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Bienie last won the day on December 4 2021

Bienie had the most liked content!


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About Bienie

  • Birthday 05/18/1985

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  1. Somewhat hidden apartments and such is indeed a staple in this series, and how I like to map in general. I think it's fair to have a relatively high loot cap on expert, especially since in this case it's only 70% of the total loot. I feel like it should be pretty reasonable to hit without having to explore every nook and cranny to death. I tend to put only a small portion of the loot in areas that I think will be missed by most players. Well I'm glad you are enjoying the challenge!
  2. Congrats on releasing this mission! Will look forward to playing once I catch up!
  3. Hello, It was pure coincidence I went to check the forum and saw your post had just come in a few minutes before! Sorry I took longer this time.
  4. It's been a while since I played this mission so my memory is a little bit hazy but if I recall;
  5. That's weird... Hopefully it will work for you! Glad you are enjoying the mission.
  6. Sorry that you are experiencing problems loading the mission. I'm not sure what could be causing that, other than a problem with your installation. Can you try and load another mission with a manbeast? Maybe try Volta II: Cauldron of the Gods. If you get the same message I believe you may need to reinstall. You can always try and get more targeted help by making a new topic in the TDM Tech Support subforum. Hope you get it to work!
  7. Thanks for playing through the mission! Glad you found it to your liking. Unfortunately the chest bug is known to many players, even though I've never had it happen to me. I will fix this in an upcoming update!
  8. Great! I'm glad you enjoyed the mission! It seems there are a few bugs that some players are running into. I should probably fast-track an update for this mission.
  9. Great! Glad you enjoyed the series! I see your point about the secretary, but if I remember you can get in there without being spotted even without messing with any lights. We'll see if CoS4 will ever materialize. I kind of made the prequel to be done with the series but I can't rule it out. Been taking a bit of a break from mapping but hoping to get back into it soon, in that case I'll be starting something new or doing a stand alone thing.
  10. Glad you liked the mission! Some odd bugs you found there. I'm not sure what could be causing those. The black box one I've seen before in other missions, it's probably a conversation trigger. It's not supposed to show up but sometimes it does and it's usually temporary. The stuck nobleman would be a major issue though. If more people run into it I may have to change the lighting so it's possible to sneak out even if he is stuck.
  11. I'm glad you enjoyed your playthrough. I agree that having the ability to annotate the map would be most useful. I'm sure it's possible to do but not within my capabilities. I can think of a way to have the game do it for you but it would not work with multiple side missions seeing as you can't predict which mission the player will pick up first. Food for thought though.
  12. Thank you for the praise on the side and thanks for bringing this to my attention. I think it came about as I wrote the readable before I was completely done with the in-game map and naming of different rooms. I've made a note of this for an eventual update!
  13. Thanks for the detailed feedback and the thorough play through! Glad you found it on par with the rest of the series and enjoyed your playthrough.
  14. Played through this just now, great little creeper mission. Hardest difficulty and no equipment use and managed to get a stealth score of 1. But my oh my those static candles were giving me trouble throughout! The lighting is pretty punishing but not unfair. For a very small mission this still provided a lot of gameplay when played with some self-imposed restrictions. Thanks for making it!
  15. That is high praise, thanks! I'm glad you liked it. Your let's build series for the Bakery Job had no small part in giving me the courage to start mapping in the first place!
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