Ok, I could only partially solve this one (turns out I had forgotten to set "objective_ent 1" on the items >.<). I have an objective that requires the player to find 5 custom items and place them in a room. They are their own separate class of item I created based off the custom_movable template, so that they would stack properly in the player's inventory. However, when I pick up all five at once and place them all at the same time the objective doesn't tick off as completed. I tried picki