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Hollywood Soundbank


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Today my friend just burnt me 5.5gb of sound effects. It's a sound bank which they use in Hollywood pretty much, so I'll sort through it and check out sounds which may be useful for us. If we change them a bit so they don't sound too similar then we'll be able to use them.

 

I won't go through it today nor tomorrow, but I'll check it out sometime in the next week.

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Ok, so i had a quick look through it. Luckily, it has a track list - what the track is and how long it goes for.

 

This one looks like it'll be useful for scrapes etc (there are about 16 "parts" this is one of them):

 

Track – Description – Duration

1 - Chain rattle: Heavy chain un-spool from capstan and pool on floor.  (:10)

2a - Metal scrape: Heavy metal object drag on metal deck with chain movement.  (:07)

2b - Metal scrape: Heavy metal object drag on metal deck with chain movement.  (:11)

3 - Chain rattle: Chain against chain movement, CU and light.  (:28)

4 - Chain rattle: Chain against chain movement, pile on floor.  (:10)

5a - Metal scrape: Heavy metal object drag on metal deck with heavy chain movement.  (:24)

5b - Metal scrape: Heavy metal object drag on metal deck with heavy chain movement.  (:07)

5c - Metal scrape: Heavy metal object drag on metal deck with heavy chain movement.  (:05)

5d - Metal scrape: Heavy metal object drag on metal deck with heavy chain movement.  (:10)

6 - Door: Metal rolling door rolls back and forth in track.  (:12)

7a - Sand bag: Dragged, scrape on metal deck.  (:08)

7b - Sand bag: Dragged, scrape on metal deck.  (:11)

7c - Sand bag: Dragged, scrape on metal deck.  (:05)

7d - Sand bag: Dragged, scrape on metal deck.  (:11)

7e - Sand bag: Dragged, scrape on metal deck.  (:13)

7f - Sand bag: Dragged, scrape on metal deck.  (:12)

8a - Metal/Plastic scrape: Plastic scraped on metal deck.  (:03)

8b - Metal/Plastic scrape: Plastic scraped on metal deck.  (:06)

9 - Plastic scraped: Along gritty metal deck.  (:12)

10a - Wood scrape: Wooden chair scrape on wood floor.  (:03)

10b - Wood scrape: Wooden chair scrape on wood floor.  (:04)

11 - Wood scrape: Wooden door scrape on wood floor, CU.  (:07)

12 - Wood scrape: Wood board scrape on cement, smooth to rough and gritty.  (:35)

13a - Wood scrape: Wood board scrape on metal, smooth to rough and gritty.  (:07)

13b - Wood scrape: Wood board scrape on metal, smooth to rough and gritty.  (:23)

13c - Wood scrape: Wood board scrape on metal, smooth to rough and gritty.  (:03)

13d - Wood scrape: Wood board scrape on metal, smooth to rough and gritty.  (:05)

13e - Wood scrape: Wood board scrape on metal, smooth to rough and gritty.  (:12)

13f - Wood scrape: Wood board scrape on metal, smooth to rough and gritty.  (:13)

14a - Wood scrape: Wood drag on thin metal surface with rattles.  (:04)

14b - Wood scrape: Wood drag on thin metal surface with rattles.  (:04)

14c - Wood scrape: Wood drag on thin metal surface with rattles.  (:06)

15a - Wood scrape: Wood scrape on gritty dirt.  (:06)

15b - Wood scrape: Wood scrape on gritty dirt.  (:07)

16 - Wood scrape: Heavy wooden object drags across rough surface with rumble.  (:11)

17a - Wood scrape: Heavy wooden object drags across rough surface with rumble.  (:10)

17b - Wood scrape: Heavy wooden object drags across rough surface with rumble.  (:13)

17c - Wood scrape: Heavy wooden object drags across rough surface with rumble.  (:11)

17d - Wood scrape: Heavy wooden object drags across rough surface with rumble.  (:12)

17e - Wood scrape: Heavy wooden object drags across rough surface with rumble.  (:19)

18 - Wood scrape: Heavy wood and metal object drags across rough surface with rumble.  (:08)

19a - Metal scrape: Metal object drags on stone with scrapes and light ring.  (:10)

19b - Metal scrape: Metal object drags on stone with scrapes and light ring.  (:10)

20a - Stone scrapes: On gritty stone and gravel.  (:10)

20b - Stone scrapes: On gritty stone and gravel.  (:28)

