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Help with DarkRadiant!


Sting

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Okay I am very new to editing, so this is probably going to be two lame simple questions. I installed 0.94 and noticed that it shows a lot of failures in the black window before loading up. Things like gernades and stuff. Is this normal?

 

Also during my first load up it showed the game path and engine path which were correct. Then there was the fs_game file. It had darkmod in it but said the file was needed but missing. I know darkmod is not out yet but this will not stop me from learning the editor and running my levels will it?

 

Thanks so much for your time! :o)

 

Sting

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Okay I am very new to editing, so this is probably going to be two lame simple questions. I installed 0.94 and noticed that it shows a lot of failures in the black window before loading up. Things like gernades and stuff. Is this normal?

 

-Yep, it is normal that it shows some errors.

 

Also during my first load up it showed the game path and engine path which were correct. Then there was the fs_game file. It had darkmod in it but said the file was needed but missing. I know darkmod is not out yet but this will not stop me from learning the editor and running my levels will it?

 

Thanks so much for your time! :o )

 

Sting

 

fs_game is the mod you want to use with the editor. If leaving it empty doesen't load standard doom 3 content, set it to 'base'. I don't remember how it was.

You can check if the D3 content is normally loaded from the media browser. If you see some textures, the D3 content is normally loaded and you do not need to fiddle with fs_game -parameter.

Also, it's worth to mention that the media browser normally show some textures as 'shader is missing', but some should work in the preview.

 

Happy editing!

Clipper

-The mapper's best friend.

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Thanks a bunch!

 

Sting

 

 

 

 

-Yep, it is normal that it shows some errors.

 

 

 

fs_game is the mod you want to use with the editor. If leaving it empty doesen't load standard doom 3 content, set it to 'base'. I don't remember how it was.

You can check if the D3 content is normally loaded from the media browser. If you see some textures, the D3 content is normally loaded and you do not need to fiddle with fs_game -parameter.

Also, it's worth to mention that the media browser normally show some textures as 'shader is missing', but some should work in the preview.

 

Happy editing!

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