dacvetux
-
Posts
5 -
Joined
-
Last visited
Posts posted by dacvetux
-
-
Try starting up plain-old-Doom-3, go to the video settings, and set them to "High" (not ultra). Quit, and start up tdmlauncher.
Nope, situation still the same except my resolution is now 4:3 :D
Cheers
DCT
-
Hi
This i did before and it did not help - have to add that everytime i run doom3 the doomconfig.cfg changes and the line "seta image_usePrecompressedTextures "1" changes to 0 after exiting.
Any idea?
Cheers
DCT
-
Did you read the FAQ?
Did so, but my problem does not seem to be part of the faq, does it? If i am wrong, please guide me to the article that solves my problem.
thx
DCT
-
Hi
I just installed your mod and wanted to give it a test ride but it seems not to load quite as it should.
Im running pathced doom3 for linux (1.3.1) on Ubuntu 9.10 and the log that doom produces is:
renderSystem initialized.
--------------------------------------
5194 strings read from strings/english.lang
Couldn't open journal files
execing editor.cfg
execing default.cfg
execing DoomConfig.cfg
execing autoexec.cfg
set r_lightScale = 2.0
Autoexec_base ok.
5194 strings read from strings/english.lang
----- Initializing Sound System ------
sound system initialized.
--------------------------------------
----- R_InitOpenGL -----
Setup X display connection
dlopen(libGL.so.1)
Initializing OpenGL display
Using XFree86-VidModeExtension Version 2.2
DGA DirectVideo Mouse (Version 2.0) initialized
Free86-VidModeExtension Activated at 1360x768
Using 8/8/8 Color bits, 8 Alpha bits, 24 depth, 8 stencil display.
GL_RENDERER: GeForce 9800 GTX/9800 GTX+/PCI/SSE2
GL_EXTENSIONS: GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_framebuffer_object GL_ARB_geometry_shader4 GL_ARB_imaging GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_bindable_uniform GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_texture_swizzle GL_EXT_texture_shared_exponent GL_EXT_timer_query GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_buffer_float GL_NV_conditional_render GL_NV_depth_clamp GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NV_vertex_buffer_unified_memory GL_NV_shader_buffer_load GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
------- Input Initialization -------
XKB extension: compile time 0x1:0x0, runtime 0x1:0x0: OK
XKB extension present on server ( 0x1:0x0 )
------------------------------------
dlopen(libasound.so.2)
asoundlib version: 1.0.20
Alsa is available
------ Alsa Sound Initialization -----
opened Alsa PCM device default for playback
device buffer size: 5461 frames ( 65532 bytes )
allocated a mix buffer of 49152 bytes
--------------------------------------
...using GL_ARB_multitexture
...using GL_ARB_texture_env_combine
...using GL_ARB_texture_cube_map
...using GL_ARB_texture_env_dot3
...using GL_ARB_texture_env_add
...using GL_ARB_texture_non_power_of_two
...using GL_ARB_texture_compression
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_filter_anisotropic
maxTextureAnisotropy: 16.000000
...using GL_1.4_texture_lod_bias
X..GL_EXT_shared_texture_palette not found
...using GL_EXT_texture3D
...using GL_EXT_stencil_wrap
...using GL_NV_register_combiners
...using GL_EXT_stencil_two_side
X..GL_ATI_fragment_shader not found
X..GL_ATI_text_fragment_shader not found
...using GL_ARB_vertex_buffer_object
...using GL_ARB_vertex_program
...using GL_ARB_fragment_program
...using EXT_depth_bounds_test
---------- R_NV20_Init ----------
---------------------------------
----------- R200_Init -----------
Not available.
---------- R_ARB2_Init ----------
Available.
