sm2513
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Posts posted by sm2513
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Hello!
First of all, you guys are awesome
for bringing out a standalone TDM!!
One "issue" that i observed during compilation of
TDM2.0 source in VC2010 Ultimate on Windows 7 is that
the DirectX SDK path is hardcoded as
C:\Program Files (x86)\...
which caused the the 'Engine' project build to fail, as my path was different.
I had to go to 'engine.vcxproj', and manually replace all such paths
for the source to compile.
May i suggest that the path be taken from the environment variables
(DXDSK_DIR or DIRECTX_SDK_HOME) instead?
Issue in VC2010 compilation of TDM2.0 source
in The Dark Mod
Posted · Edited by sm2513
Switching to cmake would involve learning its syntax,
and result in more code to maintain.
Maybe if the environment variables were setup
as a "best practice" on the systems,
that would save the trouble of
cmake code generating the changes for you.
I know that there are internal Team dynamics and quirks,
so again, totally upto you guys!