Jump to content
The Dark Mod Forums

Critical Think-tank


gamophyte

Recommended Posts

Hello guys, I currently work for The Hammerite Imperium creating ambient music, SFX, voice acting, photoshoping, and coming up some ideas. Lately it's been very slow and have been wanting to seriously support this mod by helping anyway I can [agressivly energetic]. Mainly I have some gameplay ideas and dynamics that will create other styles of gameplay for the player, but while still being stealth based gameplay - a more interesting dark mod. I have many ideas and was wondering if you were open to hearing them.

Also if you need any other support, say so.

Thanks

Link to comment
Share on other sites

I think they'd be more interested in artistic support at this point in the cycle. All the main development ideas were brainstormed and discussed/debated a year or two ago, and right now the main work is implementing the agreed upon stuff.

 

I could be wrong though. In any case, artistic support (skinning/texturing/etc) would be VERY welcome!

shadowdark50.gif keep50.gif
Link to comment
Share on other sites

I could be wrong though. In any case, artistic support (skinning/texturing/etc) would be VERY welcome!

 

You would be quite correct Komag. Not to be rude of course Gamophyte, but we're really not in the position to be considering new gameplay, options, etc at this point. Realistically, we are at the point where we really need to focus on what is considered 'core' gameplay and tools. Where we could really use some help is in the art department on Textures, we need to populate the mod with several diverse themes and without the appropriate help, we'll be severly limited.

Link to comment
Share on other sites

You would be quite correct Komag. Not to be rude of course Gamophyte, but we're really not in the position to be considering new gameplay, options, etc at this point. Realistically, we are at the point where we really need to focus on what is considered 'core' gameplay and tools. Where we could really use some help is in the art department on Textures, we need to populate the mod with several diverse themes and without the appropriate help, we'll be severly limited.

 

It's not rude, but I wish I wasn't late. I will help with art work, email me at gamophyte@hotmail.com if you need to out source a project to me. I can do object textures by them selves but I don't know how to uv map. I would have to send it to you after production. I can also do graphic art for the ingame banners or other items. Sadly no textures for architecture, digital camera sucks to bad.

I also do original sfx, like how PBS made the crunching foot steps in snow noise by squeezing flour filled balloons. Also I have synthesizers from FLstudio5 and talents of adobe audition. My folder is gamophyte at our ftp, under imperium. Though I haven't updated it in a long time.

 

Are you going to have guards be able to revive knocked out guards? That would keep me hiding bodies better.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recent Status Updates

    • OrbWeaver

      Does anyone actually use the Normalise button in the Surface inspector? Even after looking at the code I'm not quite sure what it's for.
      · 6 replies
    • Ansome

      Turns out my 15th anniversary mission idea has already been done once or twice before! I've been beaten to the punch once again, but I suppose that's to be expected when there's over 170 FMs out there, eh? I'm not complaining though, I love learning new tricks and taking inspiration from past FMs. Best of luck on your own fan missions!
      · 4 replies
    • The Black Arrow

      I wanna play Doom 3, but fhDoom has much better features than dhewm3, yet fhDoom is old, outdated and probably not supported. Damn!
      Makes me think that TDM engine for Doom 3 itself would actually be perfect.
      · 6 replies
    • Petike the Taffer

      Maybe a bit of advice ? In the FM series I'm preparing, the two main characters have the given names Toby and Agnes (it's the protagonist and deuteragonist, respectively), I've been toying with the idea of giving them family names as well, since many of the FM series have named protagonists who have surnames. Toby's from a family who were usually farriers, though he eventually wound up working as a cobbler (this serves as a daylight "front" for his night time thieving). Would it make sense if the man's popularly accepted family name was Farrier ? It's an existing, though less common English surname, and it directly refers to the profession practiced by his relatives. Your suggestions ?
      · 9 replies
    • nbohr1more

      Looks like the "Reverse April Fools" releases were too well hidden. Darkfate still hasn't acknowledge all the new releases. Did you play any of the new April Fools missions?
      · 5 replies
×
×
  • Create New...