---------------------------------
----- R_ReloadARBPrograms -----
glprogs/test.vfp
glprogs/test.vfp
glprogs/interaction.vfp
glprogs/interaction.vfp
glprogs/bumpyEnvironment.vfp
glprogs/bumpyEnvironment.vfp
glprogs/ambientLight.vfp
glprogs/ambientLight.vfp
glprogs/shadow.vp
glprogs/R200_interaction.vp
glprogs/nv20_bumpAndLight.vp
glprogs/nv20_diffuseColor.vp
glprogs/nv20_specularColor.vp
glprogs/nv20_diffuseAndSpecularColor.vp
glprogs/environment.vfp
glprogs/environment.vfp
glprogs/arbVP_glasswarp.txt
glprogs/arbFP_glasswarp.txt
-------------------------------
using ARB_vertex_buffer_object memory
using ARB2 renderSystem
found DLL in pak file: /home/cvetko/.doom3/darkmod/tdm_game02.pk4/gamex86.so
copy gamex86.so to /home/cvetko/.doom3/darkmod/gamex86.so
WARNING: CVar 's_driver' declared multiple times with different initial value
--------- Initializing Game ----------
The Dark Mod 1.00, code revision 3718
Build date: Oct 13 2009
WARNING: file def/weapon_pistol2.def, line 103: entityDef 'weapon_pistol' previously defined at def/weapon_pistol.def:48
WARNING: file def/weapon_pistol2.def, line 111: entityDef 'moveable_item_pistol' previously defined at def/weapon_pistol.def:109
WARNING: file def/weapon_pistol2.def, line 124: model 'worldmodel_pistol' previously defined at def/weapon_pistol.def:117
WARNING: file def/weapon_pistol2.def, line 150: model 'viewmodel_pistol' previously defined at def/weapon_pistol.def:130
WARNING: file def/weapon_pistol2.def, line 182: entityDef 'damage_bullet_pistol' previously defined at def/weapon_pistol.def:156
WARNING: file def/weapon_pistol2.def, line 246: entityDef 'projectile_bullet_pistol' previously defined at def/weapon_pistol.def:188
Initializing event system
...759 event definitions
Initializing class hierarchy
...183 classes, 801504 bytes for event callbacks
Initializing scripts
/proc/cpuinfo CPU frequency: 3100 MHz
Compiled 'continueSearchForHidingSpots': 190.2 ms
---------- Compile stats ----------
Memory usage:
Strings: 42, 6672 bytes
Statements: 21593, 431860 bytes
Functions: 1186, 122628 bytes
Variables: 84812 bytes
Mem used: 1132148 bytes
Static data: 2277552 bytes
Allocated: 2808980 bytes
Thread size: 7068 bytes
...5 aas types
game initialized.
--------------------------------------
Parsing material files
Renderpipe: Trying to open file: /dev/shm/tdm_lg_render.tga
Renderpipe: File opened: /dev/shm/tdm_lg_render.tga
Found 1 mods in the FM folder.
Using TDM's enhanced interaction.vfp
-------- Initializing Session --------
WARNING: Couldn't load image: guis/assets/mainmenu/sidefigure1
WARNING: Couldn't load image: guis/assets/mainmenu/sidefigure2
WARNING: Couldn't load image: guis/assets/mainmenu/sidefigure3
WARNING: Couldn't load image: guis/assets/mainmenu/sidefigure4
WARNING: Couldn't load image: guis/assets/mainmenu/sidefigure5
WARNING: Couldn't load image: guis/assets/mainmenu/sidefigure6
WARNING: Couldn't load image: guis/assets/mainmenu/sidefigure7
WARNING: Couldn't load image: guis/assets/credits/priest
WARNING: Couldn't load image: guis/assets/credits/concept01
WARNING: Couldn't load image: guis/assets/credits/characters
WARNING: Couldn't load image: guis/assets/mainmenu/background_empty
WARNING: Couldn't load image: guis/assets/mission_failure/fog
WARNING: Couldn't load image: guis/assets/mainmenu/parchment_mainmenu
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/newmission
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/newmission_lit
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/load_save
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/load_save_lit
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/settings
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/settings_lit
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/credits
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/credits_lit
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/quit
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/quit_lit
WARNING: Couldn't load image: fonts/english/carleton/carleton_0_12
WARNING: Couldn't load image: fonts/english/carleton/carleton_0_24
WARNING: Couldn't load image: fonts/english/carleton/carleton_1_24
WARNING: Couldn't load image: fonts/english/carleton/carleton_0_48
WARNING: Couldn't load image: fonts/english/carleton/carleton_1_48
WARNING: Couldn't load image: fonts/english/carleton/carleton_2_48
WARNING: Couldn't load image: fonts/english/carleton/carleton_3_48
WARNING: Couldn't load image: fonts/english/carleton/carleton_4_48
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/resume_game
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/resume_game_lit
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/objectives
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/objectives_lit
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/quit_mission
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/quit_mission_lit
WARNING: Couldn't load image: guis/assets/mainmenu/oldparchment_backdrop3
WARNING: Couldn't load image: guis/assets/mainmenu/parchment_newgame
