Ok the oil flasks in TDS were kind of ridiculous. A real thief wouldn't really use tool like that would they? If someone slips they're bound to yell or go "Oh SHIT!" as they fall, not to mention make a loud noise if they bump into something. Sure throwing one down at the top of a stair case and luring a guard over and watching him slip and flail like a spaghetti down the steps was extremely funny especially with spiral staircases, but I think its kind of silly for a master thief to use such a tool. Also the idea of igniting one with a fire arrow is kind of absurd. Come on, how do u possibly expect not to burn the building down. Sure they dried up after a little while but still a master thief never leaves a mess. But what about using the oil to lube up squaky doors? Ever notice how squeaky doors are in Thief? That'd definetly come in handy if the AI can pick up on the noise a door makes when it opens. But how do you know if a door is squeaky or not? It'd also be great to be able to open the door stealth. Sure rip the idea off from Splinter Cell (they had an option to open the door, open stealth, or bash door). You could slowly open the door so no one would notice, if it starts to squeak, well just give it a quick lube and voila! Nice and stealthy. A good idea i think but probably not high on the list of priorities for the mod.