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KFM's Main Menu art


Springheel

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Hey KFM,

 

If you're looking for more art to do, I have something really significant for you if you're interested. You've probably seen that we're using your art in the menu screens? The image that is currently on the front page has the perfect dimensions and perspective, but I was wondering if you'd feel like doing something that captured the Thiefy mood more?

 

I was thinking about a city street scene, with a very low horizon line, so the viewer is mostly looking up at the building crowding on either side. Lots of smokestacks and a clocktower sticking up would be great. The current image on the front page is exactly the right 'shape'

 

Here's what we've got currently, in case you haven't seen it:

 

mainmenu5.jpg

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  • 3 weeks later...

Wow! Visually, that is exactly what I had in mind. Just the perfect amount of detail. I'll have to see how it fits in with the text--the clocktower might be just a little bit too centered. I won't be able to check until later, but if you've got time to kill and wanted to do one with the clocktower closer to the left edge of the page... ;)

 

If you're going to be around for a while, there are a few others I'd love to replace as well--your current stuff is getting much better all the time. :)

 

Ideally I'd love to do something iconic for each menu screen, picking up on all the classic 'themes' of the Thief games. Are you up for it? If so, I'll put together some descriptions.

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I'd be glad to do some more graphic-oriented design. If you get together those descriptions i'll be sure to get started, though I must tell you the semester is starting soon, so I'm not sure what the workload will entail...

 

THanks for the words about my work, they truly help me keep going, I was afraid my drawings were becoming stagnant in their design and quality and it's nice to get reassurance every once in a while.

 

I didn't understand what you meant by 'replace' though. Would you like me to redo some of the past drawings for menu screens or something to that extent?

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I didn't understand what you meant by 'replace' though. Would you like me to redo some of the past drawings for menu screens or something to that extent?

 

Yes, the art I've been using on the menu screens was just stuff that you did as concepts--things that I could find that were appropriate, but they weren't specifically done for the menus. It is extremely easy to replace at this stage, however, so getting something more 'iconic' would be great. I'll post some outlines tonight--it would really only be two or three pieces.

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haha, no i'm not asking for nice words, only if something strikes you as better than what you've seen it's good to get someone elses imput be it positive or negative.

 

when drawing these things you get sucked into the piece sometimes and lose track of whether you've done any better than before...kind of the whole lunatic bit of excitement over abstract art right now...

 

haha, please don't post for every piece, i would get annoyed! thoughts shouldn't be forced at all!

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I love that style. It's always nice to see some concept art, it helps me to get in mood to make some music, too.

 

I have to ask, it's highly unlikely, but have you per chance heard of Otto Ubbelohde? He was a local artist, mostly know for his illustrations of Grimm's fairy tales. What's cool is that he used architecture of the local area, so you can actually stand under the tower where Rapunzel lowered her hair. :D

ubb10lc8.th.pngmichel1if8.th.jpgmichelchenjb5.th.jpg

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#1. An interior factory scene. Boilers, gears, molten metal being poured from huge tubs, etc. Perhaps some huge gears and clockwork machinery in the background.

 

#2. An exterior of a grand cathedral, with tall towers, stained glass windows and metal buttresses. It should incorporate the builder hammer symbol (second post down) . The perspective should be looking up from near ground level. http://forums.thedarkmod.com/index.php?showt...=3118&st=75

 

#3. An exterior castle scene. Fairly close and looking up, something like this: http://www.thief-thecircle.com/thief3/show...castle_high.jpg

 

It is easier to position them if there isn't an obvious border at the edges--more like the one in the example I posted above (though I know that may not always work).

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That's excellent! :) I think this one will do perfectly for the main menu.

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  • 2 weeks later...

Sorry i havn't posted for a while. Studies are keeping me from what I want to do. Greek/Latin roots in particular, we have 9 books of glorious academia this semester.

 

Here is a cathedral scene. I couldn't incorporate the builder symbol, but came up with a thumbnail of this layout and had to make it full size. Maybe it can be used for another menu.

 

menu3.jpg

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I did a thumbnail about 2 inches wide first to see how to layout the page, which took a few minutes at most, but I had to make it 8.5 x 11 so I did a rough version with a light pencil and photocopied it a bunch of times so I could practice with ink a bit w/out screwing up the original.

 

I did one go in ink before this final one, that took about 2 hours of inking (and way too much thinking). I wasn't happy with the result, it was way too tight and not characteristic of an ink drawing, where what you leave out of the drawing is just as important. So i started another again, and spent about an hour and a half in a highly caffeinated ink frenzy and chewed out the one you see here. Though i must say I learned much messing up on the first one...

 

Haha i'm sorry if i went on and on, I wrote it out so it seemed like some great journey I took in drawing this. :)

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