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/mainmenu_button
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/mainmenu_button_lit
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/start_mission
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/start_mission_lit
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/uninstall
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/uninstall_lit
WARNING: Couldn't load image: guis/assets/mainmenu/oldparchment_backdrop4
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/install_mission
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/install_mission_lit
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/more_info
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/more_info_lit
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/arrow_up
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/arrow_down
WARNING: Couldn't load image: guis/assets/credits/studio_headline_bg
WARNING: Couldn't load image: guis/assets/credits/studio_headline
WARNING: Couldn't load image: guis/assets/mainmenu/parchment_load
WARNING: Couldn't load image: guis/assets/mainmenu/oldparchment_backdrop2
WARNING: Couldn't load image: guis/assets/mainmenu/oldparchment_backdrop
WARNING: Couldn't load image: fonts/english/jd_hand/jd_hand_0_12
WARNING: Couldn't load image: fonts/english/jd_hand/jd_hand_0_24
WARNING: Couldn't load image: fonts/english/jd_hand/jd_hand_1_24
WARNING: Couldn't load image: fonts/english/jd_hand/jd_hand_0_48
WARNING: Couldn't load image: fonts/english/jd_hand/jd_hand_1_48
WARNING: Couldn't load image: fonts/english/jd_hand/jd_hand_2_48
WARNING: Couldn't load image: fonts/english/jd_hand/jd_hand_3_48
WARNING: Couldn't load image: fonts/english/jd_hand/jd_hand_4_48
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_loadsave/loadmission
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_loadsave/loadmission_lit
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_loadsave/savemission
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_loadsave/savemission_lit
WARNING: Couldn't load image: guis/assets/briefing/parchment
WARNING: Couldn't load image: guis/assets/briefing/button_objectives
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/back
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/back_lit
WARNING: Couldn't load image: guis/assets/briefing/nextpage
WARNING: Couldn't load image: guis/assets/briefing/prevpage
WARNING: Couldn't load image: guis/assets/mission_success/background_success
WARNING: Couldn't load image: guis/assets/mission_success/gleam1
WARNING: Couldn't load image: guis/assets/mission_success/gleam2
WARNING: Couldn't load image: guis/assets/mission_success/button_statistics
WARNING: Couldn't load image: guis/assets/mission_success/continue_button
WARNING: Couldn't load image: guis/assets/mission_success/success_title
WARNING: Couldn't load image: guis/assets/mission_success/stats_parchment
WARNING: Couldn't load image: guis/assets/objectives/parchment_titled
WARNING: Couldn't load image: guis/assets/objectives/box_default
WARNING: Couldn't load image: guis/assets/objectives/button_resume_game
WARNING: Couldn't load image: guis/assets/objectives/button_mainmenu
WARNING: Couldn't load image: guis/assets/objectives/button_mainmenu_lit
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/start_mission_white
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/buy_equipment
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/buy_equipment_lit
WARNING: Couldn't load image: guis/assets/objectives/nextpage
WARNING: Couldn't load image: guis/assets/objectives/prevpage
WARNING: Couldn't load image: guis/assets/purchase_menu/parchment_background
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/slider_bg
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/slider_bar1
WARNING: Couldn't load image: guis/assets/mainmenu/parchment_settings_audio
WARNING: Couldn't load image: guis/assets/mainmenu/parchment_settings_video
WARNING: Couldn't load image: guis/assets/mainmenu/parchment_settings_gameplay
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/movement
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/movement_lit
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/actions_inventory
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/actions_inventory_lit
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/weapons
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/weapons_lit
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/general
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/general_lit
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/tools
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/tools_lit
WARNING: Couldn't load image: guis/assets/mainmenu/parchment_settings_controls
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/audio
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/audio_lit
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/video