21a - Stone scrapes: Smooth cement.  (:05)

21b - Stone scrapes: Smooth cement.  (:08)

21c - Stone scrapes: Smooth cement.  (:07)

22a - Stone scrapes: On smooth cement slowly.  (:12)

22b - Stone scrapes: On smooth cement slowly.  (:12)

23 - Metal scrape: Light metal object scrapes on cement or stone.  (:13)

24 - Metal scrape: Light metal object scrapes on cement or stone.  (:09)

25a - Metal scrape: Heavy metal object scrapes across cement or stone.  (:02)

25b - Metal scrape: Heavy metal object scrapes across cement or stone.  (:03)

25c - Metal scrape: Heavy metal object scrapes across cement or stone.  (:03)

25d - Metal scrape: Heavy metal object scrapes across cement or stone.  (:05)

26a - Metal scrape: Light metal object scrapes across cement or stone.  (:04)

26b - Metal scrape: Light metal object scrapes across cement or stone.  (:05)

26c - Metal scrape: Light metal object scrapes across cement or stone.  (:06)

27a - Metal scrape: Light metal object scrapes across cement or stone.  (:06)

27b - Metal scrape: Light metal object scrapes across cement or stone.  (:07)

27c - Metal scrape: Light metal object scrapes across cement or stone.  (:14)

28a - Metal scrape: Heavy metal object drags and scrapes across cement or stone.  (:11)

28b - Metal scrape: Heavy metal object drags and scrapes across cement or stone.  (:07)

28c - Metal scrape: Heavy metal object drags and scrapes across cement or stone.  (:28)

29 - Metal scrape: Light metal object scrapes on smooth cement or stone, steady.  (:32)

30 - Metal scrape: Light metal object scrapes on gritty cement or stone, steady.  (:17)

31a - Metal scrape: Snow shovel scrapes across rough gritty cement.  (:16)

31b - Metal scrape: Snow shovel scrapes across rough gritty cement.  (:23)

32 - Metal scrape: Snow shovel scrapes across gritty cement.  (:11)

33a - Metal scrape: Metal object dragging across metal surface.  (:18)

33b - Metal scrape: Metal object dragging across metal surface.  (:17)

33c - Metal scrape: Metal object dragging across metal surface.  (:03)

33d - Metal scrape: Metal object dragging across metal surface.  (:03)

33e - Metal scrape: Metal object dragging across metal surface.  (:07)

34a - Metal scrape: Small metal object scrape and drag on gritty surface.  (:11)

34b - Metal scrape: Small metal object scrape and drag on gritty surface.  (:23)

35a - Metal scrape: Heavy metal object drags on metal with light ring out.  (:11)

35b - Metal scrape: Heavy metal object drags on metal with light ring out.  (:10)

36a - Metal scrape: Hollow metal object scrapes on cement with light ring out.  (:03)

36b - Metal scrape: Hollow metal object scrapes on cement with light ring out.  (:18)

36c - Metal scrape: Hollow metal object scrapes on cement with light ring out.  (:15)

36d - Metal scrape: Hollow metal object scrapes on cement with light ring out.  (:11)

37 - Metal scrape: Hollow metal object scrapes on cement.  (:12)

38 - Metal scrape: Hollow heavy metal object scrapes on metal with ring out.  (:27)

39a - Metal scrape: Serrated metal object scraping metal pipe.  (:02)

39b - Metal scrape: Serrated metal object scraping metal pipe.  (:06)

39c - Metal scrape: Serrated metal object scraping metal pipe.  (:03)

39d - Metal scrape: Serrated metal object scraping metal pipe.  (:04)

39e - Metal scrape: Serrated metal object scraping metal pipe.  (:04)

40 - Metal scrape: Metal rod scrape cement.  (:15)

41 - Metal/Plastic scrape: Plastic object scrape on metal grating.  (:32)

42 - Metal scrape: Hollow metal canister scrape on gritty surface.  (:12)

43 - Metal scrape: Hollow metal canisters scrape on gritty surface.  (:20)

44a - Metal scrape: Metal object drag on rough cement.  (:03)

44b - Metal scrape: Metal object drag on rough cement.  (:06)

45 - Metal scrape: Light metal object scrape on gritty cement.  (:16)

46a - Metal scrape: Light metal object scrape on gritty cement.  (:08)

46b - Metal scrape: Light metal object scrape on gritty cement.  (:11)

