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I decided to try DarkRadiant and followed the instructions word by word until i got to the "dmap compiling" part here: http://wiki.thedarkmod.com/index.php?title=A_-_Z_Beginner_Full_Guide_Start_Here!#Dmap:_Compiling_the_Mission The problem I was facing as a beginner is that the instructions were not enough, the path were mixed and shown forward and backward "\", "/" for folder structure. Then i tried to get smart from here http://forums.thedarkmod.com/topic/15152-darkradiant-and-darkmod-shortcut-folder-settings/ and still could not get the test to work, luckily, just in time this video cam
Hello guys, I think this is not a bad place to introduce myself, so here I go. I discovered TDM a few days ago, and I have to say the game is excellent and many missions are amazing. But moreover, I think the potential is tremendous, with so many passionate and skillful people. Could be the best stealth game ever, and make up for the trend of mainstream commercial stealth games that has been spreading lately. So I want to contribute. However, I am kind of lost in here. I know C++, but I never worked on practical projects (nor games) so I have no idea of how this works. I think AI is cr
Hey Taffers! I just wanted to say hello since I'm kinda new here. My friend lured me to start mapping and it's kinda growing on me ... I'm still trying to get him to work with me so he can do all the hard work Some really great maps out there, keep it up! Sound related question: So while I'm fiddling around trying to get a mood going, I found myself in need of reverb volumes ... or you know, volumes which set the acoustics to match a big space, small space etc., but I just can't seem to find anything on it. I recall it being a simple setting or volume when I modded using other editors (fo