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Posted

Ok then I'll work it up a bit and add some flesh to fatten it out, it's just bones and skin ATM.

Civillisation will not attain perfection until the last stone, from the last church, falls on the last priest.

- Emil Zola

 

character models site

Posted

Do you use procedural textures for all of these? I noticed this plastic-y look to a lot of the textures on your site, and I think it's because they're mostly procedural and tiled maps.

 

Good start, but it definitely could use a lot of work, especially since I know you can do such ridiculously awesome work. :)

Posted

For a rotting zombie, it's sporting some pretty well shaped limbs.

 

I can see that its a standard human figure, with parts removed, and skeleton showing through. Mainly - the existing flesh needs to be rotted up a bit. Most of that would be done with textures, but the shapes are too perfect, they need to be ruined a bit. The rotting muscles would sag, and any curves would be filled in with sagging skin. Just some suggestions.

 

As for how the skin has been removed, and the skeleton itself, man that is some damn fine work.

Posted

Yes, well spotted guys, it is just a human with parts of the skin removed and a skeleton thrown in, and yes I did just throw on some procedural textures)

I'm very lazy, and procedurals are just so much quicker and easier, I get that 'procedural look' crit a lot.

Like I said though, it's just one I had knocked up months ago as a concept and needs a lot of working up.

Don't worry I'll have it looking a lot squeltchier and gross the next time you see it.

You''ll be able to smell it.

Civillisation will not attain perfection until the last stone, from the last church, falls on the last priest.

- Emil Zola

 

character models site

Posted
Yes, well spotted guys, it is just a human with parts of the skin removed and a skeleton thrown in, and yes I did just throw on some procedural textures)

I'm very lazy, and procedurals are just so much quicker and easier, I get that 'procedural look' crit a lot.

Like I said though, it's just one I had knocked up months ago as a concept and needs a lot of working up.

Don't worry I'll have it looking a lot squeltchier and gross the next time you see it.

You''ll be able to smell it.

Ewwww. Can't wait!!! :)

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