Jump to content
The Dark Mod Forums

D'Ma

Member
  • Posts

    3
  • Joined

  • Last visited

Posts posted by D'Ma

  1.  

    Not to be like this but the ebuild needs some more work, it lacks a dependency to dev-libs/libsigc++, several packages lack a proper slot, it has a broken header and metadata.xml is missing aswell. Here is my corrected version for the ebuild and here is a dummy metadata.xml

     

    It's a good starting point tho, thanks for that. :)

    Hi, when I follow the ebuild link it's no longer on bpaste, if it's different from his please re-post it. Thanks

  2. Hi, I'm hoping you can help me out here. the emerge dies with this these errors:

    libtool: compile:  x86_64-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I../.. -I../../include -I../../libs -DPKGLIBDIR=\"/usr/lib64/darkradiant\" -DPKGDATADIR=\"/usr/share/darkradiant\" -I/usr/include/libxml2 -I/usr/include/sigc++-2.0 -I/usr/lib64/sigc++-2.0/include -I/usr/include/FTGL -I/usr/include/freetype2 -DPOSIX -std=c++0x -I/usr/lib64/wx/include/gtk2-unicode-3.0 -I/usr/include/wx-3.0 -D_FILE_OFFSET_BITS=64 -DWXUSINGDLL -D__WXGTK__ -I/usr/include/sigc++-2.0 -I/usr/lib64/sigc++-2.0/include -DWXINTL_NO_GETTEXT_MACRO -fPIC -g -O2 -DNDEBUG -march=native -O2 -pipe -Wall -Wno-unused-variable -Werror=return-type -c KeyValueTable.cpp  -fPIC -DPIC -o .libs/KeyValueTable.o
    In file included from GLWidget.cpp:1:0:
    GLWidget.h:18:1: error: expected class-name before '{' token
     {
     ^
    GLWidget.h:27:2: error: 'wxGLContext' does not name a type
      wxGLContext* _privateContext;
      ^
    GLWidget.h:30:23: error: expected ')' before '*' token
         GLWidget(wxWindow *parent, const std::function<void()>& renderCallback, con
                           ^
    GLWidget.h:39:15: error: 'wxPaintEvent' has not been declared
      void OnPaint(wxPaintEvent& event);
                   ^
    GLWidget.cpp:12:2: error: 'WX_GL_RGBA' was not declared in this scope
      WX_GL_RGBA,
      ^
    GLWidget.cpp:13:2: error: 'WX_GL_DOUBLEBUFFER' was not declared in this scope
      WX_GL_DOUBLEBUFFER,
      ^
    GLWidget.cpp:14:2: error: 'WX_GL_DEPTH_SIZE' was not declared in this scope
      WX_GL_DEPTH_SIZE, 16
      ^
    GLWidget.cpp:17:1: error: prototype for 'wxutil::GLWidget::GLWidget(wxWindow*, const std::function<void()>&, const string&)' does not match any in class 'wxutil::GLWidget'
     GLWidget::GLWidget(wxWindow *parent, const std::function<void()>& renderCallbac
     ^
    In file included from GLWidget.cpp:1:0:
    GLWidget.h:16:7: error: candidates are: wxutil::GLWidget::GLWidget(const wxutil::GLWidget&)
     class GLWidget :
           ^
    GLWidget.h:16:7: error:                 wxutil::GLWidget::GLWidget()
    GLWidget.cpp: In member function 'void wxutil::GLWidget::SetHasPrivateContext(bool)':
    GLWidget.cpp:32:3: error: '_privateContext' was not declared in this scope
       _privateContext = new wxGLContext(this);
       ^
    GLWidget.cpp:32:41: error: invalid use of incomplete type 'class wxGLContext'
       _privateContext = new wxGLContext(this);
                                             ^
    In file included from GLWidget.cpp:3:0:
    ../../include/igl.h:11:7: error: forward declaration of 'class wxGLContext'
     class wxGLContext;
           ^
    GLWidget.cpp: In member function 'void wxutil::GLWidget::DestroyPrivateContext(':
    GLWidget.cpp:42:6: error: '_privateContext' was not declared in this scope
      if (_privateContext != NULL)
          ^
    GLWidget.cpp: At global scope:
    GLWidget.cpp:59:24: error: variable or field 'OnPaint' declared void
     void GLWidget::OnPaint(wxPaintEvent& WXUNUSED(event))
                            ^
    GLWidget.cpp:59:24: error: 'wxPaintEvent' was not declared in this scope
    GLWidget.cpp:59:53: error: expected primary-expression before ')' token
     void GLWidget::OnPaint(wxPaintEvent& WXUNUSED(event))
                                                         ^
    GLWidget.cpp:95:1: error: expected '}' at end of input
     } // namespace
     ^
    Makefile:634: recipe for target 'GLWidget.lo' failed
    

    This is over my head and I'm hoping you can tell me how to handle it.

×
×
  • Create New...