lowenz Posted January 27 Report Posted January 27 (edited) https://www.pcgamer.com/games/fps/lasting-consequences-where-every-action-could-leave-a-trail-back-to-you-is-just-what-i-want-to-hear-from-a-medieval-thievery-simulator-so-this-first-person-sneaker-is-now-one-of-my-most-anticipated-games/ Edited January 27 by lowenz 3 Quote Task is not so much to see what no one has yet seen but to think what nobody has yet thought about that which everybody see. - E.S.
chakkman Posted January 27 Report Posted January 27 If only the graphics had some more pixels. 2 Quote
datiswous Posted January 28 Report Posted January 28 Indeed, but it has to look retro, because retro pixel art is hot. 1 Quote
Amadeus Posted January 28 Report Posted January 28 That dynamic reverb is really cool. The sound system seems very impressive 1 Quote FMs: A Good Neighbor, Eye on the Prize Co-FMs: Displacement, Seeking Lady Leicester, Written in Stone, The Painter's Wife
lowenz Posted January 28 Author Report Posted January 28 7 hours ago, Amadeus said: That dynamic reverb is really cool. The sound system seems very impressive That's the important aspect Quote Task is not so much to see what no one has yet seen but to think what nobody has yet thought about that which everybody see. - E.S.
datiswous Posted January 29 Report Posted January 29 The guy is really into pixel art it seems, so it will not be no pixel art in the future. It's made with Godot so that's nice and I hope that means there's proper modding support as well. Quote
Amadeus Posted March 13 Report Posted March 13 This project seems more impressive with each update. I'll be looking forward to playing this 1 Quote FMs: A Good Neighbor, Eye on the Prize Co-FMs: Displacement, Seeking Lady Leicester, Written in Stone, The Painter's Wife
JackFarmer Posted March 13 Report Posted March 13 6 hours ago, Amadeus said: This project seems more impressive with each update. I'll be looking forward to playing this Yeah, although done in pixel art style, it looks more modern than Thief 1/2. Though, it lacks the atmosphere of the latter. However, great progress, looking forward to future news. Quote
lowenz Posted March 13 Author Report Posted March 13 (edited) EDIT: Oh damn, I'm already too late Edited March 13 by lowenz 2 Quote Task is not so much to see what no one has yet seen but to think what nobody has yet thought about that which everybody see. - E.S.
Bikerdude Posted March 13 Report Posted March 13 I recognise that artwork, looks similar to the one we use as a banner skin :-) Quote
Bikerdude Posted March 13 Report Posted March 13 On 1/28/2026 at 1:29 AM, Amadeus said: That dynamic reverb is really cool. The sound system seems very impressive How hard would it be to implement this in TDM..? Quote
Arcturus Posted March 13 Report Posted March 13 1 hour ago, Bikerdude said: How hard would it be to implement this in TDM..? In the previous video ray-traced audio is mentioned. It's made in Godot engine so maybe this was used: https://github.com/WhoStoleMyCoffee/raytraced-audio 2 Quote It's only a model...
chakkman Posted March 14 Report Posted March 14 (edited) Still no fan of the graphical style, but, the gameplay looks fantastic. Edited March 14 by chakkman Quote
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