Jump to content
The Dark Mod Forums

Surface Dialog


Recommended Posts

I did my best, but I couldn't stick perfectly to the guide...

 

The dropdowns and entry fields along with their label are so different in width that I would have had to narrow the window significantly and this in turn would've violated the HIG, because one should stick with window proportions being around 1.5.

 

But heck, it's a guide after all. :)

 

To mention this here as well: The LightInspector is now toggle-able too.

Link to comment
Share on other sites

  • 2 weeks later...

General question: should we still keep the old code of the legacy Surface Inspector, Patch Inspector and TexTool? At the moment it's an option in the registry whether the new or the old dialogs should be used.

 

I'd personally prefer removing the old code for the sake of code cleanliness and because they're inferior (IMO), but I'm unsure from the mapper's point of view.

 

SneaksieDave? angua? Beta Mappers? Opinions?

Link to comment
Share on other sites

We shouldn't be keeping old versions of stuff around "just in case", this will just lead to a maintenance nightmare and code bloat. If there are reasons why mappers still need the old versions, we should look at how the new versions can be improved to incorporate the required functionality.

Link to comment
Share on other sites

The old code is gone now. :)

 

I went through the whole 3000 lines and searched for leftovers and was able to remove another few hundred lines of orphaned functions in other files.

 

On this occasion I saw that the TextureBrowser must be one of the oldest parts of GtkRadiant, because the code is really messy and some functions seem to be duplicates of gtkutil methods (which presumably were added later on). I won't touch it of course, as it's doing its job, I just wanted to post my findings here.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recent Status Updates

    • OrbWeaver

      Does anyone actually use the Normalise button in the Surface inspector? Even after looking at the code I'm not quite sure what it's for.
      · 6 replies
    • Ansome

      Turns out my 15th anniversary mission idea has already been done once or twice before! I've been beaten to the punch once again, but I suppose that's to be expected when there's over 170 FMs out there, eh? I'm not complaining though, I love learning new tricks and taking inspiration from past FMs. Best of luck on your own fan missions!
      · 4 replies
    • The Black Arrow

      I wanna play Doom 3, but fhDoom has much better features than dhewm3, yet fhDoom is old, outdated and probably not supported. Damn!
      Makes me think that TDM engine for Doom 3 itself would actually be perfect.
      · 6 replies
    • Petike the Taffer

      Maybe a bit of advice ? In the FM series I'm preparing, the two main characters have the given names Toby and Agnes (it's the protagonist and deuteragonist, respectively), I've been toying with the idea of giving them family names as well, since many of the FM series have named protagonists who have surnames. Toby's from a family who were usually farriers, though he eventually wound up working as a cobbler (this serves as a daylight "front" for his night time thieving). Would it make sense if the man's popularly accepted family name was Farrier ? It's an existing, though less common English surname, and it directly refers to the profession practiced by his relatives. Your suggestions ?
      · 9 replies
    • nbohr1more

      Looks like the "Reverse April Fools" releases were too well hidden. Darkfate still hasn't acknowledge all the new releases. Did you play any of the new April Fools missions?
      · 5 replies
×
×
  • Create New...