Springheel 4645 Posted January 29, 2008 Report Share Posted January 29, 2008 Here's a few to get you started. props/containers jewellery box (with moveable lid)http://www.indiahandicraftstore.com/images/HCWC0028BXWBR.jpg ====================================== props/decorative small statuettes/bustshttp://www.phil.uni-erlangen.de/~p1altar/p...an/hadrian7.JPGhttp://www.hellenic-art.com/auctions/leonidas.jpg wolfskin rughttp://www.teriproducts.com/gallery/mounted_animals/08.jpg props/decorative/wall decorative maskshttp://www.thebritishmuseum.ac.uk/world/br...eval_r01_c5.jpghttp://www.theater-masks.com/i/masks/trage...heatre_mask.jpghttp://www.davids-deco.com/art_files/misc/W903.jpg ===================================== props/decorative/oversized fountainhttp://www.stonephenix.com/pic/stonefountain/garden.jpg sundialhttp://www.mariner.org/library/about_us/images/sundial.jpghttp://k43.pbase.com/u10/ctfchallenge/uplo...432.Sundial.jpg ==================================== props/dungeon hangman's noose (perhaps attached to AF rope?)http://upload.wikimedia.org/wikipedia/comm...gmans-noose.jpg gallowshttp://z.about.com/d/gocalifornia/1/0/s/I/...-gallows-at.jpg severed head (for putting on pikes)http://www.artem.com/data/artem/hs/559_img.jpg manacleshttp://cognitionreality.com/hallowhaunt/pi...kle_manacle.jpg ====================================== props/furnitureprivacy screenhttp://www.backyardcity.com/images/SSP/Pri...en-Burgundy.jpg props/furniture/tables *pedestalshttp://www.eleganza.com/media/columns/pede...t-gray-mb-m.jpghttp://www.heavenlywood.com/images/342-pedestal.jpghttp://www.statue.com/images/pedestal.jpghttp://www.wilsonscc.com/images/products/p...l%20classic.jpg props/furniture/beds bedroll (open and closed)http://www.cowboycamp.net/images/033.jpg ======================================= props/graveyard*scattered boneshttp://www.basketsofafrica.com/adams/LN/im.../LN_bones_1.jpghttp://www.evolutionnyc.com/ImgUpload/P_525497_550115.jpghttp://www.virtualmuseum.ca/Exhibitions/My...s/mcq47-300.jpg ==================================== props/junk broken statue (fine to just modify existing statues)http://oi.uchicago.edu/OI/IRAQ/Images/farc...rchakh_057l.jpghttp://www.chinadaily.com.cn/english/doc/2...730_14p13-2.jpg ==================================== props/kitchen fruit/vegetables ale flagonhttp://www.every1.plus.com/pix/Youngs%20flagon%2002.jpg leg of lambhttp://img.alibaba.com/photo/50487898/Lamb_Leg.jpg wash basin (pretty sure non-textured version is on ftp) ======================================= props/loot tiarahttp://www.wondercostumes.com/images/products/GB28GD150.jpg golden maskhttp://www.grapesunlimited.com/images/Thra...Golden-Mask.jpghttp://www.touregypt.net/featurestories/tutchildren1.jpg ======================================= lights/extinguishable oil lanternhttp://www.countryporch.com/lamps/images/d...an-oil-lamp.jpg brazierhttp://www.peninsulapartyhire.com.au/images/brazier.jpghttp://www.barrel-barbecue.co.uk/brazier-blazing.jpg big candle (without base)http://www.eitechnologygroup.com/images/ga.../candle_big.jpg ============================================== lights/non-extinguishable fancy wall-lighthttp://files.gamasutraexchange.com/Preview...6e6bdeLarge.jpghttp://www.sealinesnautical.com/Garden%20w...ight%202070.jpghttp://www.rkc.ca/woodhill/images/walllamp.jpg fancy chandelierhttp://www.trendir.com/archives/la-murrina...elier-thumb.jpghttp://images.foodnetwork.com/webfood/imag.../chandelier.jpghttp://www.coleauctionsinc.com/2006%20Auct...0Chandelier.jpg Quote TDM Missions: A Score to Settle * A Reputation to Uphold * A New Job * A Matter of Hours Video Series: Springheel's Modules * Speedbuild Challenge * New Mappers Workshop * Building Traps Link to post Share on other sites
Crispy 8 Posted January 30, 2008 Report Share Posted January 30, 2008 So I assume that it's basically possible to render authentic distorted reflections with Doom 3 even without an envmap? Sounded a bit like it...Yes, you can have mirrors, and they can be distorted with shaders if you so desire. They're reasonably performance-intensive though (the entire scene is rendered again from the mirror's perspective to achieve the effect); and since we're not doing a full set of third-person animations for our thief, it looks a bit dodgy when you see him in a non-distorted mirror. So I'd advise to use them sparingly. Quote My games | Public Service Announcement: TDM is not set in the Thief universe. The city in which it takes place is not the City from Thief. The player character is not called Garrett. Any person who contradicts these facts will be subjected to disapproving stares. Link to post Share on other sites
AluminumHaste 1065 Posted March 20, 2008 Report Share Posted March 20, 2008 That thread was very interesting, thanx There is a reason why my map level has transparent windows that are not visible through each other I'm not sure what problem you guys are talking about. I made a simple room with a bunch of windows looking through each other. Quote I always assumed I'd taste like boot leather. Link to post Share on other sites
STiFU 753 Posted March 22, 2008 Report Share Posted March 22, 2008 Yeah, I had somehow overseen Gildoran's explanation, but thanks again. I know from quake 3 how those mirrors work. I remember one time, we played one of my q3-maps online and somebody said "Wow nearly the whole level is rendered twice, that is bad!". Well, I had a couple of mirrors on the floor of some strafepads and the level was openair... But by that time it was already totally possible to create such a performance killer. Only on really slow machines it didn't run very well, but then they could just disable the skybox ingame and it was a lot smoother already, since I used a very big skybox. Quote Link to post Share on other sites
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