  [C] D:\Games\Thief\The Dark Mod\tdm_sound_vocals04.pk4 (2869 files -         
0xd7ec1256)                                                                    
  [C] D:\Games\Thief\The Dark Mod\tdm_sound_vocals03.pk4 (743 files -          
0xb3f2e0f1)                                                                    
  [C] D:\Games\Thief\The Dark Mod\tdm_sound_vocals02.pk4 (1299 files -         
0x5092940e)                                                                    
  [C] D:\Games\Thief\The Dark Mod\tdm_sound_vocals01.pk4 (82 files -           
0xf4d326b2)                                                                    
  [C] D:\Games\Thief\The Dark Mod\tdm_sound_sfx02.pk4 (605 files - 0x31673482)
  [C] D:\Games\Thief\The Dark Mod\tdm_sound_sfx01.pk4 (987 files - 0x97451b7a)
  [C] D:\Games\Thief\The Dark Mod\tdm_sound_ambient_decls01.pk4 (8 files -     
0x9404877c)                                                                    
  [C] D:\Games\Thief\The Dark Mod\tdm_sound_ambient03.pk4 (24 files -          
0xd28ca9ec)                                                                    
  [C] D:\Games\Thief\The Dark Mod\tdm_sound_ambient02.pk4 (163 files -         
0x84efad22)                                                                    
  [C] D:\Games\Thief\The Dark Mod\tdm_sound_ambient01.pk4 (220 files -         
0xee228c81)                                                                    
  [C] D:\Games\Thief\The Dark Mod\tdm_prefabs01.pk4 (1017 files - 0x506baa0b)  
  [C] D:\Games\Thief\The Dark Mod\tdm_player01.pk4 (127 files - 0xd983fc45)    
  [C] D:\Games\Thief\The Dark Mod\tdm_models_decls01.pk4 (101 files -          
0x146c787)                                                                     
  [C] D:\Games\Thief\The Dark Mod\tdm_models02.pk4 (2264 files - 0xf162abc2)   
  [C] D:\Games\Thief\The Dark Mod\tdm_models01.pk4 (3326 files - 0x829270f2)   
  [C] D:\Games\Thief\The Dark Mod\tdm_gui_credits01.pk4 (49 files - 0xbff51863)
  [C] D:\Games\Thief\The Dark Mod\tdm_gui01.pk4 (806 files - 0x248abc7)        
  [C] D:\Games\Thief\The Dark Mod\tdm_fonts01.pk4 (696 files - 0x7c5027bf)     
  [C] D:\Games\Thief\The Dark Mod\tdm_env01.pk4 (176 files - 0x8bd4045b)       
  [C] D:\Games\Thief\The Dark Mod\tdm_defs01.pk4 (194 files - 0xe5f440dc)      
  [C] D:\Games\Thief\The Dark Mod\tdm_base01.pk4 (241 files - 0xc16ea69c)      
  [C] D:\Games\Thief\The Dark Mod\tdm_ai_steambots01.pk4 (31 files -           
0x26416485)                                                                    
  [C] D:\Games\Thief\The Dark Mod\tdm_ai_monsters_spiders01.pk4 (80 files -    
0x15c3ef89)                                                                    
  [C] D:\Games\Thief\The Dark Mod\tdm_ai_humanoid_undead01.pk4 (55 files -     
0x25e463ad)                                                                    
  [C] D:\Games\Thief\The Dark Mod\tdm_ai_humanoid_townsfolk01.pk4 (104 files -
0xa6f7c573)                                                                    
  [C] D:\Games\Thief\The Dark Mod\tdm_ai_humanoid_pagans01.pk4 (10 files -     
0x566fb35a)                                                                    
  [C] D:\Games\Thief\The Dark Mod\tdm_ai_humanoid_nobles01.pk4 (51 files -     
0x5ca54cab)                                                                    
  [C] D:\Games\Thief\The Dark Mod\tdm_ai_humanoid_mages01.pk4 (8 files -       
0x5e7a666b)                                                                    
  [C] D:\Games\Thief\The Dark Mod\tdm_ai_humanoid_heads01.pk4 (100 files -     
0x45ec787e)                                                                    
  [C] D:\Games\Thief\The Dark Mod\tdm_ai_humanoid_guards01.pk4 (379 files -    
0x9801be8d)                                                                    
  [C] D:\Games\Thief\The Dark Mod\tdm_ai_humanoid_females01.pk4 (172 files -   
0xc7de4598)                                                                    
  [C] D:\Games\Thief\The Dark Mod\tdm_ai_humanoid_builders01.pk4 (91 files -   
0x6dea9b57)                                                                    
  [C] D:\Games\Thief\The Dark Mod\tdm_ai_humanoid_beasts02.pk4 (229 files -    
0x886c9a98)                                                                    
  [C] D:\Games\Thief\The Dark Mod\tdm_ai_humanoid_beasts01.pk4 (23 files -     
0xba9da54c)                                                                    
  [C] D:\Games\Thief\The Dark Mod\tdm_ai_base01.pk4 (9 files - 0x1de319e8)     
  [C] D:\Games\Thief\The Dark Mod\tdm_ai_animals01.pk4 (82 files - 0x6c0fda50)
File System Initialized.                                                       
--------------------------------------                                         
Couldn't open journal files                                                    
----- Initializing Decls -----                                                 
------------------------------                                                 
I18N: SetLanguage: 'english'.                                                  
I18N: Found no character remapping for english.                                
I18N: 1321 strings read from strings/english.lang                              
I18N: 'strings/fm/english.lang' not found.                                     
execing default.cfg                                                            
Gamepad modifier button assigned to 6                                          
execing Darkmod.cfg                                                            
execing DarkmodKeybinds.cfg                                                    
execing DarkmodPadbinds.cfg                                                    
Gamepad modifier button assigned to 6                                          
Couldn't exec autoexec.cfg - file does not exist.                              
I18N: SetLanguage: 'english'.                                                  
I18N: Found no character remapping for english.                                
I18N: 1321 strings read from strings/english.lang                              
I18N: 'strings/fm/english.lang' not found.                                     
----- Initializing OpenAL -----                                                
Setup OpenAL device and context                                                
OpenAL: found device 'OpenAL Soft on Динамики (Realtek High Definition
Audio)' [ACTIVE]                                                               
OpenAL: device 'OpenAL Soft on Динамики (Realtek High Definition       
Audio)' opened successfully                                                    
OpenAL: HRTF is available                                                      
OpenAL vendor: OpenAL Community                                                
OpenAL renderer: OpenAL Soft                                                   
OpenAL version: 1.1 ALSOFT 1.21.1                                              
OpenAL: found EFX extension                                                    
OpenAL: HRTF is enabled (reason: 1 = ALC_HRTF_ENABLED_SOFT)                    
OpenAL: found 256 hardware voices                                              
----- Initializing OpenGL -----                                                
Initializing OpenGL subsystem                                                  
...getting default gamma ramp: success                                         
...registered window class                                                     
...registered fake window class                                                
...calling CDS: ok                                                             
...created window @ 0,0 (1440x900)                                             
Initializing OpenGL driver                                                     
...getting DC: succeeded                                                       
...PIXELFORMAT 2 selected                                                      
...creating GL context: core-fc                                                
...making context current: succeeded                                           
...initializing QGL                                                            
                                                                               
