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Tels sneaks in


Tels

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Moin,

 

seeing that I am still in the applicant status after a long time *cough*, I think it makes sense to finally steal ...erm get my member badge :ph34r:

 

So here is what I plan to do:

 

* work on the wiki

* enhance DarkRadiant (I sent greebo a PM about this, if he thinks the idea isn't totally whacky, we can discuss this with more people on the forum)

* create textures (I shot a lot of autum-related photos lately and will now try to create textures and decals from them)

* start mapping

 

If there is anything else I can do, just let me know.

 

About me:

 

* Thief player from the very first hour.

* I worked with DromEd for Thief I, although I would like to forget how many thousand hours I poured into that - since I never finished a map/mission for playing :)

 

Here is some work I did (sorry, most of the stuff on my webserver got removed quite a long time ago, and I fear the backups didn't survive my last system crash :(

 

http://www.gamedev.net/reference/articles/article1012.asp

 

If you want to know anything else, just ask.

 

All the best,

 

Tels

"The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man." -- George Bernard Shaw (1856 - 1950)

 

"Remember: If the game lets you do it, it's not cheating." -- Xarax

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Ah, just saw your post here, so I guess part of my PM reply is no longer up to date. :)

 

My suggestion would be to provide you with some tasks to get you started with DarkRadiant coding. This can be something small or something large, depending on your interest and pace. Of course, you can have our assistance in the form of suggestions, hints and designs.

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