46c - Metal scrape: Light metal object scrape on gritty cement.  (:17)

47 - Ice scrape: Medium sized pieces of ice scraped and tossed aside.  (:17)

48a - Ice Scrape: Ice scraped off windshield.  (:04)

48b - Ice Scrape: Ice scraped off windshield.  (:06)

49a - Ice scraped off windshield.  (:05)

49b - Ice scraped off windshield.  (:07)

50 - Ice scrape: Ice skate movement CU with leather creaks.  (:11)

51a - Ice scrape: Ice skate scrapes inside skating rink.  (:05)

51b - Ice scrape: Ice skate scrapes inside skating rink.  (:09)

52 - Ice Scrape: Impacts on ice and ice scraping.  (:31)

53a - Ice scrape: Impacts on ice and ice scraping.  (:10)

53b - Ice scrape: Impacts on ice and ice scraping.  (:16)

54a - Ice scrape: Circular ice boring and splashing in slush.  (:09)

54b - Ice scrape: Circular ice boring and splashing in slush.  (:07)

54c - Ice scrape: Circular ice boring and splashing in slush.  (:10)

55a - Metal rolling: Metal barrel or bin rolling on gritty cement surface.  (:33)

55b - Metal rolling: Metal barrel or bin rolling on gritty cement surface.  (:06)

55c - Metal rolling: Metal barrel or bin rolling on gritty cement surface.  (:06)

55d - Metal rolling: Metal barrel or bin rolling on gritty cement surface.  (:07)

55e - Metal rolling: Metal barrel or bin rolling on gritty cement surface.  (:07)

55f - Metal rolling: Metal barrel or bin rolling on gritty cement surface.  (:30)

56 - Metal rolling: Iron plate rolling on gritty cement surface, very CU.  (:08)

57 - Wood/metal drags: Metal and wood object rolling along with chain movement.  (:19)

58 - Chain rattle: Metal and wood object rolling along with chain movement.  (:19)

59 - Wood/metal rolling: Metal and wood object rolling along with chain movement.  (:19)

60a - Metal rolling: Heavy metal barrel or bin rolling on gritty cement surface with metallic clanks.  (:29)

60b - Metal rolling: Heavy metal barrel or bin rolling on gritty cement surface with metallic clanks.  (:44)

60c - Metal rolling: Heavy metal barrel or bin rolling on gritty cement surface with metallic clanks.  (:40)

61a - Metal rolling: Heavy metal can or bin rolling on gritty cement surface with metallic clanks and wooden movement.  (:29)

61b - Metal rolling: Heavy metal can or bin rolling on gritty cement surface with metallic clanks and wooden movement.  (:43)

61c - Metal rolling: Heavy metal can or bin rolling on gritty cement surface with metallic clanks and wooden movement.  (:40)

62a - Switch: Rotating switch clicks, various speeds.  (:02)

62b - Switch: Rotating switch clicks, various speeds.  (:02)

62c - Switch: Rotating switch clicks, various speeds.  (:02)

62d - Switch: Rotating switch clicks, various speeds.  (:03)

62e - Switch: Rotating switch clicks, various speeds.  (:02)

62f - Switch: Rotating switch clicks, various speeds.  (:02)

62g - Switch: Rotating switch clicks, various speeds.  (:06)

63a - Switch: Rotating switch clicks, various speeds.  (:03)

63b - Switch: Rotating switch clicks, various speeds.  (:03)

63c - Switch: Rotating switch clicks, various speeds.  (:11)

64a - Switch: Rotating switch clicks, various speeds.  (:02)

64b - Switch: Rotating switch clicks, various speeds.  (:02)

64c - Switch: Rotating switch clicks, various speeds.  (:02)

64d - Switch: Rotating switch clicks, various speeds.  (:02)

64e - Switch: Rotating switch clicks, various speeds.  (:03)

64f - Switch: Rotating switch clicks, various speeds.  (:02)

64g - Switch: Rotating switch clicks, various speeds.  (:04)

65a - Switch: Rotating switch clicks, various speeds.  (:02)

65b - Switch: Rotating switch clicks, various speeds.  (:02)

65c - Switch: Rotating switch clicks, various speeds.  (:02)

65d - Switch: Rotating switch clicks, various speeds.  (:02)

65e - Switch: Rotating switch clicks, various speeds.  (:02)

65f - Switch: Rotating switch clicks, various speeds.  (:03)

65g - Switch: Rotating switch clicks, various speeds.  (:02)