------- Input Initialization -------                                           
Initializing DirectInput...                                                    
mouse: DirectInput initialized.                                                
keyboard: DirectInput initialized.                                             
------------------------------------                                           
OpenGL vendor: ATI Technologies Inc.                                           
OpenGL renderer: ATI Radeon HD 2600 PRO                                        
OpenGL version: 3.3.11672 Core Profile Forward-Compatible Context compatibility
Checking required OpenGL features...                                           
v - using GL_VERSION_3_3                                                       
v - using GL_EXT_texture_compression_s3tc                                      
v - using WGL_VERSION_1_0                                                      
v - using WGL_ARB_pixel_format                                                 
Checking optional OpenGL extensions...                                         
v - using GL_EXT_texture_filter_anisotropic                                    
    maxTextureAnisotropy: 16.000000                                            
X - GL_ARB_stencil_texturing not found                                         
X - GL_EXT_depth_bounds_test not found                                         
X - GL_ARB_buffer_storage not found                                            
v - using GL_ARB_texture_storage                                               
X - GL_ARB_multi_draw_indirect not found                                       
X - GL_ARB_vertex_attrib_binding not found                                     
v - using GL_ARB_compatibility                                                 
X - GL_KHR_debug not found                                                     
v - using WGL_EXT_swap_control                                                 
Max active texture units in fragment shader: 16                                
Max combined texture units: 32                                                 
Max anti-aliasing samples: 8                                                   
Max geometry output vertices: 1024                                             
Max geometry output components: 16384                                          
Max vertex attribs: 29                                                         
---------- R_ReloadGLSLPrograms_f -----------                                  
Linking GLSL program cubeMap ...                                               
Linking GLSL program bumpyEnvironment ...                                      
Linking GLSL program depthAlpha ...                                            
Linking GLSL program fog ...                                                   
Linking GLSL program oldStage ...                                              
Linking GLSL program blend ...                                                 
Linking GLSL program stencilshadow ...                                         
Linking GLSL program shadowMapA ...                                            
Linking GLSL program ambientInteraction ...                                    
Linking GLSL program interactionStencil ...                                    
Linking GLSL program interactionShadowMaps ...                                 
WARNING:Compiling shader file interactionMultiLight.fs failed:                 
Fragment shader failed to compile with the following errors:                   
ERROR: 0:15: error(#106) Version number not supported by GL2                   
ERROR: 0:85: error(#202) No matching overloaded function found textureGather   
WARNING: 0:85: warning(#402) Implicit truncation of vector from size 1 to size
4.                                                                             
ERROR: error(#273) 2 compilation errors.  No code generated                    
                                                                               
