Friendly_Taffer
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Posts
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Posts posted by Friendly_Taffer
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Are you using 2.0?
Nope, it is out already?
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Holy s***! AI reacting and commenting everything, talking to each other is just simply awesome and most immersive. Will every FM have these? Is this taste of what is to come with 2.0? Not to mention your FM is absolutely great.
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Oh, great thanks Springheel. In the meantime I finished all other missions, what a great campaign!
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This may sound stupid, but I am stuck at first mission - where am I supposed to go when all objectives are complete?
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New screenshots and/or info would be very appreciated
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Awesome. Totally awesome.
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Ok, but where can I find it? I'm such a noob
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I am not sure if I understand this correct, I have to download this so I can beta-test?
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AI will hear better and communicate more in the next update.
Glad to hear it
Don't people usually complain that the mod is too hard?
Yeah, maybe but you know opinions - they tend to be different.
Welcome!
Thanks, glad to be here
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Hi there,
I am new here in the forums but I've been watching The Dark Mod scene quite a while. First of all I want all of you to thank you for this, it is incredible. The Dark Mod is what I really consider next-generation Thief and I especially like the atmosphere, AI, controls, dynamic light sources, physics and attention to details. I also want to thank all the mappers who are really showing that passion can produce amazing things. Some of the maps offered me really good experience and enjoyment of good design, exploration and thrill. (I am looking forward to be a mapper but I struggle a little with ADD - at least I will do some YouTube letsplays to help promote the mod, contribute to and encourage the mappers)
Anyways, I don't know if this is in consideration for Standalone but I have few things that would turn this (at least for me) into perfect mod. And btw. I find Dark Mod bit easy.
First thing for me is automated climb - is it possible to make it so I have to hold spacebar until I am up or otherwise I will fall and probably make some noise?
Second thing is sound of footsteps - I don't know how this was achieved in Dark Engine but walking or running in there really felt like it because sound varied and I really felt like I have legs. I guess you have to put Thief on to understand what I am saying, try running and jumping in Boneheard.
Third thing is that guards in Thief whenever they became alerted they yelled and I almost jumped, they are a bit more silent in The Dark Mod.
Number 4 are really big steps animations on the stairs.
Fifth is that guard should hear the player "more" when he is walking on tiles.
Last thing (and sorry for this) climb animation is always that character sways to one side - is it possible to make it that he sways to both or from down to up?
Actually when I think about this, don't do it, I would be then commited to play it all the time
That's all, thanks for everyone who will share opinions on this.
Builder be praised!
Fan Mission Reviews, walkthroughs
in Fan Missions
Posted
Nice, that is my article