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Posted

there is also sparse voxel octree raytracing which can be used for those without an rtx card (crysis remastered and idtech 6 says hello).

software based but quite effective 😊 also its quite old by now, first time i saw it used was about 20 years ago.

Posted
7 hours ago, Taquito said:

I bet Thief 1/2 Would look beautiful and highly atmospheric with Ray Tracing. You don't need 4k textures or millions of polys to make a game beautiful now, well placed sources of light with these new effects can make all the difference. I hope Developers and Art Directors understand this and make a happy medium so everyone can enjoy these new technologies.

The maps would have to be redone for real time lighting in mind. There's random point lights everywhere that make no physical sense. Would be nice if Le corbeau would release his updated source code though.

  • Like 1

I always assumed I'd taste like boot leather.

 

Posted
9 hours ago, Taquito said:

I bet Thief 1/2 Would look beautiful and highly atmospheric with Ray Tracing. You don't need 4k textures or millions of polys to make a game beautiful now, well placed sources of light with these new effects can make all the difference.

I'd also argue that you don't need Raytracing to make a game beautiful or atmospheric. The original Thiefs ooze with atmosphere, despite low end low poly graphics and no Raytracing.

  • Thanks 1
Posted

hardware wise i finally ditched my old x79 based setup for an x99 which is also old stuff by now 😂.

atleast gfx wise i gave it some leaway and mashed a 2080 ti in one of the two i have left and a 3070 rtx in the other one.

cpu is a 6950x extreme 10 core, for ram i outfitted both with 64 gb gskill and the gaming pc is ssd only with 5 2tb ssd's and one 2tb nvme from samsung. boards are asus x99 deluxe for the gaming pc and asus x99-AII for the media pc.

the media pc has one 2tb nvme from crucial and 4 mechanical 1tb harddrives as i also use it for msys2 development.

the gaming machine does quite well in even the latest titles but some need there settings lowered a bit (alan wake 2) plays horizon forbidden west with all bells and whistles on though.

while not ment as a gaming machine the asus x99-AII runs surprisingly well in games though at 4k in later titles it does tend to stutter a bit due to only having 8gb vram.

Posted

I used Thief 1/2 as an example. I was referring to new games. Games designed with Ray Tracing in mind that developers might need to compromise polys and textures in order to make their games more accessible if they want to use the technology today. find a happy medium.  Should have used mine craft instead,

 

I recently finished playing Callisto Protocol. Beautiful Game, Okayish Game play and got tons of bad reviews for Launching in almost unplayable state. This affected sales. I'm a big fan of Freelancer and would love to try Star Citizen but I know I'll have to wait for either more optimization or get a better card (Won't happen anytime soon). Developers need to be more considerate and pull back and not just a bit if they want to reach more players, on top of that they need to leave room for possible implementation of these new technologies as they come along.

Products should work right from the start otherwise will get a bad Review regardless of the quality of the material. I find the Star Citizen approach very controversial. I understand the logic behind it but I don't like it.

 

  • Like 1
Posted
4 minutes ago, Taquito said:

I used Thief 1/2 as an example. I was referring to new games. Games designed with Ray Tracing in mind that developers might need to compromise polys and textures in order to make their games more accessible if they want to use the technology today. find a happy medium.  Should have used mine craft instead,

 

I recently finished playing Callisto Protocol. Beautiful Game, Okayish Game play and got tons of bad reviews for Launching in almost unplayable state. This affected sales. I'm a big fan of Freelancer and would love to try Star Citizen but I know I'll have to wait for either more optimization or get a better card (Won't happen anytime soon). Developers need to be more considerate and pull back and not just a bit if they want to reach more players, on top of that they need to leave room for possible implementation of these new technologies as they come along.

Products should work right from the start otherwise will get a bad Review regardless of the quality of the material. I find the Star Citizen approach very controversial. I understand the logic behind it but I don't like it.

 

If only this worked with "Brutal Voxel Doom"! I wish they started with GZDoom :(

As for Ray Tracing?

Even Nvidia never meant for RT hardware to do full scene RT via AI up-scaling. The plan was to use RT for Spherical Harmonics probe updates. ( Similar to Frostbyte \ Battlefield 3 doing low resolution RT on the CPU and feeding the output to a 3D texture which in-turn is used to update SH probe weights ). Nvidia had so much better RT perf than expected and were so far ahead of AMD that they changed plans and just used RT and AI without a GI system so that AMD would feel the pain if they tried to use shader based RT. (similar to how Nvidia unnecessarily cranked up the tessellation polys on Crysis 2 so that AMD's cards would lose benchmarks ).

  • Like 1

Please visit TDM's IndieDB site and help promote the mod:

 

http://www.indiedb.com/mods/the-dark-mod

 

(Yeah, shameless promotion... but traffic is traffic folks...)

Posted

atleast there are rumors that the upcomming 8xxx series from amd will get reworked rt cores so we can hope for better rt performance. but for owners of previous cards that might taste a bit sad.

Posted (edited)
1 hour ago, revelator said:

atleast there are rumors that the upcomming 8xxx series from amd will get reworked rt cores so we can hope for better rt performance. but for owners of previous cards that might taste a bit sad.