65h - Switch: Rotating switch clicks, various speeds.  (:02)

65i - Switch: Rotating switch clicks, various speeds.  (:02)

65j - Switch: Rotating switch clicks, various speeds.  (:02)

65k - Switch: Rotating switch clicks, various speeds.  (:08)

66a - Metal dial: Rusty metal dial turning scrapes.  (:03)

66b - Metal dial: Rusty metal dial turning scrapes.  (:07)

66c - Metal dial: Rusty metal dial turning scrapes.  (:03)

66d - Metal dial: Rusty metal dial turning scrapes.  (:02)

66e - Metal dial: Rusty metal dial turning scrapes.  (:02)

66f - Metal dial: Rusty metal dial turning scrapes.  (:03)

66g - Metal dial: Rusty metal dial turning scrapes.  (:05)

67a - Switch: Big metal light switch on and off.  (:02)

67b - Switch: Big metal light switch on and off.  (:03)

67c - Switch: Big metal light switch on and off.  (:02)

67d - Switch: Big metal light switch on and off.  (:02)

67e - Switch: Big metal light switch on and off.  (:04)

68a - Switch: Little metal light switch on and off.  (:04)

68b - Switch: Little metal light switch on and off.  (:04)

68c - Switch: Little metal light switch on and off.  (:04)

68d - Switch: Little metal light switch on and off.  (:02)

68e - Switch: Little metal light switch on and off.  (:02)

68f - Switch: Little metal light switch on and off.  (:03)

69a - Switch: Power switch flicks rapidly on and off.  (:03)

69b - Switch: Power switch flicks rapidly on and off.  (:02)

69c - Switch: Power switch flicks rapidly on and off.  (:02)

69d - Switch: Power switch flicks rapidly on and off.  (:03)

70a - Switch: Console switch flips back and forth, various speeds.  (:01)

70b - Switch: Console switch flips back and forth, various speeds.  (:01)

70c - Switch: Console switch flips back and forth, various speeds.  (:02)

70d - Switch: Console switch flips back and forth, various speeds.  (:03)

70e - Switch: Console switch flips back and forth, various speeds.  (:02)

70f - Switch: Console switch flips back and forth, various speeds.  (:03)

71a - Button: Press in and out.  (:04)

71b - Button: Press in and out.  (:04)

71c - Button: Press in and out.  (:04)

71d - Button: Press in and out.  (:03)

72a - Button: Press in and out.  (:07)

72b - Button: Press in and out.  (:05)

72c - Button: Press in and out.  (:05)

72d - Button: Press in and out.  (:11)

73a - Large button press in and out.  (:04)

73b - Large button press in and out.  (:06)

74a - Button: Large button press in and out.  (:03)

74b - Button: Large button press in and out.  (:03)

74c - Button: Large button press in and out.  (:03)

74d - Button: Large button press in and out.  (:03)

74e - Button: Large button press in and out.  (:03)

74f - Button: Large button press in and out.  (:03)

74g - Button: Large button press in and out.  (:04)

75a - Button: Press in and out with spring release.  (:03)

75b - Button: Press in and out with spring release.  (:02)

75c - Button: Press in and out with spring release.  (:02)

75d - Button: Press in and out with spring release.  (:02)

75e - Button: Press in and out with spring release.  (:02)

75f - Button: Press in and out with spring release.  (:02)

75g - Button: Press in and out with spring release.  (:03)

75h - Button: Press in and out with spring release.  (:03)

75i - Button: Press in and out with spring release.  (:04)

76a - Switch: Clicks on and off.  (:05)

76b - Switch: Clicks on and off.  (:03)

76c - Switch: Clicks on and off.  (:03)

76d - Switch: Clicks on and off.  (:03)

76e - Switch: Clicks on and off.  (:03)

76f - Switch: Clicks on and off.  (:03)

76g - Switch: Clicks on and off.  (:03)

76h - Switch: Clicks on and off.  (:02)

76i - Switch: Clicks on and off.  (:04)

77a - Dial switch: Metal dial turning scrapes.  (:03)

77b - Dial switch: Metal dial turning scrapes.  (:02)

77c - Dial switch: Metal dial turning scrapes.  (:02)

77d - Dial switch: Metal dial turning scrapes.  (:04)

78a - Rotary dial: Turns with sharp CU clicks.  (:03)

78b - Rotary dial: Turns with sharp CU clicks.  (:02)