                                                                               
File indexes:                                                                  
  0 - interactionMultiLight.fs                                                 
  1 - tdm_shadowmaps.glsl                                                      
  2 - tdm_utils.glsl                                                           
  3 - tdm_poissondisk.glsl                                                     
                                                                               
WARNING:Failed to attach shader interactionMultiLight.fs to program            
interactionMultiLight.                                                         
                                                                               
Linking GLSL program interactionMultiLight ...                                 
Linking GLSL program frob ...                                                  
Linking GLSL program soft_particle ...                                         
Linking GLSL program tonemap ...                                               
Linking GLSL program gaussian_blur ...                                         
Linking GLSL program testImageCube ...                                         
---------------------------------                                              
Font fonts/english/stone in size 12 not found, using size 24 instead.          
--------- Initializing Game ----------                                         
The Dark Mod 2.11/64, win-x86_64, code revision 10264                          
Build date: Jan 29 2023                                                        
Initializing event system                                                      
...873 event definitions                                                       
Initializing class hierarchy                                                   
...172 classes, 866016 bytes for event callbacks                               
Initializing scripts                                                           
---------- Compile stats ----------                                            
                                                                               
Memory usage:                                                                  
     Strings: 54, 6552 bytes                                                   
  Statements: 22867, 914680 bytes                                              
   Functions: 1353, 176716 bytes                                               
   Variables: 107064 bytes                                                     
    Mem used: 2126328 bytes                                                    
 Static data: 408 bytes                                                        
   Allocated: 1140996 bytes                                                    
 Thread size: 7928 bytes                                                       
                                                                               