 People might just lose interest by then. This younger generation, make something inaccessible, brutal prices and see the excitement and boom fade quickly.  Like Virtual Googles, I was so pumped and exited then saw the prices now I don't really care much anymore. If I make a new technology I need to get as many people as I can on board, then elevate prices as new features are added. Isn't this how drug dealers work? lol🤫

Edited by Taquito
  • Haha 1
Posted

totally agree 😊  i see much the same trend here in denmark where the inflated prices just wont go down even though inflation has normalized allmost a year ago.  also does not help when games like the upcomming star wars outlaws wants 2x the price for what amounts to an optional mission 😬 and a game pass welp... if history can be believed it will only alienate consumers and while they might cash in on the hype it will all be over soon.

  • Like 1
Posted

20240527_171101.thumb.jpg.407c23f2d7708dbeb9de268c93485572.jpg

 

da mean development machine 😂 quite a mix of old and new.

this is the mentioned asus x99-AII with the RTX 3070 gfx card.

cabby is an old lian li sadly i had to remove the toolless card holder because the 3070 card is to big for it :( still it can be assembled entirely without any tools since all the screws are finger screws.

whole machine is aluminium and weighs about 8kg :) so its light. the cabby is also dampened with special foam mats so its not very noisy. the only thing that irks me a bit with the old lian li is the cable managment (or lack thereof) but as it is not one of those lightshows (no windows) that people today like i can live with it being a bit messy inside 😉.

still room for two more drives which at some point ill fill with two ssd's for games. 

  • Like 1
Posted

20240527_201207.thumb.jpg.02faa250da8bfdd7df67d69309ba2756.jpg

 

And this is my gamer :) yep thats a 32" 4k ultrawide screen.

And sadly this one is a lightshow ;) well not that much actually due to the x99 deluxe board not having led functionality for that you need the deluxe II hehe.

allways liked asus boards but this one is a bit strange. the nvme slot is vertical 🤨 so you have to take care when fooling around in there so as to not break it off. the speakers are some modified b&o cx100 with builtin amps (yeah i made those myself "radio technician by trade") and a woofer under the table also from b&o. the cx100 model sounds really good but it is not as good as the c75 which had way better units (especially the tweeter which was from focal).

cabby is a lian li lancool III, unfortunatly they went away from using alu in all but the most expensive cabbies like the oddysey, but the build quality is good and airflow is some of the best i seen (9 fans in total!!!). its a mesh construction so it does tend to drag ludicrous amounts of dust but atleast it is easy to clean hehe.

EDIT: it is actually 10 fans 😂 i forgot the back fan.

 

Posted

😂 damn my connection sucks, word of adwise dont buy a 5g router when you live at the coutryside (damn trees).

ill post back in about an hour thats how long it takes to download the base game haha...

Posted (edited)

mission feels pretty steady even with the wild fps fluctuations :)

gfx card does not even heat up Oo but my cpu is getting hammered a bit though nothing silly.

gpu tmp 34" cpu hits around 50"

Edited by revelator
Posted

good eye :) it is indeed.

a K8 model without the numeric keys, kinda miss them now but otherwise its a good keyboard.

the bluetooth module does tend to lag with even a slight distance so i cannot reccommend gaming on it wirelessly.

for banking or other stuff i use the devloper machine since it still has a standard keyboard with numeric keys.

Posted

Nice, I'm a big fan, have the Keychron Q6 and V6 (full size).

The new pro and max versions of the keyboards use wireless dongles or bluetooth if you want. I never did understand the point of wireless keyboards that just stay at a desk though, just plug it in.

I always assumed I'd taste like boot leather.

 

Posted

got it in black friday deal :) about half price and i was looking for a mechanic keyboard with good reviews so nobrainer on my part. the wireless mode i actually dont use at all i just tested it to see if it was ok and it does work but with some lag if i move it even 1m from the reciever. plugged in it works really well though ;). might get me one of the full size keychrons for the developer machine as the keyboard while working fine is an extremely old but sturdy (ps2 model) 🤣.

Posted

So I did something a bit nuts last night.

I've been wanting to replay some old games that heavily used PhysX, but they run like crap on my AMD Radeon system.
Games like Mirror's Edge 1, Batman series, Metro Exodus, Boderlands 2 etc.

I had a spare EVGA 980ti sitting on the shelf, so took the computer apart and added it to my system.

After playing around with PCIe lane splitting, I was able to get 8x Gen4 to the 7900XTX, 4x Gen 3 to the 980ti.

Also, using the DirectX to Vulkan wrapper for Mirror's Edge, I was playing the game at 1440p, 360 fps, with PhysX on and it just worked.

I did have to do some fiddling with software though, installed JUST the graphics driver from 2021, no control panel, and latest PhysX software. Of course you have to fiddle with each game to get it to use the latest physx binaries instead of the included ancient ones, but once I got it working, Batman Arkham City benchmark was running at an average 240 fps with Max of 360 fps with PhysX on.

 

 

I always assumed I'd taste like boot leather.

 

Posted

yeah physx heavy games have allways been the bane of AMD gfx 😕 though it should work if you use the legacy drivers from nvidia performance is mostly crap if physx effects are cranked up. to bad actually as the physx software was opensourced by nvidia but noone cared enough to actually write a wrapper for physx/opencl.

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