Will the editor support hubs, eg a city map, with many exit points to different missions, or will it be linear, as in load mission, end, load next mission, end. I remember the quake that was made with the doom 3 engine having a spaceship as a hub, that went to different places from the one exit. If it can do hubs then you can have your contacts in the city hub, that send you on missions from the exits from the hub. If it cant do hubs then it'll be contact map, end, mission map, end.