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brh

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Posts posted by brh

  1.  

    You can write in a spoiler on the forum by clicking on the "Special BBCode" button (which is the third button from the top left on the reply form here) and then selecting "spoiler" from the drop down menu or just writing it manually into the text box like so: [ spoiler] spoiler in here

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    As for your issue with the coin purse not highlighting I am not sure if there is a solution, looking at the safe in the editor I can see all pieces of loot are under the same frob control box (this entity determines what is frobable and what isn't). So basically it should either all be frobable or none of it. It's quite strange that a single piece of loot isn't frobable though.

     

    You can either load back to a save game before opening the safe and try opening it again or you'll just have to leave the loot there and move on.

     

     

    Thanks for the tip about spoiler, Yes that's what i did this is the second time and i can't still loot it. I'd like to figure this since this is like the 2nd or 3rd time it happens on a mission. I'll retry again wth another load.By the way lovely missions, i'll be sure to play the others too

  2. Are you referring to the one on the very top floor?

    Yes i don't know why, i managed to pick up all the bottles and one of the coin purse, but the other doesn't even highlight. I wanted to put all of this in spoiler but i don't know how.

    It's something that happened while playing other fan mission too, dunno what exactly causes it that some loot are unpickable

  3. Yeah that's why i asked, but thank you! Last but not least nobody tried to make a map which has those marine creatures from Thief deadly shadows? I remember something vague about that level and those creature, and wanted to ask if anybody tried to replicate that here, Thanks!

  4. Thanks to both of you for the answers!

     

    @AluminumHaste as maps i barely remember two weird behavior of maps, like the one halloween map where you're invited as a guest and it turns out everybody is killed and there are ghost roamings around, the other being a manor on the mountains with weird door not being able to open if faced normally, (good luck remember them i'll have to download the map and check eventually). As the option i mentioned, i meant that the voices of npc can be lowered or put higher within the master volume sound, weren't there any plan to have an option itself to raise the volume of npc voices without having to use the master volume or ambient sound?

  5. Hello folks, i check the forum from time to time and decided i wanted to ask some of the people here a couple of questions. I noticed that some maps act in a weird way, maybe they're not updated? Can only the makers of the map update it or the dev team of TDM? Also were there any info about total loot of said maps anywhere? Last but not least how's the devolopment of the mod going? I haven't played TDM in Months, were there any plans to make a voice option and music option like i read somewhere on the forum? Thanks in advance take care

  6. There used

     

     

    There used to be this Pizza parlour here. This was back in the 1960's and the pizzas it made were to die for. They were nothing and I mean nothing like

    todays pizzas. The bread was a shallow dome and you needed a knife and fork to eat it. I'd kill for one of those Pizzas again, but alas that shop closed

    many years ago. I did ask the owner for the recipe after they'd close but they wouldn't give it to me In all these years, I've never found a pizza that was remotely

    like that. Today they are all this american style pizza.

     

    Get a couple of italians friends or look for recipe online, but i doubt you'll achieve the same pizza you described, damn nostalgia is strong

  7. If pizza in the real world is from Italy, and Rome is in Italy, and Civitas is the equivalent of Rome in The Dark Mod universe, are there Civitas Pizzerias in Bridgeport?

     

    As an italian this made me laugh way too much! Pizza for everybody!

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