Jump to content
The Dark Mod Forums

A Slightly More Complex Room


bob_arctor

Recommended Posts

Okay I just knocked this up today, thinking about complex challenging rooms. It's complex as it's an octagonal room with wood panelling inset bits, with a central spiral staircase in a brick drum. Storage area, barely used, basement. Extension with a few shelves.

 

Consider it, combined with the street, a beta mapper application.

shot4downstairswithoutbrickdrumfc8.th.jpgshot2detailym6.th.jpgshot1upstairscu1.th.jpgshot3overviewrk4.th.jpg

Edited by bob_arctor
Link to comment
Share on other sites

Now, I'm very new to the Doom3 engine and am no expert so please don't take this badly, but looking at those shots there is room for improvement in a lot of areas.

 

First off is the sense of scale which just doesn't seem right. Whether this is just to do with textures I'm not sure but i would say it's a fundamental brush sizing as well. The roof just doesn't seem to leave any headroom, I wan't to crouch already!

 

Secondly is the detailing. It doesn't seem natural or of any use. Check out the cutouts of the wooden panneling. What's the purpose or use to this? Detailing plays a large part of making a good level excellent, but it won't save a poorly modelled one.

 

Thirdly I'd say is the structural integrity of the area. A "game based on the Thief universe" can use a lot of fantasy and mystique but I think a structurally believable area always works to encapsulate the player in the world. The stair well just doesn't fit the bill for a number of reasons.

 

It's fine to say you're still learning the editor, something I'm currently trying, and I really don't want you to take this the wrong way... I can see a big improvment over your first work. I've tried to be constructive and hopefully you'll end up producing sprawling mansion of epic proportions for us to all sneak around in!

 

Mike

Link to comment
Share on other sites

Why don't you simply try to reconstruct a pre-existing room? Find a photograph of something well furnished, and simply try to duplicate it. Original material is always much tougher to start out with. Unfortunately, once again, and in all honesty, it's just ugly. I don't know what to say except keep trying and push on :). Follow some of Mike's suggestions and I'm sure you will improve in no time.

Edited by Ombrenuit
Link to comment
Share on other sites

Tbh fair point. I just wanted to see if I could do various things: wood inset panelled stuff (only I don't have an appropriate wood texture, that is the D3 hell one), spiral stairs, and annoyingly shaped rooms (boxes= easier).

 

Roof= low as there is no hole yet. It's a capped room. A hole'd leave a hole in the level, and it wouldn't like that. Shot 1 is therefore shot while crouching.

 

I'll do more today.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recent Status Updates

    • Ansome

      Finally got my PC back from the shop after my SSD got corrupted a week ago and damaged my motherboard. Scary stuff, but thank goodness it happened right after two months of FM development instead of wiping all my work before I could release it. New SSD, repaired Motherboard and BIOS, and we're ready to start working on my second FM with some added version control in the cloud just to be safe!
      · 0 replies
    • Petike the Taffer  »  DeTeEff

      I've updated the articles for your FMs and your author category at the wiki. Your newer nickname (DeTeEff) now comes first, and the one in parentheses is your older nickname (Fieldmedic). Just to avoid confusing people who played your FMs years ago and remember your older nickname. I've added a wiki article for your latest FM, Who Watches the Watcher?, as part of my current updating efforts. Unless I overlooked something, you have five different FMs so far.
      · 0 replies
    • Petike the Taffer

      I've finally managed to log in to The Dark Mod Wiki. I'm back in the saddle and before the holidays start in full, I'll be adding a few new FM articles and doing other updates. Written in Stone is already done.
      · 4 replies
    • nbohr1more

      TDM 15th Anniversary Contest is now active! Please declare your participation: https://forums.thedarkmod.com/index.php?/topic/22413-the-dark-mod-15th-anniversary-contest-entry-thread/
       
      · 0 replies
    • JackFarmer

      @TheUnbeholden
      You cannot receive PMs. Could you please be so kind and check your mailbox if it is full (or maybe you switched off the function)?
      · 1 reply
×
×
  • Create New...