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/video_lit
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/gameplay
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/gameplay_lit
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/controls
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/controls_lit
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/arrow_up_hover
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/arrow_down_hover
WARNING: Couldn't load image: guis/assets/credits/01_the_dark_mod
WARNING: Couldn't load image: guis/assets/credits/02_mod_founder
WARNING: Couldn't load image: guis/assets/credits/03_mod_infrastructure
WARNING: Couldn't load image: guis/assets/credits/04_art_lead
WARNING: Couldn't load image: guis/assets/credits/10_3d_design_lead
WARNING: Couldn't load image: guis/assets/credits/11_2d_lead
WARNING: Couldn't load image: guis/assets/credits/08_sound_lead
WARNING: Couldn't load image: guis/assets/credits/09_vocal_leads
WARNING: Couldn't load image: guis/assets/credits/code
WARNING: Couldn't load image: guis/assets/credits/05_lead_coder
WARNING: Couldn't load image: guis/assets/credits/06_coding_team
WARNING: Couldn't load image: guis/assets/credits/07_additional_coding
WARNING: Couldn't load image: guis/assets/credits/12_gui_coding
WARNING: Couldn't load image: guis/assets/credits/13_shader_programming
WARNING: Couldn't load image: guis/assets/credits/14_sfx
WARNING: Couldn't load image: guis/assets/credits/15_ambient
WARNING: Couldn't load image: guis/assets/credits/16_vocal_actors
WARNING: Couldn't load image: guis/assets/credits/17_concept_art
WARNING: Couldn't load image: guis/assets/credits/18_texture_artists
WARNING: Couldn't load image: guis/assets/credits/19_char_modeling
WARNING: Couldn't load image: guis/assets/credits/20_animations
WARNING: Couldn't load image: guis/assets/credits/21_modeling
WARNING: Couldn't load image: guis/assets/credits/21_additional_modeling
WARNING: Couldn't load image: guis/assets/credits/22_qa
WARNING: Couldn't load image: guis/assets/credits/23_mapping
WARNING: Couldn't load image: guis/assets/credits/24_release_packaging
WARNING: Couldn't load image: guis/assets/credits/25_dr_leads
WARNING: Couldn't load image: guis/assets/credits/26_additional_dr
WARNING: Couldn't load image: guis/assets/credits/28_additional_textures
WARNING: Couldn't load image: guis/assets/credits/29_special_thanks
WARNING: Couldn't load image: guis/assets/credits/30_website
WARNING: Couldn't load image: guis/assets/objectives/box_checked
WARNING: Couldn't load image: guis/assets/objectives/box_failed
WARNING: Couldn't load image: guis/assets/mission_failure/background_shading
WARNING: Couldn't load image: guis/assets/mission_failure/barred_window
WARNING: Couldn't load image: guis/assets/mission_failure/skull
WARNING: Couldn't load image: guis/assets/mission_failure/chain
WARNING: Couldn't load image: guis/assets/mission_failure/button_restart
WARNING: Couldn't load image: guis/assets/mission_failure/button_menu
session initialized
--------------------------------------
Opening IP socket: localhost:-1
Sys_MapCharForKey: XLookupString key 0x23 failed
Sys_MapCharForKey: XLookupString key 0x22 failed
WARNING: Unknown string id #str_07202
--- Common Initialization Complete ---
------------- Warnings ---------------
during DOOM 3 initialization...
WARNING: Couldn't load image: fonts/english/carleton/carleton_0_12
WARNING: Couldn't load image: fonts/english/carleton/carleton_0_24
WARNING: Couldn't load image: fonts/english/carleton/carleton_0_48
WARNING: Couldn't load image: fonts/english/carleton/carleton_1_24
WARNING: Couldn't load image: fonts/english/carleton/carleton_1_48
WARNING: Couldn't load image: fonts/english/carleton/carleton_2_48
WARNING: Couldn't load image: fonts/english/carleton/carleton_3_48
WARNING: Couldn't load image: fonts/english/carleton/carleton_4_48
WARNING: Couldn't load image: fonts/english/jd_hand/jd_hand_0_12
WARNING: Couldn't load image: fonts/english/jd_hand/jd_hand_0_24
WARNING: Couldn't load image: fonts/english/jd_hand/jd_hand_0_48
WARNING: Couldn't load image: fonts/english/jd_hand/jd_hand_1_24
WARNING: Couldn't load image: fonts/english/jd_hand/jd_hand_1_48
WARNING: Couldn't load image: fonts/english/jd_hand/jd_hand_2_48
WARNING: Couldn't load image: fonts/english/jd_hand/jd_hand_3_48
WARNING: Couldn't load image: fonts/english/jd_hand/jd_hand_4_48
WARNING: Couldn't load image: guis/assets/briefing/button_objectives
WARNING: Couldn't load image: guis/assets/briefing/nextpage
WARNING: Couldn't load image: guis/assets/briefing/parchment
WARNING: Couldn't load image: guis/assets/briefing/prevpage
WARNING: Couldn't load image: guis/assets/credits/01_the_dark_mod
WARNING: Couldn't load image: guis/assets/credits/02_mod_founder
WARNING: Couldn't load image: guis/assets/credits/03_mod_infrastructure
WARNING: Couldn't load image: guis/assets/credits/04_art_lead
WARNING: Couldn't load image: guis/assets/credits/05_lead_coder
WARNING: Couldn't load image: guis/assets/credits/06_coding_team
