Jump to content
The Dark Mod Forums

New City Watch Sketch


Springheel

Recommended Posts

I decided to update the look of the city guards a bit. Added some leather and metal studs. I'll be taking this sketch and doing a full colour illustration with it, but wanted to post this here for reference.

 

concept_guard2.jpg

Link to comment
Share on other sites

I think you should make the coif, arms and legs chainmail though, and the hat is a little broad there, he almost looks oriental.

These guys obviously wouldn't be BJable, what with that big helm.

Civillisation will not attain perfection until the last stone, from the last church, falls on the last priest.

- Emil Zola

 

character models site

Link to comment
Share on other sites

It's the same helmet as this picture...maybe slightly larger, but not intentionally so.

 

concept%20guard1.jpg

Link to comment
Share on other sites

I had alrady something inspired by the City Guard helmets modeled up for nightblade guards. It has a bit more shape to it I think, but I could add the rivets and abit of detail.

post-4-1103143056.jpg

Civillisation will not attain perfection until the last stone, from the last church, falls on the last priest.

- Emil Zola

 

character models site

Link to comment
Share on other sites

also I'm not sure we should so blatantly copy the 'spread eagle' city watch insignia frm T3.

 

Well, other than the fact that it's a spread eagle, it doesn't look much like the T3 version. There are dozens of different cultures that used a similar insignia, so it's not like it's copyright or anything.

 

temp5.jpg

 

Still, the guards in T1/2 had NO insignia, as far as I know, so if someone wants to come up with something better, be my guest.

 

The helmet on your model above is very similar to the one I had in mind for professional guards, so maybe we can save it for that.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recent Status Updates

    • nbohr1more

      TDM 15th Anniversary Contest is now active! Please declare your participation: https://forums.thedarkmod.com/index.php?/topic/22413-the-dark-mod-15th-anniversary-contest-entry-thread/
       
      · 0 replies
    • JackFarmer

      @TheUnbeholden
      You cannot receive PMs. Could you please be so kind and check your mailbox if it is full (or maybe you switched off the function)?
      · 1 reply
    • OrbWeaver

      I like the new frob highlight but it would nice if it was less "flickery" while moving over objects (especially barred metal doors).
      · 4 replies
    • nbohr1more

      Please vote in the 15th Anniversary Contest Theme Poll
       
      · 0 replies
    • Ansome

      Well then, it's been about a week since I released my first FM and I must say that I was very pleasantly surprised by its reception. I had expected half as much interest in my short little FM as I received and even less when it came to positive feedback, but I am glad that the aspects of my mission that I put the most heart into were often the most appreciated. It was also delightful to read plenty of honest criticism and helpful feedback, as I've already been given plenty of useful pointers on improving my brushwork, level design, and gameplay difficulty.
      I've gotten back into the groove of chipping away at my reading and game list, as well as the endless FM catalogue here, but I may very well try my hand at the 15th anniversary contest should it materialize. That is assuming my eyes are ready for a few more months of Dark Radiant's bright interface while burning the midnight oil, of course!
      · 4 replies
×
×
  • Create New...