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thief.in.thievery

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Posts posted by thief.in.thievery

  1. Can you recommend a video where a single (skilled) player (who does something interesting) is constantly spectated, without the view constantly popping from player to player and not switch between first person and third person? That kind of video might give a better impression for a person who is totally unfamiliar with the game.

    Maybe one video on the thief side and another on the guard side?

     

    Ofc and np :rolleyes:

     

    after 6 month of inactivity one player (Rodent from Mockers guild) returned to thievery

    and I recorded 3 maps of his gameplay mainly cos I want to analyze his style (he was very skilled earlier - I remember that)

    http://www.youtube.com/watch?v=e3rV70wURQg (spectating for guard mainly)

    http://www.youtube.com/watch?v=bbbqnBIqSK0 (spectating for thief mainly)

    http://www.youtube.com/watch?v=bmhMQ_FGzwc (single player practicing)

     

    also our regular experienced player - Komandor played single on our servers two maps last month

    sorry for his chat activity during his gameplay

    http://www.youtube.com/watch?v=W4DjBAbsCZQ

    http://www.youtube.com/watch?v=hxXkyiz-8og

     

    and third player, Lance after more than year played this

    http://www.youtube.com/watch?v=yOuguLMLXCQ

    you can see that he made some mistakes at the end and then he did a ragequit

     

    I collect all that videos in One Player Videos playlist

  2. I watched a video.

    Guys running around, didn't look much stealth gameplay. I admit I think I saw sometimes someone turning suddenly invisible.

    Thief must run on loudly floors and light areas sometimes. Thievery maps can't be enough dark to give thieves chance compete objectives without risking during such rushing. In other side HUMAN guards have chance to safely patrol maps from one light area to other. If experienced guard's patrolling map in smart way thief must risk again and again during periods while looting can be more safe (maybe ;)). So typically thief staying in shadows observing nearby area and analyze what route from many he can use now. Thief and Guard(human) investigating all the time enemy's tactics like in CS - pure&smart thief multiplayer, isn't it?

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