DopeFishhh Posted June 25, 2006 Report Posted June 25, 2006 Has anyone attempted to do a remake of the old games? and is anyone thinking about doing a remake in the dark mod? Quote
Fingernail Posted June 25, 2006 Report Posted June 25, 2006 No they haven't. Perhaps people are thinking about it, but it would be rather illegal. Quote
OrbWeaver Posted June 25, 2006 Report Posted June 25, 2006 Why are people so obsessed with remaking Thief? There is a whole world of possibilities for creative level design and storytelling, and all anyone wants to do is rehash some old storyline that everybody knows backwards anyway and wasn't all that original in the first place. Quote DarkRadiant homepage ⋄ DarkRadiant user guide ⋄ OrbWeaver's Dark Ambients ⋄ Blender export scripts
Denny Posted June 25, 2006 Report Posted June 25, 2006 Why remake something that's awesome as it is? Quote
mike mayday Posted June 25, 2006 Report Posted June 25, 2006 The only reason that comes to my mind is replaying the missions with a higher difficulty (with all the new AI abilities like looking around during walking and climbing ledges... do they climb ledges?) Quote
New Horizon Posted June 25, 2006 Report Posted June 25, 2006 ... do they climb ledges?) Nope, far too much work to accomplish when there is so many of the basic core features to finish...and then you have to be able to balance the gameplay against any new abilities you give the AI. We talked about it two years ago, but wisely decided against it. Quote
mike mayday Posted June 25, 2006 Report Posted June 25, 2006 (edited) Well, even the ones that reach as high as their belt? I can totally understand that it would be hard for a guard to climb up a ledge with all that armour, but the lower ones should be easily climb-able... by placing a node point at the ledge? What about animations tho'? Can you make for example the hands reach up to a specific level, or does that need to be pre-animated? What about jumping off low ledges then? Aw crap, that could allow the player to lure NPCs into places they couldn't leave if ledge climbing is not there. Tough luck. Edited June 25, 2006 by mike mayday Quote
Komag Posted June 25, 2006 Report Posted June 25, 2006 I'm sure a few folks will try to do a remake of thier favourite mission here and there, but the whole games will almost certainly never be remade. Quote
Arumakani Posted June 25, 2006 Report Posted June 25, 2006 A bit of a pity. Especially when Doom gets a remake. Great games like Thief and Deus Ex could make use of better engines aswell as improving level design etc. Quote ZylonBane's confession about himself: "What can I say, I'm a jerk. A three times all American Jerk, from Jerksville, Kentucky. Yee Haw"
OrbWeaver Posted June 25, 2006 Report Posted June 25, 2006 A bit of a pity. Especially when Doom gets a remake. Great games like Thief and Deus Ex could make use of better engines aswell as improving level design etc. Doom didn't actually get a remake, it got a sequel. A "remake" would be copying the entire map set and storyline into a new engine, which in my view would be very boring. Quote DarkRadiant homepage ⋄ DarkRadiant user guide ⋄ OrbWeaver's Dark Ambients ⋄ Blender export scripts
mike mayday Posted June 25, 2006 Report Posted June 25, 2006 Speaking of older games, how many people have tried this:http://www.thief-thecircle.com/media/patch...y1.3_readme.txt I regret I've only discovered it today Would be great to have such difficulty in the DM (at expert). Quote
Arumakani Posted June 25, 2006 Report Posted June 25, 2006 Doom didn't actually get a remake, it got a sequel. A "remake" would be copying the entire map set and storyline into a new engine, which in my view would be very boring. I thought ID said that Doom3 was basically a remake of the original Doom ? Quote ZylonBane's confession about himself: "What can I say, I'm a jerk. A three times all American Jerk, from Jerksville, Kentucky. Yee Haw"
Komag Posted June 25, 2006 Report Posted June 25, 2006 But there is classic doom, a doom remake in doom 3 engine Quote
Ombrenuit Posted June 26, 2006 Report Posted June 26, 2006 (edited) You make it sound like the task is remotely easy to do. It's just a theory, but I have a feeling that after the intial 400 members: any new member that lands a three in the last digit of their member number is naive. Oh the joy of meeting member 473 of you bunch. Edited June 26, 2006 by Ombrenuit Quote
ZylonBane Posted June 26, 2006 Report Posted June 26, 2006 I thought ID said that Doom3 was basically a remake of the original Doom?Doom 3 was not a remake of Doom. The only thing they have in common is the premise. Quote
