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Collaborating on Textures


pataran

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Hey Dark Mod Team, all is going well on my end as I have made alot of progress on my map so far. It's gotten quite huge but still needs alot of detail at the moment. So far for the textures I've been importing them into my map manually. The thing is, I have alot of these textures. Maybe I can get some kind of collaborating done with a team member such as Springheel(art director) so we can get all the textures standarized to prevent confusion for when I release this map in the future. I think just trying to overwrite files like Greebo told me not to do earlier would be a bad idea, especially since text has been changed in the material files. Maybe I need all the Dark Mod assets and to be placed as a beta mapper so my texture packs won't conflict with the full dark mod texture pack. So maybe if I upload my map and some of the textures the Dark Mod team can evaluate what to use and how to utilize it for my map and future maps. Maybe you guys can PM me? I have quite a large(unfinished) map to show.

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so we can get all the textures standarized to prevent confusion

 

There's not much to do to standardize textures.

 

As long as you follow the same naming convention as our existing textures, you can just make a separate material file with your own shaders in it. Then when you want to upload your map or show us the textures, you can just bundle them up with that material file and I can look them over and slot them where they should be.

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