78c - Rotary dial: Turns with sharp CU clicks.  (:03)

78d - Rotary dial: Turns with sharp CU clicks.  (:03)

79a - Rotary dial: Turns with sharp CU clicks.  (:02)

79b - Rotary dial: Turns with sharp CU clicks.  (:03)

79c - Rotary dial: Turns with sharp CU clicks.  (:03)

79d - Rotary dial: Turns with sharp CU clicks.  (:03)

80a - Rotary dial: Turns with CU clicks.  (:02)

80b - Rotary dial: Turns with CU clicks.  (:03)

80c - Rotary dial: Turns with CU clicks.  (:03)

80d - Rotary dial: Turns with CU clicks.  (:02)

80e - Rotary dial: Turns with CU clicks.  (:03)

80f - Rotary dial: Turns with CU clicks.  (:04)

81a - Metal dial: Turn with CU clicks.  (:03)

81b - Metal dial: Turn with CU clicks.  (:03)

81c - Metal dial: Turn with CU clicks.  (:03)

81d - Metal dial: Turn with CU clicks.  (:04)

81e - Metal dial: Turn with CU clicks.  (:04)

81f - Metal dial: Turn with CU clicks.  (:04)

82 - Metal dial: Turn with CU clicks.  (:09)

83a - Metal dial: Large metal dial turn with CU clicks.  (:05)

83b - Metal dial: Large metal dial turn with CU clicks.  (:07)

83c - Metal dial: Large metal dial turn with CU clicks.  (:06)

84 - Metal dial: Large metal dial turn with single CU clicks.  (:10)

85a - Switch: Clicks on and off, heavy.  (:02)

85b - Switch: Clicks on and off, heavy.  (:02)

85c - Switch: Clicks on and off, heavy.  (:02)

85d - Switch: Clicks on and off, heavy.  (:03)

85e - Switch: Clicks on and off, heavy.  (:02)

85f - Switch: Clicks on and off, heavy.  (:02)

85g - Switch: Clicks on and off, heavy.  (:03)

85h - Switch: Clicks on and off, heavy.  (:02)

85i - Switch: Clicks on and off, heavy.  (:02)

85j - Switch: Clicks on and off, heavy.  (:04)

86a - Switch: Clicks on and off, light.  (:02)

86b - Switch: Clicks on and off, light.  (:03)

86c - Switch: Clicks on and off, light.  (:06)

87a - Switch: Clicks on and off slowly.  (:03)

87b - Switch: Clicks on and off slowly.  (:03)

87c - Switch: Clicks on and off slowly.  (:05)

88a - Switch: Heavy switch clicks on and off.  (:02)

88b - Switch: Heavy switch clicks on and off.  (:02)

88c - Switch: Heavy switch clicks on and off.  (:02)

88d - Switch: Heavy switch clicks on and off.  (:04)

89a - Switch: Heavy switch clicks on and off.  (:03)

89b - Switch: Heavy switch clicks on and off.  (:03)

89c - Switch: Heavy switch clicks on and off.  (:03)

90a - Switch: Switch clicks on and off, light.  (:02)

90b - Switch: Switch clicks on and off, light.  (:03)

90c - Switch: Switch clicks on and off, light.  (:04)

91a - Button: Pressed quickly.  (:04)

91b - Button: Pressed quickly.  (:05)

91c - Button: Pressed quickly.  (:03)

91d - Button: Pressed quickly.  (:05)

92a - Button: Old button pressed in several times.  (:04)

92b - Button: Old button pressed in several times.  (:04)

92c - Button: Old button pressed in several times.  (:04)

93a - Switch: Clicks on and off, heavy.  (:02)

93b - Switch: Clicks on and off, heavy.  (:02)

93c - Switch: Clicks on and off, heavy.  (:03)

93d - Switch: Clicks on and off, heavy.  (:03)

94a - Knob: Circular crank turns winch.  (:11)

94b - Knob: Circular crank turns winch.  (:09)

95a - The club: Putting on a steering wheel lock movement with key jingles.  (:11)

95b - The club: Putting on a steering wheel lock movement with key jingles.  (:12)

96a - The Club lock: Extending and retracting a steering wheel lock.  (:04)

96b - The Club lock: Extending and retracting a steering wheel lock.  (:02)

96c - The Club lock: Extending and retracting a steering wheel lock.  (:04)

96d - The Club lock: Extending and retracting a steering wheel lock.  (:02)

96e - The Club lock: Extending and retracting a steering wheel lock.  (:03)

97a - The club: Unlocking a steering wheel lock and movement.  (:04)

97b - The club: Unlocking a steering wheel lock and movement.  (:05)

98a - The Club lock: Locking a steering wheel lock.  (:05)

98b - The Club lock: Locking a steering wheel lock.  (:05)

98c - The Club lock: Locking a steering wheel lock.  (:04)

99a - The Club lock: Unlocking a steering wheel lock.  (:03)

99b - The Club lock: Unlocking a steering wheel lock.  (:04)

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Nice booty list!

