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Paralytik

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Posts posted by Paralytik

  1. Same here, freezes in the cathedral and I have to ctrl-alt-del. :(

     

    Amazing work overall, great visuals and map layout, though there are some things I found kinda sketchy.

     

     

     

    Intro Section:

    I had some big troubles getting past the 2nd guard outside of the water plant place in the beginning, it wasn't very clear that a noisemaker arrow would do the trick since I didn't know I had them. I'm not sure exactly how this section can be improved, maybe make him move around a bit so you can steal the key and sneak in when he's not right next to the door, would make a lot more sense I think.

    Also, didn't know I had underwater breath potions either so lost a lot of health while swimming to the cave, maybe a voice-over to make you aware of that?

     

    Dungeon:

    The undead/zombie on the other side of the collapsed floor is really hard to kill in a way that makes sense without loosing a lot of health, I don't really see the point in having him there at all.

     

    Elevator Shaft:

    Unneccesarily hard to get up there, no logic in how you where supposed to do it. I think a pure platform challenge would make more sense, or some more obvious places/platforms for rope arrows.

     

    Cathedral Area, 1st part:

    The guards in the first area (corridor/dining hall) all walked the same way it seemed, I just waited and knocked them out one by one and dragged them into the kitchen. Maybe some more variety here?

     

    Guards Sleeping Quarters:

    The placement of loot in these chests seemed a bit random, and most of the chests where empty. Perhaps fill them with other stuff, not just loot?

     

     

     

    Edited this a lot, might add some more comments later.

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