I think it would be smart to go ahead and start a "Newbie thread" that covers all newbie questions in one place, as with the TDS Forum. It doesn't have to be this one, just for future reference. Aaanyway, I was going through the A-Z Tutorial, and right about the time you make the pool of water, I fixed some leaks, thought I got them all. Now it won't Dmap again, but when I hit Pointfile, it says "Could not open pointfile: E:/games/ ... /TutorialMap.lin" I don't know why since it's been w
Just posting in case it's useful:
I have been looking at a procedural PBR texture program:
https://www.materialmaker.org/ (this has a database of premade pbr's that you can load in and alter, if you wish)
Screenshot of a premade pbr stoneground in-game:
It is multiplatform (Mac, Linux, Win) . exports to normal, height, albedo, etc. (png format), but I don't see a way to make a specular map. With it you can also load in an existing texture and then create the normalmap of