bob_arctor 0 Posted July 5, 2006 Report Share Posted July 5, 2006 (edited) What do I put in the material file to make a texture with no mapping at all, just a TGA image, like in old games? I can't be arsed to make all mapping files, I just want to learn to do d3ed mapping with some nice simple brick and stone TGA texture tiles. I've looked in the doom 3 tutorial sites and found a promising link about "Quake III style textures" but it was down. Edited July 5, 2006 by bob_arctor Quote Link to post Share on other sites
Dram 123 Posted July 5, 2006 Report Share Posted July 5, 2006 I posted a simple tut at bottom of this thread. Should suffice I think Quote Link to post Share on other sites
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