Here's a fun question to ask. My FM is going to feature both the manbeast and WIP werebeast. Based on the story and what they're meant to represent, I want to make them act a bit more like people rather than monsters. Which spawnargs should I set on their entities to achieve this goal? So far I configured a few basics: AIUse AIUSE_PERSON personType PERSONTYPE_PAGAN personGender PERSONGENDER_MALE talks 1 This appears to get human AI to salute them as they walk past each other so that's