Maximum object size: 816                                                       
Largest object type name: speaker_zone_ambient                                 
...6 aas types                                                                 
game initialized.                                                              
--------------------------------------                                         
Parsing material files                                                         
Found 0 new missions and 0 packages.                                           
Found 104 mods in the FM folder.                                               
Parsed 104 mission declarations.                                               
-------- Initializing Session --------                                         
session initialized                                                            
--------------------------------------                                         
Font fonts/english/mason_glow in size 12 not found, using size 48 instead.     
Font fonts/english/mason_glow in size 24 not found, using size 48 instead.     
Font fonts/english/mason in size 12 not found, using size 48 instead.          
Font fonts/english/mason in size 24 not found, using size 48 instead.          
--- Common Initialization Complete ---                                         
------------- Warnings ---------------                                         
during The Dark Mod initialization...                                          
WARNING:Compiling shader file interactionMultiLight.fs failed:                 
Fragment shader failed to compile with the following errors:                   
ERROR: 0:15: error(#106) Version number not supported by GL2                   
ERROR: 0:85: error(#202) No matching overloaded function found textureGather   
WARNING: 0:85: warning(#402) Implicit truncation of vector from size 1 to size
4.                                                                             
ERROR: error(#273) 2 compilation errors.  No code generated                    
                                                                               
                                                                               
File indexes:                                                                  
  0 - interactionMultiLight.fs                                                 
  1 - tdm_shadowmaps.glsl                                                      
  2 - tdm_utils.glsl                                                           
  3 - tdm_poissondisk.glsl                                                     
                                                                               
WARNING:Failed to attach shader interactionMultiLight.fs to program            
interactionMultiLight.                                                         
                                                                               
2 warnings                                                                     
Couldn't exec autocommands.cfg - file does not exist.                          
Found 0 new missions and 0 packages.                                           
Found 104 mods in the FM folder.                                               
Dumped console text to blackscreen.txt.                                        
                                                                               

 

The OpenGL version according to GPU Caps Viewer is 3.3.

Edited by Cashbang
Posted

@nbohr1more@duzenko@cabalistic

 

------------- Warnings ---------------                                         
during The Dark Mod initialization...                                          
WARNING:Compiling shader file interactionMultiLight.fs failed:                 
Fragment shader failed to compile with the following errors:                   
ERROR: 0:15: error(#106) Version number not supported by GL2                   
ERROR: 0:85: error(#202) No matching overloaded function found textureGather   
WARNING: 0:85: warning(#402) Implicit truncation of vector from size 1 to size
4.                                                                             
ERROR: error(#273) 2 compilation errors.  No code generated                    
                                                                               
                                                                               
File indexes:                                                                  
  0 - interactionMultiLight.fs                                                 
  1 - tdm_shadowmaps.glsl                                                      
  2 - tdm_utils.glsl                                                           
  3 - tdm_poissondisk.glsl                                                     
                                                                               
WARNING:Failed to attach shader interactionMultiLight.fs to program            
interactionMultiLight.             

 

 

 

 

Might be the reason, have to wait for dev to take a look

  • Sad 1

I always assumed I'd taste like boot leather.

 

Posted

If you set r_useNewBackend 0 in Darkmod.cfg do you get better results?

It seems that the multi-light shader uses textureGather which requires OpenGL 4.x

We got rid of that shader in 2.12. Can you confirm whether 2.12 has the same issue?

If localization issues are keeping you on 2.11, perhaps you could extract the pk4's that have strings and fonts then repack them with the localized versions?

Please visit TDM's IndieDB site and help promote the mod:

 

http://www.indiedb.com/mods/the-dark-mod

 

(Yeah, shameless promotion... but traffic is traffic folks...)

Posted
On 8/3/2024 at 9:48 AM, CashDiver said:

The localized fan build version is 2.11a, it's relatively popular and no one had such troubles with it.

But why not use 2.12 instead?

Posted
10 hours ago, nbohr1more said:

If you set r_useNewBackend 0 in Darkmod.cfg do you get better results?

Try creating a glprogs folder under your darkmod folder and place the changed shader I attached here into it.

Sorry, it didn't help. There are no troubles with 2.12 at all.

8 hours ago, nbohr1more said:

If localization issues are keeping you on 2.11, perhaps you could extract the pk4's that have strings and fonts then repack them with the localized versions?

Sounds a bit complicated for me and there are a lot of pk4's.

