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Stim/response Editor


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This is really picky but in the 'Edit Response Effect' dialog, the drop down list is set to just fit down to the bottom of the screen. I keep dragging it up thinking it has gone off the bottom of the screen and I'm missing a few lines. If it were just 10 or 15 pixels shorter it would feel better.

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  • 2 weeks later...

What s & r is working in the mod so far that I can test?

 

Firstly I've tested the damage stim by applying a stim to an object with various parameters then approaching it, contacting it and the player reacts sensibly to the settings so that's fine.

 

Next I thought I'd stick with damage as I know it works but test applying a response from another object. I made a house model added houseStim, radius 300, mag 10, duration 1000. Next I made a crate > 300 units away and added a houseStim response : Damage > Info_Player_Start > entityDef damage_fire

 

In game I carried and dropped the crate next the house but can't get any response. What more is needed? Or have I misunderstood how it works? Or both! :laugh:

 

[EDIT] I saw my error the moment I posted this. Forget 'duration' - I changed that to 'interval' - what was I thinking! But it still doesn't work so... ?

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You can't apply stims or responses to info_player_start, that doesn't do anything at all (that's just a placeholder entity with information where the player starts, nothing more). The player along with its responses is defined externally in tdm_ player_ thief.def, so currently you can't apply responses to the thief from within the editor.

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