Jump to content
The Dark Mod Forums

koo

Member
  • Posts

    5
  • Joined

  • Last visited

Posts posted by koo

  1. I think it's best for everyone if we fix this in 2.07 alpha

     

    @koo, please try this and report the errors you have

    http://forums.thedarkmod.com/topic/19257-testers-and-reviewers-wanted-bfg-style-vertex-cache/?p=429158

     

    Since I haven't found the instructions for applying the 2.07 version I assumed overwriting the contents of my darkmod folder with the zip file contents should do the trick.

     

    I have tried the configuration for old tdm look. (r_nvidiaOverride 0, r_softShadowsQuality 0, r_useFBO 0, r_useGLSL 0) as well as the default configuration file and both return the same result.

    ------------- Warnings ---------------

    during The Dark Mod initialization...

    WARNING:Couldn't load sound 'sound' using default

    WARNING:file materials/tdm_epi_shader_2.mtr, line 462: material 'wizard_cloth_001' previously defined at materials/tdm_epi_shader_2.mtr:366

    WARNING:file materials/tdm_water.mtr, line 1208: material 'textures/particles/ripple_1' previously defined at materials/tdm_particles_ripple.mtr:1

    WARNING:shaderCompileFromFile(glprogs/ambientInteraction.fs) validation

    0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES

     

     

    WARNING:shaderCompileFromFile(glprogs/ambientInteraction.vs) validation

    0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES

     

     

    WARNING:shaderCompileFromFile(glprogs/blend.fs) validation

    0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES

     

     

    WARNING:shaderCompileFromFile(glprogs/blend.vs) validation

    0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES

     

     

    WARNING:shaderCompileFromFile(glprogs/cubeMap.fs) validation

    0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES

     

     

    WARNING:shaderCompileFromFile(glprogs/cubeMap.vs) validation

    0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES

     

     

    WARNING:shaderCompileFromFile(glprogs/depthAlpha.fs) validation

    0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES

     

     

    WARNING:shaderCompileFromFile(glprogs/depthAlpha.vs) validation

    0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES

     

     

    WARNING:shaderCompileFromFile(glprogs/fog.fs) validation

    0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES

     

     

    WARNING:shaderCompileFromFile(glprogs/fog.vs) validation

    0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES

     

     

    WARNING:shaderCompileFromFile(glprogs/interaction.fs) validation

    0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES

     

     

    WARNING:shaderCompileFromFile(glprogs/interaction.vs) validation

    0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES

     

     

    WARNING:shaderCompileFromFile(glprogs/oldStage.fs) validation

    0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES

     

     

    WARNING:shaderCompileFromFile(glprogs/oldStage.vs) validation

    0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES

     

     

    WARNING:shaderCompileFromFile(glprogs/shadowMap.fs) validation

    0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES

     

     

    WARNING:shaderCompileFromFile(glprogs/shadowMap.gs) validation

    P�,

     

    WARNING:shaderCompileFromFile(glprogs/shadowMap.vs) validation

    0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES

     

     

    WARNING:shaderCompileFromFile(glprogs/stencilShadow.fs) validation

    0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES

     

     

    WARNING:shaderCompileFromFile(glprogs/stencilShadow.vs) validation

    0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES

     

     

    22 warnings

    terminal support enabled ( use +set in_tty 0 to disabled )

    pid: 15663

    Async thread started

    Couldn't exec autocommands.cfg - file does not exist.

    Killed

     

     

    Abayo.

  2. TDM x64 starts with blank screen. Music is playing.

     

    I get these warnings:

     

    WARNING:shaderCompileFromFile(glprogs/shadowMap.vs) validation
    0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES


    WARNING:shaderCompileFromFile(glprogs/stencilShadow.fs) validation
    0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES

    The same happens even if I use the settings described in the http://wiki.thedarkmod.com/index.php?title=What%27s_new_in_TDM_2.06#Old_TDM_Look .

     

    I also used the patch provided on the https://www.moddb.com/mods/the-dark-mod/downloads/the-dark-mod-206-intel-glsl-fix without success. I don't know if I applied the patch correctly. I have simply overwritten the file. Is that OK?

    The operating system I use is Linux. The VGA Controller is Intel.

     

    Abayo.

×
×
  • Create New...