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Saxmeister - Posting Again


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Greetings-

 

I've been working on some SFX while I've had some downtime. Here are some samples that I think haven't been filled in yet on CVS.

 

Start Level sound

Level Start SFX test 1 (may be a bit bass heavy, but it gives me cold chills when it plays at loud volumes!)

 

sfx_creepy_voices.ogg (similar to the creepy voices from T1/T2 - I played around until I got close)[added 1/5/6]

 

 

Piano Frobs (5 samples from which to choose)

frob_piano1.ogg

frob_piano2.ogg

frob_piano3.ogg

frob_piano4.ogg

frob_piano5.ogg

 

Another possible "tension" ambient (similar to T2 style)

fx_tension_orch1.ogg

 

"Haunt" SFX (New 7 Jan 06)

fx_haunt_joinus.ogg

fx_haunt_soul.ogg

 

More on the way....

 

I'm reposting the links to some of these from a while back.

 

Ambients

ambient_haunt_v2.ogg (this was the version with less bass - I'm learning the art of compression finally!)

 

rain_loop.ogg (this was recorded in a light rainstorm but should be labeled for forest crickets or something similar)

 

SFX

clocktick_60_loop.ogg (for the mansion)

clocktick_30_loop.ogg (also for the mansion)

"Without music to decorate it, time is just a bunch of boring production deadlines or dates by which bills must be paid."- Frank Zappa

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Right!

 

frob_piano - Nothing to add here, they're perfectly fine. I'll upload em to CVS next time I do that

 

clocktick - Sounds good as well. Question: Do the names have something to do with the ticking frequenzy?

 

rainloop - Yeah, sounds like something tropical almost :) Woodsie/forest thing.

 

haunt_version2 - Waht, no bass? :( Heh, anyway, nice work here too. Nothing for me to whine about

 

tense - Ah, nice! Saxmeister strikes again! Fits well with the trippystrings.

 

creepy_voices - Finally! Someone did the creepy voices! I think I'm gonna do one of these myself someday.. It's sooo funny :)

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Thanks for the kind words, Pak. I'm really trying to capture that Thief 1/2 feel more and get back to the original basics!

 

I love the creepy voices and I'm glad I finally figured out how to do them "correctly."

 

I'll post some more whenever I can.

"Without music to decorate it, time is just a bunch of boring production deadlines or dates by which bills must be paid."- Frank Zappa

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@Ishtvan: I think I remember doing something like that.... Someone's been playing with my sound files! ;)

 

Ahhh, Grasshopper.... you listen well!

"Without music to decorate it, time is just a bunch of boring production deadlines or dates by which bills must be paid."- Frank Zappa

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Yes, the 30 means 30 ticks a minute (1 every 2 seconds, like a larger clock) and the 60 means 60 ticks a minute (1 every second, maybe for a smaller clock). These could be chopped up to be much shorter since they are the same sound repeated, but I left it like this so that it could be heard easily.

"Without music to decorate it, time is just a bunch of boring production deadlines or dates by which bills must be paid."- Frank Zappa

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Fer Chrissakes, even more machine sounds! :D

On a more serious note: um, nothing to complain about, all sounds good. I should get your latest batch uploaded soon.

 

Question for the more aware members: Is CVS fine now? Can I sync up? There was some kind of organizing going on with the models, but that's finished now or what?

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There are a handful of models that are currently showing black, but nothing serious.

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Sorry Pak! I'm not trying to overwhelm with machine type sounds, but these are intended to be used for any type of mechanical sounds such as arming a mine, disarming a mine, mechanical eye zoom in and out, small robots, ambient rumbles in a mechanist area, etc. Not just another load of "this is machine sfx loop #5432".

 

These are more organic than the ones I was posting last year and don't sound like soft synths gone wild. ;) They are definitely meant to be used like sound effects for lockpicks, locking doors, unlocking doors, but some are loops.

 

@Darkness: Thanks for the kind words!

"Without music to decorate it, time is just a bunch of boring production deadlines or dates by which bills must be paid."- Frank Zappa

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Well, there was a call for it in the design docs and I haven't seen or heard any of the dialogue that has been written for the game other than "Hey, did you notice anything funny over there?" and "Hmph, step aside, you!" so I was using the original series lines for reference.

 

Also, one of the placeholders for the revenants in the DarkMOD downloads was done with the Macintosh speech program so I tried to do something with real voices. Wasn't it Ralph or Sam with the raspy voice? (revenant1_relaxed_1.ogg was a real voiceover and was pretty awesome!)

 

These can be quickly modified and made to say anything or made out of anything that any of the voice actors can do. I just wanted to try to get the style down. If I had some lines for the haunts I could do those lines in the same style.

"Without music to decorate it, time is just a bunch of boring production deadlines or dates by which bills must be paid."- Frank Zappa

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