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Showing content with the highest reputation on 01/24/21 in Posts

  1. While the pre-release testing of the upcoming DR 2.11 is finishing, I'd like to discuss a possible Material Editor feature. Just to get a picture of whether you guys think this is worth the effort, what it should be able to do at a bare minimum, what the UI could look like, etc. I know this request has been brought forward at least twice in the past, so maybe this feature is worth pursuing.
    1 point
  2. @greeboSince you want to replace shader coding, then something simple like Unity material inspector would be a good example to follow:
    1 point
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