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MVT

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Posts posted by MVT

  1. My copy of the mission seems to be behaving strangely. Throughout the game I see rectangular solid back boxes that don't seem to have any function and with which I cannot interact The most strange of these seems to be floating in mid-air above the horse in the courtyard. There are what appears to be two nails floating nearby. If I shoot a bonehead arrow at the box, it just goes right through and breaks on the wall behind the box. If I hit a nail, the arrow interacts with it. I am pretty sure this isn't supposed to be part of the mission.

  2. I tied to update TDM with the updater and got the following error message indicating that I cannot parse an unnamed ini file:

    I as tried this with the search for new mirrors included with the same result.

     

    TDM Update Logfile created: Sat Mar 15 16:36:33 2014

    TDM Updater v0.53 © 2009-2010 by tels & greebo. Part of The Dark Mod (http://www.thedarkmod.com).

    No proxy configured.

    Step thread started: 0

    Step thread finished: 0

    Step thread started: 1

    Step thread finished: 1

    Step thread started: 2

    Skipping mirrors update (--keep-mirrors is set).

    Could not fully parse the INI file.

    Invalid weights, total sum <= 0

    Found 0 mirrors.

    Step thread finished: 2

    TDM Update Logfile closed: Sat Mar 15 16:37:30 2014

  3. Having the same problem the TDM 2.0 on several games. The TDM package occasionally crashes on quick save. The "idRestoreGame::InitializeCache..." error message happens on the quick restore attempt to restart the game after successfully restarting TDM. Most recently this happened with "The Seige Shop", but it has happened on other games missions too.

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