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Patch texturing problem


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Hi.

First I would like to say that Dark Mod looks like a very good mod, and I really enjoyed Thiefs' Den. :wub:

After finishing it I have been experimenting a bit with DarkRadiant using the contents from Thiefs' Den. When I learned what patches are, I wanted to create a curved ceiling in a small hallway using a patch. So I created an "End cap", inverted it and then used "Cap Selection" to make an "Inverted Endcap".

The texture on this Inverted Endcap then gets messed up like this picture shows: http://i91.photobucket.com/albums/k289/Jes...tchProblem2.jpg

Not sure what I'm doing wrong, but I cannot get that texture to look right no matter what I do.

Thanks in advance.

Jesps

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You'll find that DR's texturing tools are frighteningly capable, once you learn them all. I don't think I know them all despite participating in the design process, and I'm not sure how complete the docs are at this time (especially for tricks, e.g., borrowing alignment from rotated brushes or proximity), but there's a lot of power in there.

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  • 2 weeks later...
You'll find that DR's texturing tools are frighteningly capable, once you learn them all. I don't think I know them all despite participating in the design process, and I'm not sure how complete the docs are at this time (especially for tricks, e.g., borrowing alignment from rotated brushes or proximity), but there's a lot of power in there.

 

I've been trying to do that for ever. Thank you.

I always assumed I'd taste like boot leather.

 

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