6 hours ago, datiswous said:

But why not use 2.12 instead?

Because the localized build would be more suitable for me. As I understood some of the game stuff can not be just replaced with translated FM's and this more or less localized build covers more game files, not just FM's.

Posted
2 hours ago, freyk said:

Following solutions in other topics about black screens, how about updating the video drivers, downgrade tdm using the installer?

The link to this fan build was working and displaying correctly but I editet it in a case you got some google translate stuff. Is that so? Video drivers are up to date and the TDM downgrading can overwrite some localized content which makes it pointless. I didn't make a total search for solutions yet but I checked the related topic before starting this one. These solutions didn't help:

 

Posted (edited)
6 hours ago, CashDiver said:

Because the localized build would be more suitable for me. As I understood some of the game stuff can not be just replaced with translated FM's and this more or less localized build covers more game files, not just FM's.

Have you tried using the installer and upgrade the 2.11a special version to 2.12? None of the included fms (with included translations) will get updated.

Edit: Actually the 2 core missions will, so you have to restore those as well.

The file tdm_base01.pk4 includes a strings folder with translation files. You could restore the translation files from the 2.11a special version if they are different. Then you could try restore the tdm_sound_vocals01.pk4 till tdm_sound_vocals07.pk4

 

Also see this post:

This is from June 5, while the unofficial package was released on October 2023. So some updated missions might have updated Russian translations for them now.

Edit: Probably not.

Edited by datiswous
Posted (edited)

True.

You can try to rename the excisting darkmod.cfg and start tdm. Tdm generate automatically a new config file, based on your system. If you dont get a blackscreen, then compare the renamed file with the generated one and copy the special settings.

Edited by freyk

Info: My portfolio and darkmod graphical installer
Amnesty for Bikerdude!

Posted (edited)

Thanks to all who participated, I'm already playing the a bit localized TDM last version. It was the main goal in the end so I don't regret much that this fan build couldn't work on my system. Btw these symptoms are pretty similar:

 

1 hour ago, freyk said:

True.

You can try to rename the excisting darkmod.cfg and start tdm. Tdm generate automatically a new config file, based on your system. If you dont get a blackscreen, then compare the renamed file with the generated one and copy the special settings.

It also was done before starting this topic, same result.

3 hours ago, datiswous said:

Personally I think if some bloke decides to make an unofficial Russian version of TDM and then uploads it on some forum elsewhere, tdm community should not support this.

I don't have objections. Unfortunately, the build author couldn't provide solution. The upgrade ended with error because of some flags at darkmod.txt so I installed the new TDM and changed the files you mentioned with their fan build versions. The tdm_base01.pk4 caused a mistake at start but the rest are working fine. Initial and fan missions are localized enough.

Edited by CashDiver
  • 4 weeks later...

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  • Recent Status Updates

    • jivo

      In case you missed it, I updated the Visible Player Hands mod to version 2.0. It now works while a weapon is selected and has a Linux version too.
      Check it out if you're interested: Visible Player Hands 2.0
      · 0 replies
    • thebigh

      Starting a playthrough of the whole Dark Mod, from oldest mission to newest. I've knocked over the first few already and about to start Living Expenses. Only ~170 missions to go!
      · 12 replies
    • Ansome

      I'm back! Happy new years, TDM folks!
      I brought with me a quick update for my first FM that fixes up a lot of small issues that didn't get caught in beta testing. I didn't exactly expect it to take me nearly 9 months to release a patch, but it's been a wild year to say the least. Teaching, finishing up my Master's of Education, and all manner of other events forced me to drop out of the anniversary FM contest and ate up all my time, but I'm back again in a comfortable position to start catching up on all the new FMs. I may even start work on another spooky project of greater length and difficulty in the coming year.
      Thanks again for the warm welcome to the community and have a happy new year!
      · 3 replies
    • JackFarmer

      I got myself the apple tv trial subscription. I have to say, “Foundation” (season 1) is very exciting. Shall I read the books as well?
      · 2 replies
    • datiswous

      One more like..
       

      · 3 replies
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