WARNING: Couldn't load image: guis/assets/credits/07_additional_coding
WARNING: Couldn't load image: guis/assets/credits/08_sound_lead
WARNING: Couldn't load image: guis/assets/credits/09_vocal_leads
WARNING: Couldn't load image: guis/assets/credits/10_3d_design_lead
WARNING: Couldn't load image: guis/assets/credits/11_2d_lead
WARNING: Couldn't load image: guis/assets/credits/12_gui_coding
WARNING: Couldn't load image: guis/assets/credits/13_shader_programming
WARNING: Couldn't load image: guis/assets/credits/14_sfx
WARNING: Couldn't load image: guis/assets/credits/15_ambient
WARNING: Couldn't load image: guis/assets/credits/16_vocal_actors
WARNING: Couldn't load image: guis/assets/credits/17_concept_art
WARNING: Couldn't load image: guis/assets/credits/18_texture_artists
WARNING: Couldn't load image: guis/assets/credits/19_char_modeling
WARNING: Couldn't load image: guis/assets/credits/20_animations
WARNING: Couldn't load image: guis/assets/credits/21_additional_modeling
WARNING: Couldn't load image: guis/assets/credits/21_modeling
WARNING: Couldn't load image: guis/assets/credits/22_qa
WARNING: Couldn't load image: guis/assets/credits/23_mapping
WARNING: Couldn't load image: guis/assets/credits/24_release_packaging
WARNING: Couldn't load image: guis/assets/credits/25_dr_leads
WARNING: Couldn't load image: guis/assets/credits/26_additional_dr
WARNING: Couldn't load image: guis/assets/credits/28_additional_textures
WARNING: Couldn't load image: guis/assets/credits/29_special_thanks
WARNING: Couldn't load image: guis/assets/credits/30_website
WARNING: Couldn't load image: guis/assets/credits/characters
WARNING: Couldn't load image: guis/assets/credits/code
WARNING: Couldn't load image: guis/assets/credits/concept01
WARNING: Couldn't load image: guis/assets/credits/priest
WARNING: Couldn't load image: guis/assets/credits/studio_headline
WARNING: Couldn't load image: guis/assets/credits/studio_headline_bg
WARNING: Couldn't load image: guis/assets/mainmenu/background_empty
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_loadsave/loadmission
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_loadsave/loadmission_lit
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_loadsave/savemission
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_loadsave/savemission_lit
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/credits
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/credits_lit
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/load_save
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/load_save_lit
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/newmission
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/newmission_lit
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/objectives
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/objectives_lit
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/quit
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/quit_lit
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/quit_mission
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/quit_mission_lit
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/resume_game
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/resume_game_lit
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/settings
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_mainmenu/settings_lit
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/actions_inventory
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/actions_inventory_lit
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/audio
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/audio_lit
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/controls
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/controls_lit
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/gameplay
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/gameplay_lit
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/general
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/general_lit
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/mainmenu_button
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/mainmenu_button_lit
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/movement
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/movement_lit
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/slider_bar1
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/slider_bg
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/tools
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/tools_lit
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/video
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/video_lit
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/weapons
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_settingsmenu/weapons_lit
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/arrow_down
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/arrow_down_hover
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/arrow_up
