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The Dark Mod Gag Reel


Springheel

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  • 1 month later...

Squashed Builder Guard:

doom32006102114494103zz6.th.jpg

doom32006102114514893hd6.th.jpg

 

:laugh: He saw me, lost sight of me then opened an elevator door then fell (the elevator was at the bottom while we were still at the top). So I hit the button to get the elevator to the top . . .

 

*SQUISH*

 

The elevator couldn't go fully to the top so I took the elevator to the bottom. Imagine my surprise the guard didn't go down with the elevator. The bottom pic shows he still plastered to the top :D

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  • 3 months later...

tdm_blooper_chopsticks.jpg

 

I can sympathise with this guy...

My games | Public Service Announcement: TDM is not set in the Thief universe. The city in which it takes place is not the City from Thief. The player character is not called Garrett. Any person who contradicts these facts will be subjected to disapproving stares.
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I think there's a certain over-indulgent guard whose picture needs to go in this thread. :)

 

Do you mean.......

 

Oh yeah, their width will break the forum...but it's worth it. :)

 

benny_2.jpg

Hard at work guarding the master bedroom

 

 

 

 

 

 

 

 

 

 

 

benny2_1.jpg

Benny awoke the next morning to a numb left buttock

 

 

 

 

 

 

 

 

 

 

bennypair_3.jpg

The Master suspected that Benny was not a good influence on the other guards

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So can we lay down the guards with precision ragdoll? The perfect kodak moment of putting one unconcious guards hand on the other's ass??

Yeah, the above was all done with ingame object manipulation of ragdolls and objects. FM authors can also make use of this by running their maps and manipulating objects ingame. Then execute some console commands to save the ragdoll states and save the moveable states in order to save the current orientation of stuff to their map file.

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  • 3 weeks later...

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