koo
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Posts posted by koo
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I unpacked the contents of the zip file to my darkod directory.
The main screen works both ways, r_fullscreen 0 or 1.
I have successfullystarted the training mission and it looks like this https://we.tl/t-ME5PVgzRWg
Abayo.
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I think it's best for everyone if we fix this in 2.07 alpha
@koo, please try this and report the errors you have
Since I haven't found the instructions for applying the 2.07 version I assumed overwriting the contents of my darkmod folder with the zip file contents should do the trick.
I have tried the configuration for old tdm look. (r_nvidiaOverride 0, r_softShadowsQuality 0, r_useFBO 0, r_useGLSL 0) as well as the default configuration file and both return the same result.
------------- Warnings ---------------
during The Dark Mod initialization...
WARNING:Couldn't load sound 'sound' using default
WARNING:file materials/tdm_epi_shader_2.mtr, line 462: material 'wizard_cloth_001' previously defined at materials/tdm_epi_shader_2.mtr:366
WARNING:file materials/tdm_water.mtr, line 1208: material 'textures/particles/ripple_1' previously defined at materials/tdm_particles_ripple.mtr:1
WARNING:shaderCompileFromFile(glprogs/ambientInteraction.fs) validation
0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES
WARNING:shaderCompileFromFile(glprogs/ambientInteraction.vs) validation
0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES
WARNING:shaderCompileFromFile(glprogs/blend.fs) validation
0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES
WARNING:shaderCompileFromFile(glprogs/blend.vs) validation
0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES
WARNING:shaderCompileFromFile(glprogs/cubeMap.fs) validation
0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES
WARNING:shaderCompileFromFile(glprogs/cubeMap.vs) validation
0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES
WARNING:shaderCompileFromFile(glprogs/depthAlpha.fs) validation
0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES
WARNING:shaderCompileFromFile(glprogs/depthAlpha.vs) validation
0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES
WARNING:shaderCompileFromFile(glprogs/fog.fs) validation
0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES
WARNING:shaderCompileFromFile(glprogs/fog.vs) validation
0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES
WARNING:shaderCompileFromFile(glprogs/interaction.fs) validation
0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES
WARNING:shaderCompileFromFile(glprogs/interaction.vs) validation
0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES
WARNING:shaderCompileFromFile(glprogs/oldStage.fs) validation
0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES
WARNING:shaderCompileFromFile(glprogs/oldStage.vs) validation
0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES
WARNING:shaderCompileFromFile(glprogs/shadowMap.fs) validation
0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES
WARNING:shaderCompileFromFile(glprogs/shadowMap.gs) validation
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WARNING:shaderCompileFromFile(glprogs/shadowMap.vs) validation
0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES
WARNING:shaderCompileFromFile(glprogs/stencilShadow.fs) validation
0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES
WARNING:shaderCompileFromFile(glprogs/stencilShadow.vs) validation
0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES
22 warnings
terminal support enabled ( use +set in_tty 0 to disabled )
pid: 15663
Async thread started
Couldn't exec autocommands.cfg - file does not exist.
Killed
Abayo.
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Did that. Won't work.
How can I download previous version/s?
Abayo.
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TDM x64 starts with blank screen. Music is playing.
I get these warnings:
WARNING:shaderCompileFromFile(glprogs/shadowMap.vs) validation
0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES
WARNING:shaderCompileFromFile(glprogs/stencilShadow.fs) validation
0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ESThe same happens even if I use the settings described in the http://wiki.thedarkmod.com/index.php?title=What%27s_new_in_TDM_2.06#Old_TDM_Look .
I also used the patch provided on the https://www.moddb.com/mods/the-dark-mod/downloads/the-dark-mod-206-intel-glsl-fix without success. I don't know if I applied the patch correctly. I have simply overwritten the file. Is that OK?
The operating system I use is Linux. The VGA Controller is Intel.
Abayo.
TDM x64 blank screen
in TDM Tech Support
Posted
Sorry for the delay.
Yes I am on Linux.
I could if you let me know how.
Abayo.