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Great job!


GalactIc

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I'm really looking forward to the release of TDM and I've been following this project for a very long time now over these forums. Kudos to you all doing this great work, but why aren't there more news updates?

 

Sometimes one has to wait two months before anything is posted on the frontpage about the progress of the mod. Is that basically because there isn't that much interesting progress made during this time or is it just because no one thinks it is that important to write a couple of words about what is currently being done? :)

Perhaps you don't want to tell to much, or well what do I know, guess it must be quite hard to coordinate everything like you do.

If it's possible I wouldn't mind hearing about even the smallest new tweaks being made and new art being updated :>

 

I don't want to sound like I'm complaing or anything, I'm merely wondering and curious :D

But again, great job, keep it up :)

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Hello, welcome to the forums, and thanks for the encouraging comments :)

 

The website is updated every now and then, usually when a lot piles up to update, while other things, like bug fixing, are not so interesting.

 

As a little side note, it is now possible to have briefing videos (ala T1/2) before buying items etc. Should present some nice opportunities for great FM creators to pop in a video.

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WHOA HO HO A LEAK! SERIOUS BUSINESS DRAM!

:rolleyes:

 

Yeah, for the most part, what's being done in the last few months of any mod is mostly uninteresting. I don't think anyone is interested in hearing "OMG We've almost finalized how high you can jump!" or something along those lines. Mind you: it's not all that basic or boring.

 

You know, reading from the "resolved issues" in our bugtracker is strangely funny. Many of them would make great newspaper headlines.

Short zombie crashes game when smacked with melee weapon!!

Crash when AI push dead player!!

 

Edit: Now that I've realized what an abstract tangent I've just posted, I should really go to bed.

yay seuss crease touss dome in ouss nose tair

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WHOA HO HO A LEAK! SERIOUS BUSINESS DRAM!

:rolleyes:

 

Yeah, for the most part, what's being done in the last few months of any mod is mostly uninteresting. I don't think anyone is interested in hearing "OMG We've almost finalized how high you can jump!" or something along those lines. Mind you: it's not all that basic or boring.

 

You know, reading from the "resolved issues" in our bugtracker is strangely funny. Many of them would make great newspaper headlines.

Short zombie crashes game when smacked with melee weapon!!

Crash when AI push dead player!!

 

Edit: Now that I've realized what an abstract tangent I've just posted, I should really go to bed.

:P

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WHOA HO HO A LEAK! SERIOUS BUSINESS DRAM!

 

 

Yeah, for the most part, what's being done in the last few months of any mod is mostly uninteresting. I don't think anyone is interested in hearing "OMG We've almost finalized how high you can jump!" or something along those lines. Mind you: it's not all that basic or boring.

 

You know, reading from the "resolved issues" in our bugtracker is strangely funny. Many of them would make great newspaper headlines.

Short zombie crashes game when smacked with melee weapon!!

Crash when AI push dead player!!

 

Edit: Now that I've realized what an abstract tangent I've just posted, I should really go to bed.

 

LOL :laugh: Are you always this creative when you're tired?

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Yay :)

Ha! So what if I am, huh? Anyways, I work better when I'm drunk. It makes me fearless! If I see a bad guy, I'll just point my sword at him. And saaaaaay "HEY! Bad guy! You're not s'pposed to be here! Go home or I'll stick you with my sword...'til you go...'Ouch I'm dead!' Ahahahah (hic) See? Ain't no one gonna be messin with old Benny."
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