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/arrow_up_hover
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/back
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/back_lit
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/buy_equipment
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/buy_equipment_lit
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/install_mission
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/install_mission_lit
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/more_info
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/more_info_lit
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/start_mission
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/start_mission_lit
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/start_mission_white
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/uninstall
WARNING: Couldn't load image: guis/assets/mainmenu/buttons_start/uninstall_lit
WARNING: Couldn't load image: guis/assets/mainmenu/oldparchment_backdrop
WARNING: Couldn't load image: guis/assets/mainmenu/oldparchment_backdrop2
WARNING: Couldn't load image: guis/assets/mainmenu/oldparchment_backdrop3
WARNING: Couldn't load image: guis/assets/mainmenu/oldparchment_backdrop4
WARNING: Couldn't load image: guis/assets/mainmenu/parchment_load
WARNING: Couldn't load image: guis/assets/mainmenu/parchment_mainmenu
WARNING: Couldn't load image: guis/assets/mainmenu/parchment_newgame
WARNING: Couldn't load image: guis/assets/mainmenu/parchment_settings_audio
WARNING: Couldn't load image: guis/assets/mainmenu/parchment_settings_controls
WARNING: Couldn't load image: guis/assets/mainmenu/parchment_settings_gameplay
WARNING: Couldn't load image: guis/assets/mainmenu/parchment_settings_video
WARNING: Couldn't load image: guis/assets/mainmenu/sidefigure1
WARNING: Couldn't load image: guis/assets/mainmenu/sidefigure2
WARNING: Couldn't load image: guis/assets/mainmenu/sidefigure3
WARNING: Couldn't load image: guis/assets/mainmenu/sidefigure4
WARNING: Couldn't load image: guis/assets/mainmenu/sidefigure5
WARNING: Couldn't load image: guis/assets/mainmenu/sidefigure6
WARNING: Couldn't load image: guis/assets/mainmenu/sidefigure7
WARNING: Couldn't load image: guis/assets/mission_failure/background_shading
WARNING: Couldn't load image: guis/assets/mission_failure/barred_window
WARNING: Couldn't load image: guis/assets/mission_failure/button_menu
WARNING: Couldn't load image: guis/assets/mission_failure/button_restart
WARNING: Couldn't load image: guis/assets/mission_failure/chain
WARNING: Couldn't load image: guis/assets/mission_failure/fog
WARNING: Couldn't load image: guis/assets/mission_failure/skull
WARNING: Couldn't load image: guis/assets/mission_success/background_success
WARNING: Couldn't load image: guis/assets/mission_success/button_statistics
WARNING: Couldn't load image: guis/assets/mission_success/continue_button
WARNING: Couldn't load image: guis/assets/mission_success/gleam1
WARNING: Couldn't load image: guis/assets/mission_success/gleam2
WARNING: Couldn't load image: guis/assets/mission_success/stats_parchment
WARNING: Couldn't load image: guis/assets/mission_success/success_title
WARNING: Couldn't load image: guis/assets/objectives/box_checked
WARNING: Couldn't load image: guis/assets/objectives/box_default
WARNING: Couldn't load image: guis/assets/objectives/box_failed
WARNING: Couldn't load image: guis/assets/objectives/button_mainmenu
WARNING: Couldn't load image: guis/assets/objectives/button_mainmenu_lit
WARNING: Couldn't load image: guis/assets/objectives/button_resume_game
WARNING: Couldn't load image: guis/assets/objectives/nextpage
WARNING: Couldn't load image: guis/assets/objectives/parchment_titled
WARNING: Couldn't load image: guis/assets/objectives/prevpage
WARNING: Couldn't load image: guis/assets/purchase_menu/parchment_background
WARNING: CVar 's_driver' declared multiple times with different initial value
WARNING: file def/weapon_pistol2.def, line 103: entityDef 'weapon_pistol' previously defined at def/weapon_pistol.def:48
WARNING: file def/weapon_pistol2.def, line 111: entityDef 'moveable_item_pistol' previously defined at def/weapon_pistol.def:109
WARNING: file def/weapon_pistol2.def, line 124: model 'worldmodel_pistol' previously defined at def/weapon_pistol.def:117
WARNING: file def/weapon_pistol2.def, line 150: model 'viewmodel_pistol' previously defined at def/weapon_pistol.def:130
WARNING: file def/weapon_pistol2.def, line 182: entityDef 'damage_bullet_pistol' previously defined at def/weapon_pistol.def:156
WARNING: file def/weapon_pistol2.def, line 246: entityDef 'projectile_bullet_pistol' previously defined at def/weapon_pistol.def:188
WARNING: file sound/tdm_sfx_impact.sndshd, line 425: sound 'small_metal_impact' previously defined at sound/tdm_sfx_impact.sndshd:77
WARNING: Unknown string id #str_07202
167 warnings
terminal support enabled ( use +set in_tty 0 to disabled )
pid: 20126
3968 MB System Memory
guessing video ram ( use +set sys_videoRam to force ) ..
