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Tom burns

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Posts posted by Tom burns

  1. Hi Alan:

     

    Thanks very much! I appreciate your compliments.

     

    I do environments because:

     

    a) I suck at doing characters/animals. I CAN do them but it takes me way too long to get good results.

     

    B) I started doing environments because I just had all these ideas of cool places I'd like to check out/explore. Like in Myst and Riven (which I've obviously been influenced by).

     

    I have had one job as a texture artist but I'm not employed in games right now. I'm desperately seeking a job as an environment artist, but it's not looking good. After sending out tons of applications all over the planet, I've yet to have a reasonable offer from anyone.

     

    Any takers?

  2. Hello:

     

    I saw this message on the Polycount website and although I haven't played Thief, I've long known about it and I like the look of the franchise.

     

    I specialize in environments (textures, lighting and modeling) but I've no practical experience to speak of as yet.

     

    I can also do graphic design (logos, HUD stuff, and general promo stuff) on top of game graphics.

     

    I'd like to hear more if you think I can be of use to you all.

     

    Here is my website which has high and low poly work:

     

    http://www.tomburnsportfolio.com/

     

     

    These were done in 3DS Max and Strata 3DPro in case you were wondering.

     

     

    Just a warning: I am an art guy and may need some hand-holding around the technical aspects at first. But if you think I can be of use, let me know.

     

    Emailing me directly is fine: tomburns@sympatico.ca

     

    thanks, eh.

     

    Tom

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