@STRUNK I don't think there's any way around AIs using md5meshes as models, so you'll need to find a working combination of Blender and md5 importer/exporter script plugins to downscale the model. Since there are no animations, though, you can probably get away with making the AI invisible via a skin and binding a small static model (export the elemental as a model inside DR). @Geep There's the setName script command. But if it's like a change of clothes, then wouldn't setSkin be
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