Arumakani Posted June 26, 2006 Report Posted June 26, 2006 (edited) You make it sound like the task is remotely easy to do. It's just a theory, but I have a feeling that after the intial 400 members: any new member that lands a three in the last digit of their member number is naive. Oh the joy of meeting member 473 of you bunch. Just a theory too, anyone with the member number 112 is a smug, condescending, d*ckhead BTW, ZB the British press were writing along the lines that it was basically a remake of the original Doom, in premise anyway. I'll try and find an article. Edited June 26, 2006 by Arumakani Quote ZylonBane's confession about himself: "What can I say, I'm a jerk. A three times all American Jerk, from Jerksville, Kentucky. Yee Haw"
oDDity Posted June 26, 2006 Report Posted June 26, 2006 It's an easy mistake to make. Ity's pretty much imposslbe to tell the difference between any two shooters, never mind two with the same name and story. Quote Civillisation will not attain perfection until the last stone, from the last church, falls on the last priest. - Emil Zola character models site
mike mayday Posted June 26, 2006 Report Posted June 26, 2006 Ombrenuit: if I wasn't naive, I wouldn't even come to this forum in the first place. Quote
OrbWeaver Posted June 26, 2006 Report Posted June 26, 2006 BTW, ZB the British press were writing along the lines that it was basically a remake of the original Doom, in premise anyway. I'll try and find an article. They may well have been writing that, but that doesn't change the fact that Doom 3 is demonstrably not a remake of the original, taking place in a different setting, with a different storyline and different characters. It is no more a remake of the original Doom than The Empire Strikes Back is a remake of Return of the Jedi. Quote DarkRadiant homepage ⋄ DarkRadiant user guide ⋄ OrbWeaver's Dark Ambients ⋄ Blender export scripts
Arumakani Posted June 26, 2006 Report Posted June 26, 2006 Maybe, however they may have been referring to the same brand of crap, repetitive gameplay that the Doom series is famous for. As a show for their game engine, it's brilliant, but as a game it leaves a lot to be desired. Quote ZylonBane's confession about himself: "What can I say, I'm a jerk. A three times all American Jerk, from Jerksville, Kentucky. Yee Haw"
Gildoran Posted June 26, 2006 Report Posted June 26, 2006 Just a theory too, anyone with the member number 107 is a smug, condescending, d*ckhead Just out of curiousity, who was that refering to? I would assume you were responding in kind to Ombrenuit, but his/her member number is 112. Quote
Arumakani Posted June 26, 2006 Report Posted June 26, 2006 Just out of curiousity, who was that refering to? I would assume you were responding in kind to Ombrenuit, but his/her member number is 112. I was looking at his posts Thanks for pointing it out. Changed it now. Could've been a bit embarassing for me and 107... Quote ZylonBane's confession about himself: "What can I say, I'm a jerk. A three times all American Jerk, from Jerksville, Kentucky. Yee Haw"
ZylonBane Posted June 26, 2006 Report Posted June 26, 2006 Maybe, however they may have been referring to the same brand of crap, repetitive gameplay that the Doom series is famous for.Oh go freg yourself. The original Doom's gameplay was fantastic. If it wasn't, it wouldn't have spawned an entire industry of imitators. Doom 3, however, does not play anything like classic Doom. The original Doom threw you up against dozens of enemies in large well-lit rooms. D3 pits the player against at most a handful of monsters in dark, cramped environments. It's a completely different feel. Quote
sparhawk Posted June 26, 2006 Report Posted June 26, 2006 Yeah. The only thing that stayed the same is the artwork. I liked to play Doom for months and it was great fun, but with Doom 3 I couldn't go farther then the first few levels. And if I weren't using the engine for this mod, then I wouldn't have forced myself to play it through at least in god mode. Never needed to do this for the original Doom and Doom ][. Quote Gerhard
Arumakani Posted June 26, 2006 Report Posted June 26, 2006 Oh go freg yourself. No thanks, I have a girlfriend. No need for self gratification. Doom 3, however, does not play anything like classic Doom. The original Doom threw you up against dozens of enemies in large well-lit rooms. D3 pits the player against at most a handful of monsters in dark, cramped environments. It's a completely different feel. As for the original Doom's gameplay, fair enough, as many people bought it and enjoyed it thus causing other companies to produce stuff similar to it. It doesn't take away the fact that gameplay for FPS has evolved from there, i.e. Halo, Half life and Far Cry, and that Doom3 is a boring, repetitive hark back to, boring repetitive style of gameplay, regardless if the number of enemies attacking you at once, or whatever has dwindled. Let's walk into a room and woah, a few seconds/paces later someone spawns behind. Whoopee, brilliant Quote ZylonBane's confession about himself: "What can I say, I'm a jerk. A three times all American Jerk, from Jerksville, Kentucky. Yee Haw"
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