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Posts posted by The Outsider
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Strange morning where I had free time and remembered I forgot about this, so spent a couple of hours making sausages, haha
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Scaled this one after an existing bread model, must have been a small one, haha.
I remember the local issue with that other model also, forgot this time around. Simply changing mode in Photoshop fixed it.
Best to remember that for the next few and save you some trouble, sorry for that
Will scale it up when I'm home. Was thinking to maybe expand upon your list, make some more bakery assets before moving on.---- (Edit a couple hours later) ----
Scaled up the baguette, included a material definition and fixed the normal map to work out of the box, for others who might be looking in here.
Decided while it was open to carry on with bakery things. Sourdough bread, made in an hour, is it considered good enough to use or not?
Link to both is here, can simply be unpacked into the darkmod base folder.
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Accidentally included the version made with quads, instead of tris. For some reason, engine doesn't like those
Of course the main texture is already there, named after this game's conventions, so _d is diffuse and _local is normal, looks like you already have this defined though, think quads was the only problem.
.spp is substance painter project file by the way. Just included for the sake of completion.
Something like this is a big time commitment, not something I can do for free with work already haha
Will do everything in the original list with spare time I can find though, hope there is no hurry
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Sure
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Looking good there
MerryThe Outsider!Just Merry now, sex change was successful since we spoke
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Thought I would make a start
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Model Request: New Food Models
in Art Assets
Posted
Great! Bottom left are meant to look like well-done or overcooked. Engine really exaggerates bump maps though, so yes, not my favorite either