 

You sure those are kosher files (royalty free)?

 

Not really...but they sound generic enough that noone can really tell they're from the soundbank. A general scraping sound is not easily related back to a soundbank. And a slight pitch shift or something would be enough I think. It's not exactly "super-honest" I guess, but we are low on resources, adn these sounds are all surround.

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Sup guys, just stopping by real quick

(As you may have guessed I got kind of busy once I got to England and stuff. I do keep myself relatively updated with what's going on around here)

 

Anyway, I must say I'm not perfectly comfortable using non-royality free sounds. Yes, I know it can be tempting :) but we shouldn't go down that road unless we really don't have any other choice. Could you ask around and see if you can find out if they're royality free or not?

 

(Oh, and the sounds being recorded in surround really doesn't matter, since they'll have to be converted to mono or stereo :) )

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Ooh ooh! Question. Isn't there some law.. or something* where using a "sample" of less than 10 seconds of a sound is not subject to copyright? That's how all the rap stars get away with it, I thought I'd heard.

 

10 seconds or less = free! (?)

 

 

 

*could be complete bullshit

 

 

Edit: hmm... http://en.wikipedia.org/wiki/Compulsory_Sampling_License

 

although it doesn't sound so much like the rumor mill I've heard.

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If it's completely royalty free, there should be no problem. It would be difference with a purchased licence like New Horizon was asking about, because there you would probably pay in relation to what you wanted to do (cheap for personal or small-scale use, but much more expensive for a large distribution).

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Well, in most cases you need to pay a fee, and then you are allowed to use the music/pictures as often as you wish. I would assume that if you want to distribute the files in a game there would be some 'special' licence. (I would be surprised if every game project records their own footstep sounds for instance.)

 

Sure, there is such a thing as completely free sounds/pictures, but if you want a professional bank (such as Dram's) I would assume that there is a fee involved.

 

And yeah, they are usually pretty expensive :)

 

Edit - Here is a library that has a licence for PC and video games, so the possibility is definitely there.

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The question is, wether we count for a regular PC game, as we want to release this as open source. Which means that everybody, who downloads this mod, can use the stuff. I doubt that some company would include such a usage. :)

Gerhard

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Yeah, I never thought about it much really. Very good sounds, but probably not royalty free (especially considering its the "Holywood Edge Premiere Soundbank")

 

How much would it cost to purchase these sounds for use?

 

No idea, never really looked, but quite a pretty penny I'd imagine.

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How much do you have to modify a sound before it's considered yours? If we just dropped the click an octave, would that be enough?

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There are rough guidelines about how much of an existing work you can use, but IMO any derivative work is "tainted". It's possible that we could be a bit sloppy with this since this is a non-profit effort, but personally I like to avoid giving people reasons to sue me. :)

My games | Public Service Announcement: TDM is not set in the Thief universe. The city in which it takes place is not the City from Thief. The player character is not called Garrett. Any person who contradicts these facts will be subjected to disapproving stares.
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Well, we're talking about clicks here...is anyone going to notice and/or care, especially if they've been modified? I don't think too many hollywood execs are going to be playing TDM.

 

It's not like we have any sound effects being created locally, and we need how many hundreds? We have to consider other options.

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Well, we're talking about clicks here...is anyone going to notice and/or care, especially if they've been modified? I don't think too many hollywood execs are going to be playing TDM.

 

It's not like we have any sound effects being created locally, and we need how many hundreds? We have to consider other options.

 

You could make that argument about any copyrighted assets, "if we modify them enough, no one will notice." I don't think it's a good idea though, and feel pretty strongly about it, just like when we talked about using Facegen faces. If we do follow that strategy for sounds, we might as well steal other people's textures, models, etc. and modify them as well. I'd rather not risk the whole mod on the gamble that "probably no one will recognize the original."

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