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Doom3 Edit problem


AstralninjA

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I'm wondering if someone can help me figure out why the grid coordinates aren't working.

 

When I first load Doom3Edit I get this:

D3coordShown.jpg

 

 

Yet...when I click on the program window the console dissapears (expected) and so do the coordinates.

D3coordDisappear.jpg

 

Notice that the red arrow points out that "Show Coordinates" is checked.

 

Now, I have searched all the Doom 3 forums that could find on the subject and found only one topic for it.

One person suggested deleting the editor config file but that didn't work. (The editor just recreated it.)

 

DarkRadiant works just fine:

DRcord.jpg

 

~Daniel

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Wacky!

 

You might try TDM's customised editor, DarkRadiant, instead of DoomEdit. Especially if you're only just learning to use the editor. DR doesn't quite have all the features of DoomEdit, but the general consensus is that for most mapping work it's a lot easier to use and just generally better.

 

You don't need TDM resources to use DarkRadiant, by the way - it works just fine with base Doom 3.

My games | Public Service Announcement: TDM is not set in the Thief universe. The city in which it takes place is not the City from Thief. The player character is not called Garrett. Any person who contradicts these facts will be subjected to disapproving stares.
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