found XNVCtrl extension 1.18
512 MB Video Memory
Async thread started
Sys_MapCharForKey: XLookupString key 0x22 failed
Sys_MapCharForKey: XLookupString key 0x22 failed
Sys_MapCharForKey: XLookupString key 0x23 failed
Sys_MapCharForKey: XLookupString key 0x23 failed
Sys_MapCharForKey: XLookupString key 0x22 failed
Sys_MapCharForKey: XLookupString key 0x22 failed
Sys_MapCharForKey: XLookupString key 0x23 failed
Sys_MapCharForKey: XLookupString key 0x23 failed
snd_pcm_writei 4096 frames failed: Broken pipe
preparing audio device for output
Anyone any idea?
Thx and cheers...
DCT
Black screen at startup with sound (Linux)
in TDM Tech Support
Posted
Well, tdm_update says everything is ok. Here is the output:
XXX@marvin3:~/.doom3/darkmod$ ./tdm_update.linux
TDM Updater v0.41 © 2009 by tels & greebo. Part of The Dark Mod (http://www.thedarkmod.com).
100% [===========================================================================================================================================================================================================================]D 0h00m00s
Analysing mirrors:
done, found 6 servers.
Fetching checksums from server...
100% [===========================================================================================================================================================================================================================]D 0h00m00s
done.
Comparing checksums:
fms/training_mission/training_mission.pk4 is ok.
tdm_ai_animals01.pk4 is ok.
tdm_ai_base01.pk4 is ok.
tdm_ai_humanoid_builders01.pk4 is ok.
tdm_ai_humanoid_guards01.pk4 is ok.
tdm_ai_humanoid_heads01.pk4 is ok.
tdm_ai_humanoid_nobles01.pk4 is ok.
tdm_ai_humanoid_townsfolk01.pk4 is ok.
tdm_base01.pk4 is ok.
tdm_defs01.pk4 is ok.
tdm_env01.pk4 is ok.
tdm_fonts01.pk4 is ok.
tdm_game01.pk4 is ok.
tdm_game02.pk4 is ok.
tdm_gui01.pk4 is ok.
tdm_models01.pk4 is ok.
tdm_models02.pk4 is ok.
tdm_player01.pk4 is ok.
tdm_prefabs01.pk4 is ok.
tdm_sound_ambient01.pk4 is ok.
tdm_sound_ambient02.pk4 is ok.
tdm_sound_sfx01.pk4 is ok.
tdm_sound_sfx02.pk4 is ok.
tdm_sound_vocals01.pk4 is ok.
tdm_sound_vocals02.pk4 is ok.
tdm_sound_vocals03.pk4 is ok.
tdm_sound_vocals04.pk4 is ok.
tdm_textures_base01.pk4 is ok.
tdm_textures_carpet01.pk4 is ok.
tdm_textures_decals01.pk4 is ok.
tdm_textures_door01.pk4 is ok.
tdm_textures_fabric01.pk4 is ok.
tdm_textures_glass01.pk4 is ok.
tdm_textures_metal01.pk4 is ok.
tdm_textures_nature01.pk4 is ok.
tdm_textures_paint_paper01.pk4 is ok.
tdm_textures_plaster01.pk4 is ok.
tdm_textures_roof01.pk4 is ok.
tdm_textures_sfx01.pk4 is ok.
tdm_textures_stone_brick01.pk4 is ok.
tdm_textures_stone_cobblestones01.pk4 is ok.
tdm_textures_stone_flat01.pk4 is ok.
tdm_textures_stone_natural01.pk4 is ok.
tdm_textures_stone_sculpted01.pk4 is ok.
tdm_textures_window01.pk4 is ok.
tdm_textures_wood01.pk4 is ok.
AUTHORS.txt is ok.
DoomConfig.cfg exists, skipping it.
LICENSE.txt is ok.
TDM_icon.ico is ok.
config.spec is ok.
darkmod.ini is ok.
description.txt is ok.
dmargs.txt exists, skipping it.
tdmlauncher.exe is ok.
tdmlauncher.linux is ok.
tdm_update.linux is ok.
tdm_update.exe is ok.
done, need to download 0 files.
Applied 0 maintenance steps.
Downloaded 5.13 KB.
All done, your TDM installation is up-to-date. Enjoy!
-------------------
And yes, the line seta image_usePrecompressedTextures "1" automaticly after exiting chnages to seta image_usePrecompressedTextures "0"
DCT