Jump to content
The Dark Mod Forums

Game I've been involved in - Spyro: The Eternal Night


Domarius
 Share

Recommended Posts

Cool project Domarius. I only played a bit of the first Spyro on the psx and i like the art direction and gameplay. I also know what's it's having to be lip tight about the game your working on being in the same position :laugh:

 

it's also 1 of the reasons it keeps me from working on the mod <_<

But let us know, when you can what you've done for this game, i'm very curious.

Link to comment
Share on other sites

Cool project Domarius. I only played a bit of the first Spyro on the psx and i like the art direction and gameplay. I also know what's it's having to be lip tight about the game your working on being in the same position :laugh:

 

it's also 1 of the reasons it keeps me from working on the mod <_<

But let us know, when you can what you've done for this game, i'm very curious.

 

The original Spyro brings me back. I was only a kid when I played it. The cinematics on this video look a bit dated? Not to say that everything should be "gorgeous" these days; personally I'm not one to really care, but it looked like a trailer from 1999.

Link to comment
Share on other sites

Pretty cool. B)

 

From watching what my 7 yr old nephew plays these days, I get the idea that this kind of old-fashioned stylized look and gameplay works for kids ... sort of like a self-conscious modesty that draws them in and doesn't alienate them (or their over-cautious parents). It comes across as more harmless in comparison to what's out there.

What do you see when you turn out the light? I can't tell you but I know that it's mine.

Link to comment
Share on other sites

Why should he not be allowed to say something like this? After all, when he wants to work on another project, this should be mentioned on a resume. I can understand that he wouldn't be allowed to talk about stuff while he is working on it, but if he is finished? And as long as he doesn't specify any details, it should be no problem to say somethin like "I did some textures" or "I did a few maps" etc..

Gerhard

Link to comment
Share on other sites

(*edit* hm yeah about the facebook message, that info I guess is already in the video footage in some form, but you know what - just to be extra careful I deleted the facebook message and had spar edit your post. Heheh.)

 

I can't be very specific yet is all, only because I can't "steal their thunder" by informing the public of something that's in the game that they'd rather announce at the right time in the right way (with an awesome advertisment or something), that would be really bad. But after it's released in October I can say anything I want.

 

But yeah I can say the KIND of things I did. I did level editing, which means taking the blank landscape and placing in all the entities and setting up all the battles, fixed cameras, puzzles, scripted events and cutscenes. And also trying to add points of interest with props and particle effects and other moving things. A lot of how to go about this was left up to us level editors on this project, except for some major puzzles already designed in earlier on.

 

Complicated cutscenes involving character animation not part of the normal gameplay, facial animation, dialogue, etc are done by the actual cutscene department though.

 

And the landscape itself, textures, major architecture and major parts of scenery are created by artists in Maya.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

  • Recent Status Updates

    • duzenko

      Please, can we finally group the missions by year in the game menu?
      · 6 replies
    • duzenko

      I vaguely recall someone recently complained about two-sided materials (curtains?) not getting lighting from both sides
      I just found a piece of code that's supposed to do just that
      Where was that discussed? (@nbohr1more?)
      · 9 replies
    • Xolvix

      I still play classic Doom (albeit with user-made mods and maps rather than the original campaign) on a regular basis. A game from the early 90's which has still got a healthy following in 2022. Pretty amazing.
      · 3 replies
    • Nort

      I'm beginning to understand why people who aren't into social clubbing "don't last long" on this project, and why it's so full of holes. When moderators are siding with bullies, by closing down threads that they derail, then I start to wonder if I should support the platform to begin with.
      I'm sure that the core development is solid, but when you're constantly tone policed and bullied, and moderators are playing into it too, then the project will just drive away talent, and replace it with socialites instead. ...and without talent, you only end up with a small skeleton crew trying to do everything themselves.
      ...so Dragofer and Airship Ballet, and all you other socialites, you win. From now on I'll just keep to myself. You'll never be able to do my work, but at least you'll be happy together, and that's what matters to you.
       
      Update
      Actually, I have to revise my statement:
      I actually messaged greebo - the top dog, I gather - about nbohr1more's outburst of insanity below, and since I haven't even heard back from him, I just have to assume that there's not a single core programmer here, who's not backing nbohr's threats. ...and that's bad.
      ...so if you're a newbie reading this, or an honest soul like ZergRush, then just slowly back out of these forums, run, and don't look back. This is nothing more than a cult posing as a game development project, using Thief and IDTech4 to sucker hopefuls in, to do work for them, while trying to cajole them into something going on behind the scenes, which apparently - according to nbohr - is something that should be hidden from the state. These people aren't programmers - they don't even understand things like how to fix the simplest bugs. All they have, is an engine, and an IP, and some sort of fascist social cult. There was some other project I saw being made in the Unreal Engine. Try joining that project. ...or start a project of your own. Anything but this asylum.
      Hopefully that was "divisive" enough for a final post, because at this point I really want people to leave this place. This project is, on a management level, just awful garbage, run by garbage people, apparently from the top down, and I'm just glad that they have a garbage place to stay, together, and hopefully forever.
      Nort
      · 16 replies
    • The Black Arrow  »  Araneidae

      A spidey! I love spideys 🕷️
      · 0 replies
×
×
  • Create New...