Yes there should be, not to jump easily to any entity in particular but you can "save" a camera view position and then jump/teleport to it. if TDM engine team didn't changed any of this you could try:    cvar "where" or "getviewpos" ->   "prints the current view position" so you can know where you are in world coordinates    cvar "setviewpos" ->    "sets the current view position" ak teleports the player eye/view to that position If this particular cvars don't exist in TDM
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