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Posted

I have my DarkRadiant set to open the recent map I was working on, and when I start it up I see fuzzy junk on the windows like this:

 

http://www.shadowdarkkeep.com/oddpics/drfuzz.jpg

 

It goes away after the map is done loading, so it's no problem really.

 

If it's some sort of easy fix, might be worth it just to make things look neater, but otherwise it doesn't cause any problem other than a couple seconds of "Oh crap my DR is all shot to heck!" thoughts the first time someone sees it.

shadowdark50.gif keep50.gif
Posted

That's not an actual bug, I think. What you see is the uninitialised graphics memory. The "results" are depending on what other OpenGL applications were running before. For instance, if you run and quit Doom 3 before starting DarkRadiant, you can see some slices of the Doom 3 game graphics in the OrthoViews while loading the map.

 

I guess we could resolve that by clearing the views on XYView construction, but it isn't really doing any harm. I will have a brief look at that. :)

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